Architect's Hand: Difference between revisions

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*  {{c|mod|Skills used by Traps have (10-20)% increased Area of Effect}}
*  {{c|mod|Skills used by Traps have (10-20)% increased Area of Effect}}
* Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
* Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
* {{c|not|(4-6)% chance to throw up to 4 additional Traps}}
}}
}}


|}
{{Legacy variant table end}}


==Alternate artwork==
==Alternate artwork==
{|
{|
| [[File:Architect's Hand Relic inventory icon.png|78px]] || [[Relic]] version from the [[Timeworn Reliquary]]
| [[File:Architect's Hand Relic inventory icon.png|78px]] || [[Foil]] version from the [[Timeworn Reliquary]]
|}
|}


For some reason this item is not part of the relic from [[Vaal Reliquary]], so that the relic version is always on {{il|Strapped Mitts}} basetype.
For some reason this item is not part of the foil from [[Vaal Reliquary]], so that the foil version is always on {{il|Strapped Mitts}} basetype.


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.14.0}}
{{Version history table row|3.14.0|
* Is now on an {{il|Ambush Mitts}} base type.
* Is now on an {{il|Ambush Mitts}} base type.
* Now grants {{c|mod|200-250% increased Evasion and Energy Shield}} (previously 100-125%).
* Now grants {{c|mod|200-250% increased Evasion and Energy Shield}} (previously 100-125%).
Line 51: Line 50:


''Note: {{il|Divine Orb|Divine Orbs}} cannot be used to change base types or add and remove modifiers. Numerical changes to existing modifiers can be updated using a Divine Orb.''
''Note: {{il|Divine Orb|Divine Orbs}} cannot be used to change base types or add and remove modifiers. Numerical changes to existing modifiers can be updated using a Divine Orb.''
{{Version history table row|3.3.0}}
}}
{{Version history table row|3.3.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}


{{Navbox Unique Items}}
{{Navbox Unique Items}}
[[ru:Длань архитектора]]
[[ru:Длань архитектора]]

Latest revision as of 16:05, 12 January 2023

Architect's Hand
Ambush Mitts
Evasion: (243-318)
Energy Shield: (51-66)
Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity
(200-250)% increased Evasion and Energy Shield
(30-20)% reduced Trap Throwing Speed
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
(4-6)% chance to throw up to 4 additional Traps
Great works take time.

This item can be transformed on the Altar of Sacrifice along with Vial of Dominance
Acquisition
Drop restricted
Architect's Hand can only be obtained from a chest inside the tier 3 incursion room Defense Research Lab (upgraded from Trap Workshop and Temple Defense Workshop) in the present time Temple of Atzoatl.
Vendor Offer
16x Alchemy Shard
6x Alteration Shard
Metadata
Item class: Gloves

Architect's Hand is a pair of unique Ambush MittsAmbush MittsEvasion: (81-91)
Energy Shield: (17-19)
Requires Level 45, 35 Dex, 35 Int
.

Item acquisition

Architect's Hand has restrictions on where or how it can drop. It cannot be chanced. Architect's Hand can only be obtained from a chest inside the tier 3 incursion room Defense Research Lab (upgraded from Trap Workshop and Temple Defense Workshop) in the present time Temple of Atzoatl.

Usage in recipes

Architect's Hand is used in the following recipes:

ResultAmountPartDescriptionMeta
Slavedriver's HandSlavedriver's Hand
Ambush Mitts
Evasion: (243-318)
Energy Shield: (51-66)
Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity
(200-250)% increased Evasion and Energy Shield
(30-20)% reduced Trap Throwing Speed
Skills which throw Traps Cost Life instead of Mana
Skills used by Traps have (10-20)% increased Area of Effect
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
10% chance to gain an Endurance, Frenzy or Power Charge when any
of your Traps are Triggered by an Enemy
A plan without a deadline stays a plan.
1Architect's HandArchitect's Hand
Ambush Mitts
Evasion: (243-318)
Energy Shield: (51-66)
Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity
(200-250)% increased Evasion and Energy Shield
(30-20)% reduced Trap Throwing Speed
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
(4-6)% chance to throw up to 4 additional Traps
Great works take time.

This item can be transformed on the Altar of Sacrifice along with Vial of Dominance
Upgraded via the Altar of Sacrifice found in the Temple of Atzoatl's Apex of Ascension roomM
1Vial of DominanceVial of DominanceStack Size: 10Blood, slaves and stone.
The timeless edifice of Dominance.
Sacrifice this item on the Altar of Sacrifice along with Architect's Hand to transform it.

Legacy variants

Architect's Hand has a legacy variant.

Version discontinued Base item Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.14.0 Strapped MittsStrapped MittsEvasion: (30-39)
Energy Shield: (7-9)
Requires Level 16
  • +(30-40) to Dexterity
  • (100-125)% increased Evasion and Energy Shield
  • (30-20)% reduced Trap Throwing Speed
  • Skills used by Traps have (10-20)% increased Area of Effect
  • Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed


Alternate artwork

Foil version from the Timeworn Reliquary

For some reason this item is not part of the foil from Vaal Reliquary, so that the foil version is always on Strapped MittsStrapped MittsEvasion: (30-39)
Energy Shield: (7-9)
Requires Level 16
basetype.

Version history

Version Changes
3.14.0
  • Is now on an Ambush MittsAmbush MittsEvasion: (81-91)
    Energy Shield: (17-19)
    Requires Level 45, 35 Dex, 35 Int
    base type.
  • Now grants 200-250% increased Evasion and Energy Shield (previously 100-125%).
  • No longer causes Skills used by Traps to have 10-20% increased Area of Effect.
  • Now grants 4-6% chance to throw up to 4 additional Traps.

Note: Divine OrbsDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. cannot be used to change base types or add and remove modifiers. Numerical changes to existing modifiers can be updated using a Divine Orb.

3.3.0
  • Introduced to the game.

ru:Длань архитектора