Damage on Full Life Support: Difference between revisions

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>Ola1163@legacy41643907
m (Changed "melee damage" to "melee physical damage")
>@DeletedUser40283032
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Adds melee damage of linked skill(s) when you're full life.
Increases melee damage of linked skill(s) when you're full life.


==Gem Leveling==
==Gem Leveling==
{| class="wikitable" style="width: 50%; text-align: center"
{{GemLevelTable
! Level
| str = yes
! Required Level
| c1 = % More Melee Physical Damage on Full Life
! Required Strength
}}
! % More Melee Physical Damage on Full Life
! Experience to Level
|-
|-
| 1 || 19 || 27 || 30% || 18,983
! 1
| 19 || 27 || 30% || 18,983
|-
|-
| 2 || 23 || 32 || 31% || 63,765
! 2
| 23 || 32 || 31% || 63,765
|-
|-
| 3 || 25 || 34 || 32% || 135,415
! 3
| 25 || 34 || 32% || 135,415
|-
|-
| 4 || 28 || 38 || 33% || 199,345
! 4
| 28 || 38 || 33% || 199,345
|-
|-
| 5 || 31 || 42 || 34% || 285,815
! 5
| 31 || 42 || 34% || 285,815
|-
|-
| 6 || || || ||  
! 6
| || || ||  
|-
|-
| 7 || || || ||  
! 7
| || || ||  
|-
|-
| 8 || || || ||  
! 8
| || || ||  
|-
|-
| 9 || 43|| 56|| 38%|| 1,016,533
! 9
| 43|| 56|| 38%|| 1,016,533
|-
|-
| 10 || || || ||
! 10
| || || ||
|-
|-
| 11 || || || ||
! 11
| || || ||
|-
|-
| 12 || || || ||
! 12
| || || ||
|-
|-
| 13 || 53 || 68 || 42% || 2,573,731
! 13
| 53 || 68 || 42% || 2,573,731
|-
|-
| 14 || || || ||
! 14
| || || ||
|-
|-
| 15 || 55 || 70 || 44% || 9,922,563
! 15
| 55 || 70 || 44% || 9,922,563
|-
|-
| 16 || 56 || 72 || 45% || 21,318,991
! 16
| 56 || 72 || 45% || 21,318,991
|-
|-
| 17 || 57 || 73 || 46% || 50,639,372
! 17
| 57 || 73 || 46% || 50,639,372
|-
|-
| 18 || || || ||
! 18
| || || ||
|-
|-
| 19 || || || ||
! 19
| || || ||
|-
|-
| 20 || || || ||
! 20
| || || || {{n/a}}
|}
|}



Revision as of 23:50, 27 January 2013

Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).

Increases melee damage of linked skill(s) when you're full life.

Gem Leveling

Template:GemLevelTable |- ! 1 | 19 || 27 || 30% || 18,983 |- ! 2 | 23 || 32 || 31% || 63,765 |- ! 3 | 25 || 34 || 32% || 135,415 |- ! 4 | 28 || 38 || 33% || 199,345 |- ! 5 | 31 || 42 || 34% || 285,815 |- ! 6 | || || || |- ! 7 | || || || |- ! 8 | || || || |- ! 9 | 43|| 56|| 38%|| 1,016,533 |- ! 10 | || || || |- ! 11 | || || || |- ! 12 | || || || |- ! 13 | 53 || 68 || 42% || 2,573,731 |- ! 14 | || || || |- ! 15 | 55 || 70 || 44% || 9,922,563 |- ! 16 | 56 || 72 || 45% || 21,318,991 |- ! 17 | 57 || 73 || 46% || 50,639,372 |- ! 18 | || || || |- ! 19 | || || || |- ! 20 | || || || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds +0.5% Melee Physical Damage.