Avatar of Fire
Avatar of Fire is a keystone passive skill that converts 50% of physical damage, lightning damage and cold damage to fire damage. However, the character cannot deal damage with any damage types except fire.
The Blood Rage physical damage buff is not negated by Deal no Non-Fire Damage and is not converted to fire.
It is worth to mention that Avatar of Fire will not synergize with Elemental Equilibrium in any way, resulting Elemental Equilibrium only adding 25% of fire resistance to the enemy.
On Items
These unique items have the Avatar of Fire modifier, which provides the same effect as this keystone. Taking the keystone in addition to equipping one of these items will impart no additional benefit.
Item |
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Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. |
Earendel's EmbraceEarendel's Embrace Grinning FetishSceptre Physical Damage: 24-36 Critical Strike Chance: 6.00% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 35, 62 Str, 62 Int18% increased Elemental Damage+(20-30) to all Attributes Minions deal (30-40)% increased Damage Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of FireThere the weary multitude of man-kind shall turn in their masses into the wide fire, where the destroying flame embraces the living, some will go up, some down, filled with misery. |
Replica Earendel's EmbraceReplica Earendel's Embrace Grinning FetishSceptre Physical Damage: 24-36 Critical Strike Chance: 6.00% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 35, 62 Str, 62 Int18% increased Elemental Damage+(20-30) to all Attributes Minions deal (30-40)% increased Damage Raised Zombies Cover Enemies in Ash on Hit Raised Zombies take (15-30)% of their Maximum Life per second as Fire Damage Raised Zombies have Avatar of Fire"Lord of Bone, Lord of Flesh, yet all that we can master turns to ash." - Researcher Arn |
Xoph's BloodXoph's Blood Amber AmuletRequires Level 64+(20-30) to Strength10% increased maximum Life +(20-40)% to Fire Resistance 10% increased Strength Damage Penetrates 10% Fire Resistance Cover Enemies in Ash when they Hit you Avatar of FireWe are his blood. Through us he carries his burning message. |
VulconusVulconus Demon DaggerRune Dagger Physical Damage: (109-134) to (232-247) Elemental Damage: (130-160) to (220-240) Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 1.0 metresRequires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike ChanceAdds (85-110) to (135-150) Physical Damage Adds (130-160) to (220-240) Fire Damage 50% chance to cause Bleeding on Hit (70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies (70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds (160-200)% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire +2000 Armour while you do not have Avatar of FireLava bled from the earth and, after a time, cooled and hardened. The world protecting its beating heart with a thick, black scab. |
Location
Avatar of Fire is a standalone keystone located in the upper left edge of the skill tree right next to the Holy Fire burning cluster.
Class | Distance from start |
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Templar | 10 |
Marauder | 15 |
Witch | 10 |
Scion | 14 |
Duelist | 23 |
Shadow | 19 |
Ranger | 24 |
Version history
Version | Changes |
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1.0.0 |
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0.9.9 |
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0.9.5g |
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0.9.4 |
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