Cold Snap: Difference between revisions

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Revision as of 23:15, 28 January 2013

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Damage isn't everything. Weavers of Magic often find themselves facing a difficult dilemma in combat: fight or flight. When the latter option is decided, nothing does a better job of ensuring safety than Cold Snap. With a snap of the fingers, the caster summons a clump of freezing ice crystals from the ground. These frosty shards stab upward at the targeted location, impaling and freezing anything they strike. Though the damage from Cold Snap is low, it is a powerful when employed against other players in combat.

Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. This spell can deliver Area of Effect cold damage to any place within line of sight. It has no maximum range.

Gem Leveling

Template:GemLevelTable |- ! 1 | 4 || 16 || 11 || 5-10 || 25% || 841 |- ! 2 | 6 || 20 || 12 || 8–12 || 26% || 3,099 |- ! 3 | 9 || 27 || 14 || 10-15 || 27% || 7,433 |- ! 4 | 12 || 33 || 15 || 13-19 || 28% || 15,249 |- ! 5 | 15 || || 17 || || 29% || 41,517 |- ! 6 | 19 || || 18 || || 30% || 81,983 |- ! 7 | 23 || || 19 || || 31% || 199,180 |- ! 8 | || || || || 32% || |- ! 9 | || || || || 33% || |- ! 10 | 39 || 77 || 25 || 29–44 || 34% || 959,669 |- ! 11 | || || || || 35% || |- ! 12 | 46 || 89 || 29 || 40–60 || 36% || 2,737,323 |- ! 13 | 49 || 95 || 30 || 45–68 || 37% || 3,289,072 |- ! 14 | 52 || 100 || 31 || 63–94 || 38% || 3,351,233 |- ! 15 | 54 || 104 || 32 || 68–102 || 39% || 9,936,192 |- ! 16 | 56 || 107 || 33 || 74–111 || 40% || 21,346,246 |- ! 17 | 57 || 109 || 33 || 77–115 || 41% || 50,693,883 |- ! 18 | || || || || 42% || |- ! 19 | || || || || 43% || |- ! 20 | || || || || 44% || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds +1% Increased chill duration; +0.5% Increased freeze duration.