Blind

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This page is about the status ailment. For the support gem, see Blind (support gem).
A Blinded Rhoa
File:Blinded.png

Blind is a status ailment that reduces the chance to hit of the affected target by 50% and reduce its light radius to the minimum value.

The base duration of Blind is 4 seconds. Attacking with Resolute Technique or attacking a target which has Unwavering Stance will nullify the miss chance. Blinding a target will also reduce its effective critical strike chance by reducing its chance to succeed confirmation rolls of critical strikes.[1] Blind is not an elemental status ailment and is not affected by the Crystal Skin notable passive skill.

Calculations

Attacker's chance to hit = 1 - Defender's chance to evade
[Chance to hit while blinded] = 0.5 * [Chance to hit while not blinded]

or equivalent:

Defender's chance to evade = 1 - Attacker's chance to hit
[Chance to evade blinded enemy] = 1 - ( 0.5 * ( 1 - [Chance to evade not-blinded enemy] ) )

For example, if you would normally have a 35% chance to evade attacks made by a particular enemy, you would have:

1 - ( 0.5 * ( 1 - 0.35 ) ) = 67.5% Chance to evade that same enemy when it is blinded.

In addition, the attacker's effective critical strike chance is also reduced:

Attacker's effective critical strike chance = [Attacker's critical strike chance] * [Attacker's chance to hit]

Using the values from the previous example, if the attacker has a 20% critical strike chance then its effective critical strike chance can be calculated as follows

While not blinded:

20% * ( 1 - 35% ) = 13% effective critical strike chance

While blinded:

20% * ( 1 - 67.5% ) = 6.5% effective critical strike chance

Sources of Blind

Blindness can be caused by:

  • Attacks or spells using the Module Error: No skills found with q_where = skill.active_skill_name="Blind" support gem.
  • Standing in a smoke cloud, which is created by the following:
    • Detonating a Module Error: Too many skills found with q_where = skill.active_skill_name="Smoke Mine". Please choose only one of the following ids:
      WbSmokeMine - N/A (page)
      MonsterSmokeMineSnakeDexMission - Base duration is (3.00-7.00) seconds, Buff grants (20-50)% increased Movement Speed (page)
    • Enemies with the Nemesis mod Shroud Walker
    • The area around a Shrouded Shrine, as well as clouds left in the players path with the Shrouded Shrine buff.
  • Being hit by the blinding attack of a Watcher.
  • Hits dealt with MoonsorrowMoonsorrow
    Imbued Wand
    Wand
    Physical Damage: (101.5-108.75) to (185.5-198.75)
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.50
    Requires Level 59, 188 Int(33-37)% increased Spell DamageSocketed Gems are supported by Level 20 Blind
    +10 to Intelligence
    (30-40)% increased Spell Damage
    (250-275)% increased Physical Damage
    (20-30)% increased Lightning Damage
    10% increased Cast Speed
    10% chance to Blind Enemies on hit
    Cast into darkness
    And trapped for a thousand years,
    The lonely moon weeps
    (10% chance)
  • All hits dealt while wielding Module Error: More than one result found for item using search term "item_name = The Dark Seer". Try using the page parameter instead (7% chance)

Blind Immunity

You are immune to Blind while wielding Module Error: More than one result found for item using search term "item_name = The Dark Seer". Try using the page parameter instead.

Version history

Version Changes
1.2.0
  • Blind now reduces hit chance by 50% rather than by 75%.
1.0.0
  • Blinded players now have minimum light radius.

References

  1. Mark_GGG (November 5, 2012). "Mechanics thread". Official Path of Exile Forums. Retrieved September 2, 2014.