Ailment

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Status ailments (also referred to as elemental status ailments) encompass a variety of detrimental effects that are associated with elemental damage. Status ailments are in some ways similar to debuffs and curses, but they are categorically different. There is no inherent limit on the number of different status ailments a target can have at any given time.

List of status ailments

Icon Description
File:Burning.png Ignite is associated with fire and causes the affected target to burn, taking fire damage over time.
File:Chilled.png Chill is inherent to cold and applies a slow effect to the character, affecting the animation speed at which the character plays.
File:Frozen.png Freeze is also associated with cold and prevents the affected target from taking actions.
File:Shocked.png Shock is associated with lightning and causes the affected target to take increased damage from all sources.

Mechanics

Any hit of cold damage has the potential to chill the target. Chill can also be inflicted by skills such as Ice Shot, Module Error: No skills found with q_where = skill.active_skill_name="Arctic Breath" and Arctic Armour, which leave patches of chilling ground.

Ignite, freeze, and shock can only be inflicted by critical strikes of their corresponding element or due to something granting chance to Ignite, Freeze or Shock. Several examples how to gain a chance to apply Status ailments include: cursing a target with Conductivity which grants additional chance to shock, skills such as Module Error: Too many skills found with q_where = skill.active_skill_name="Glacial Hammer". Please choose only one of the following ids:
CityStalkerGlacialHammer - 10% chance to Freeze enemies, 50% of Physical Damage Converted to Cold Damage (page)
GlacialHammerRoyale - 10% chance to Freeze enemies, 60% of Physical Damage Converted to Cold Damage, Every third successive strike Freezes enemies as though dealing (100-190)% more Damage, +(0.2-0.3) metres to Melee Strike Range, 35% increased Duration of Cold Ailments, (10-19)% increased Effect of Cold Ailments, Adds (3-20) to (4-30) Cold Damage against Chilled Enemies (page)
and Burning Arrow have a built-in chance to inflict elemental status ailments and the notable passive skill Static Blows grants an additional chance to shock.

The unique Module Error: No results found for item using search term "item_name = Three Dragons" changes which element can apply a particular status ailment.

Proliferation

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Elemental proliferation makes status ailments spread to nearby enemies in a certain radius.

Sources of elemental proliferation:

  • Module Error: No skills found with q_where = skill.active_skill_name="Elemental Proliferation Support"
  • Elementalist's passive Beacon of Ruin

Achievements

Name Description
Elemental Trinity
Slay an enemy that is simultaneously Ignited, Shocked, and Frozen.

See also