Bone Armour (skill): Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.14.0 | {{Version history table row|3.14.0| | ||
* The {{stl|Corrupted Blood}} debuff has been updated. It now has a maximum stack size of 10 and is now consistently treated as being completely separate from {{stl|Bleed}}ing. | * The {{stl|Corrupted Blood}} debuff has been updated. It now has a maximum stack size of 10 and is now consistently treated as being completely separate from {{stl|Bleed}}ing. | ||
* Various Bleeding-specific modifiers that may have previously applied to Corrupted Blood will no longer apply. | * Various Bleeding-specific modifiers that may have previously applied to Corrupted Blood will no longer apply. | ||
{{Version history table row|3.8.0 | }} | ||
{{Version history table row|3.8.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | {{Version history table end}} | ||
Revision as of 21:48, 24 July 2022
Name | Bone Armour |
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Skill Id | BoneArmour |
Icon | |
Cast Time | Instant |
Level Req. | 70 |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Stored Uses | 1 |
Cooldown | 3.00 sec |
Base duration | 3.00 sec |
Applies a buff to you and each of your minions, which will take some of the damage from enemy hits before being depleted. The buff also grants immunity to bleeding. Shares a cooldown with other Guard skills. | |
Base duration is 3.00 seconds This Skill's Cooldown does not recover during its effect Buff grants Immunity to Bleeding 70% of Damage from Hits is taken from the Buff before Life or Energy Shield Buff can take 0 Damage 70% of Damage from Hits is taken from the Buff before Life or Energy Shield Buff can take 2209 Damage |
Bone Armour is an active skill granted by Bone Barrier, a Notable Ascendancy passive skill. Bone Armour shares a cooldown with other Guard skills.
Mechanics
This skill is very similar to SteelskinSteelskinSpell, Duration, Guard
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 4Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.Base duration is 1.50 seconds
This Skill's Cooldown does not recover during its effect
Buff grants Immunity to Bleeding
70% of Damage from Hits is taken from the Buff before Life or Energy Shield
Buff can take (54-2209) Damage
Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. with two differences:
- It also affects minions.
- It has a higher duration (3s vs 1.5s).
Version history
Version | Changes |
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3.14.0 |
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3.8.0 |
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