Knockback
This page is about the game mechanic. For the support gem, see Knockback (support gem).
Whenever players or monsters score a knockback, the target will be slightly pushed away from them. A knockback does not stun or interrupt the targets actions.[1]
Knockback always pushes the target away from the caster, for instance if a projectile chains from a farther-away enemy and hits a closer enemy in the back, the closer enemy will still be pushed away from the caster. Being knocked back counts as moving, and the target will suffer the increased damage over time from bleed.
The default knockback distance is 4 units.
Skills
Always Knockback
- Module Error: Too many skills found with q_where = skill.active_skill_name="Heavy Strike". Please choose only one of the following ids:
LegionKaruiHeavyStrike - Deals 50% more Damage, 30% reduced Enemy Stun Threshold (page)
LegionKaruiHeavyStrike2H - Deals 50% more Damage, 30% reduced Enemy Stun Threshold (page) - Module Error: Too many skills found with q_where = skill.active_skill_name="Shield Charge". Please choose only one of the following ids:
ProphecyRhoaShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 100% increased Movement Speed, Gain 15% of Physical Damage as Extra Lightning Damage, Melee Hits Fortify (page)
VaganShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 50% increased Movement Speed (page)
Chance to Knockback
- Leap Slam
- Module Error: Too many skills found with q_where = skill.active_skill_name="Sweep". Please choose only one of the following ids:
ExileSweep - (50-100)% chance to Knock Enemies Back on hit, (15-40)% increased Attack Speed, (12-24)% increased Physical Damage (page)
WbLightningEliteSweep - 50% of Physical Damage Converted to Lightning Damage, 100% chance to Knock Enemies Back on hit, 40% increased Attack Speed, 24% increased Physical Damage (page) - Module Error: No skills found with q_where = skill.active_skill_name="Projectile Weakness"
- Module Error: No skills found with q_where = skill.active_skill_name="Knockback"
- Module Error: Too many skills found with q_where = skill.active_skill_name="Shockwave Totem". Please choose only one of the following ids:
MonsterShockwaveTotem - Deals (1-61) to (3-114) Physical Damage, Knocks Enemies Back on Hit, Base radius is 2.4 metres (page)
TempestDaemonShockwave - Deals (11-3464) to (20-5773) Physical Damage, Knocks Enemies Back on Hit, Skills Repeat an additional 2 Times, 100% increased Cast Speed, Base radius is 2.4 metres (page)
Passives
Basic Passives
Notable Passives
For a total of 6 passives granting 15% chance to Knock enemies Back on hit, 50% increased Knockback Distance and "Knock Back Enemies if you get a Critical Strike with a Staff/Bow/Wand"
Items
- Chin SolChin Sol
Assassin BowBow
Physical Damage: (86-103.2) to (260-312)
Elemental Damage: 25-50
Critical Strike Chance: 6.70%
Attacks per Second: (1.38-1.43)Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity
(100-140)% increased Physical Damage
Adds 25 to 50 Fire Damage
(10-14)% increased Attack Speed
50% more Damage with Arrow Hits at Close Range
Bow Knockback at Close RangeAs a soldier you want to get close to enemy archers.
That is not the case when fighting the Maraketh. - Empire's GraspEmpire's Grasp
Goliath GauntletsArmour: (574-800)Requires Level 53, 77 StrSocketed Gems are Supported by Level 10 Knockback
+(400-600) to Armour
Knockback direction is reversed"I like my vassals at sword point,
but my enemies as close as the hilt."
- Emperor Chitus - Lion's RoarLion's Roar
Granite FlaskLasts 6.00 Seconds
Consumes 30 of 60 Charges on use
+1500 to ArmourRequires Level 27Adds Knockback to Melee Attacks during Effect
Knocks Back Enemies in an Area when you use a Flask
75% chance to cause Enemies to Flee on use
(7-10)% more Melee Physical Damage during effectA sprinkle of hunger, a spoonful of menace
and three generous cups of Might.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. - Winds of ChangeWinds of Change
Ancient GauntletsArmour: (154-173)Requires Level 47, 68 Str+(30-60) to maximum Life
30% increased Projectile Speed
(10-5)% reduced Movement Speed
10% chance to Knock Enemies Back on hit
(30-50)% increased Projectile DamageIzaro was slow to see the treachery growing in his own court
and powerless to stop it once he had;
a captain sailing his own ship into rocks.