Damage on Full Life Support: Difference between revisions

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>Strill
>@DeletedUser40283032
(Updated Level 1, Added Classifications)
Line 5: Line 5:
|imagealt= Melee Damage on Full Life
|imagealt= Melee Damage on Full Life
|description =  
|description =  
|stats = 130% Mana Cost Multiplier
|stats = 130% Mana Cost Multiplier <br>
|color =
[[Melee]], [[Support]]
}}
}}


Line 18: Line 18:
|-
|-
! 1
! 1
| 19 || 27 || 30% || 18,983
| 19 || 34 || 30% || 81,983
|-
|-
! 2
! 2
| 23 || 32 || 31% || 63,765
| 23 || || 31% || 63,765
|-
|-
! 3
! 3
| 25 || 34 || 32% || 135,415
| 25 || || 32% || 135,415
|-
|-
! 4
! 4
| 28 || 38 || 33% || 199,345
| 28 || || 33% || 199,345
|-
|-
! 5
! 5
| 31 || 42 || 34% || 285,815
| 31 || || 34% || 285,815
|-
|-
! 6
! 6
Line 42: Line 42:
|-
|-
! 9
! 9
| 43|| 56|| 38%|| 1,016,533
| 43|| || 38%|| 1,016,533
|-
|-
! 10
! 10
Line 54: Line 54:
|-
|-
! 13
! 13
| 53 || 68 || 42% || 2,573,731
| 53 || || 42% || 2,573,731
|-
|-
! 14
! 14
Line 60: Line 60:
|-
|-
! 15
! 15
| 55 || 70 || 44% || 9,922,563
| 55 || || 44% || 9,922,563
|-
|-
! 16
! 16
| 56 || 72 || 45% || 21,318,991
| 56 || || 45% || 21,318,991
|-
|-
! 17
! 17
| 57 || 73 || 46% || 50,639,372
| 57 || || 46% || 50,639,372
|-
|-
! 18
! 18

Revision as of 02:22, 29 January 2013

Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).

Increases melee damage of linked skill(s) when you're full life.

Gem Leveling

Template:GemLevelTable |- ! 1 | 19 || 34 || 30% || 81,983 |- ! 2 | 23 || || 31% || 63,765 |- ! 3 | 25 || || 32% || 135,415 |- ! 4 | 28 || || 33% || 199,345 |- ! 5 | 31 || || 34% || 285,815 |- ! 6 | || || || |- ! 7 | || || || |- ! 8 | || || || |- ! 9 | 43|| || 38%|| 1,016,533 |- ! 10 | || || || |- ! 11 | || || || |- ! 12 | || || || |- ! 13 | 53 || || 42% || 2,573,731 |- ! 14 | || || || |- ! 15 | 55 || || 44% || 9,922,563 |- ! 16 | 56 || || 45% || 21,318,991 |- ! 17 | 57 || || 46% || 50,639,372 |- ! 18 | || || || |- ! 19 | || || || |- ! 20 | || || || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds +0.5% Melee Physical Damage.