Aura
Auras are permanent buff effects that benefit the player and extend their benefits to nearby party members and minions. Regular auras (applied by skills) reserve a percentage of the player's mana pool, with the exception of Clarity, which reserves a flat amount.
All allies within range of a player's aura skill will receive the aura's buff. Passive and item mod bonuses can apply to the stats granted by auras, but these bonuses are determined by the passives and items of the receiver, not the player who is the source of the aura. For example, player A has passives for extra energy shield and is generating a Discipline aura. Player A will gain a bonus on the energy shield granted by the aura. But party member Player B who is standing inside the aura radius of Player A will only receive the base amount of energy shield granted by the aura unless Player B also has energy shield boosting passives.
Skills
Most auras originate from skills. These can either be regular aura skills or curse auras.
Regular aura skills
Regular auras come from aura skill gems and grant the player bonus stats. There are currently {{#ask: Has item class::Active Skill Gems Has gem tags::Aura Has gem tags difference::Vaal Has gem tags difference::Totem|format=count}} aura skills that grant a permanent effect: {{#ask:
Has item class::Active Skill Gems Has gem tags::Aura Has gem tags difference::Vaal Has gem tags difference::Totem |?Has name |?Has infobox HTML |?Has support gem letter HTML |?Has level requirement |?Has strength percentage |?Has intelligence percentage |?Has dexterity percentage |?Has skill gem icon |?Has description |?Has mana cost |?Has percentage mana cost |?Has reservation mana cost |limit=1000 |link=none |format=template |introtemplate=SMW item table/skill gem/intro |template=SMW item table/skill gem |named args=yes |userparam=level=yes, int=yes, dex=yes, str=yes, skill_icon=yes, description=yes, mana=yes |sort=Has primary attribute, Has name
}}
And there are {{#ask: Has item class::Active Skill Gems Has gem tags::Aura Has gem tags::Vaal |format=count}} vaal auras that grant a temporary effect: {{#ask:
Has item class::Active Skill Gems Has gem tags::Aura Has gem tags::Vaal |?Has name |?Has infobox HTML |?Has support gem letter HTML |?Has level requirement |?Has strength percentage |?Has intelligence percentage |?Has dexterity percentage |?Has skill gem icon |?Has description |?Has vaal souls requirement |?Has vaal stored uses |limit=1000 |link=none |format=template |introtemplate=SMW item table/skill gem/intro |template=SMW item table/skill gem |named args=yes |userparam=level=yes, int=yes, dex=yes, str=yes, skill_icon=yes, description=yes, vaal=yes |sort=Has primary attribute, Has name
}}
Totem aura skills
There are currently {{#ask: Has item class::Active Skill Gems Has gem tags::Aura Has gem tags difference::Vaal Has gem tags::Totem|format=count}} totem skills with the aura gem tag. {{#ask:
Has item class::Active Skill Gems Has gem tags::Aura Has gem tags difference::Vaal Has gem tags::Totem |?Has name |?Has infobox HTML |?Has support gem letter HTML |?Has level requirement |?Has strength percentage |?Has intelligence percentage |?Has dexterity percentage |?Has skill gem icon |?Has description |?Has mana cost |?Has percentage mana cost |?Has reservation mana cost |limit=1000 |link=none |format=template |introtemplate=SMW item table/skill gem/intro |template=SMW item table/skill gem |named args=yes |userparam=level=yes, int=yes, dex=yes, str=yes, skill_icon=yes, description=yes |sort=Has primary attribute, Has name
}}
Curse auras
With the use of the Module Error: No skills found with q_where = skill.active_skill_name="Blasphemy" support gem, any curse gem may be converted into an aura. Curse auras are affected by both curse and aura radius increases. Most aura effect increases specify that they only apply to non-curse auras. They will have no effect on curse auras.
Curses applied via Blasphemy count towards the active curse limit.
Support Gem Combinations
Auras themselves do not do damage. They provide a buff which can add extra damage, extra defenses or utility. As with curses, added damage supports can't be linked with auras successfully. These support gems will affect auras:
Module Error: No skills found with q_where = skill.active_skill_name="Blood Magic" - This will cause linked auras to reserve health instead of mana.
Module Error: No skills found with q_where = skill.active_skill_name="Spell Totem" - Casts a totem which will maintain the aura. The cost to cast the totem is the mana that would be reserved multiplied by the Mana Cost Multiplier of the Totem support and any other linked support gems.
Module Error: No skills found with q_where = skill.active_skill_name="Generosity" - Increases the effect of the non-curse auras on allies (including minions) but prevents them from affecting the player.
Module Error: No skills found with q_where = skill.active_skill_name="Enlighten" - Reduces the mana reserved by the aura.
Module Error: No skills found with q_where = skill.active_skill_name="Empower" - Adds levels to supported auras.
Note! Module Error: No skills found with q_where = skill.active_skill_name="Reduced Mana" - does not affect mana/health reservation.
Passive skills
There are passive skills that grant aura bonuses.
Area of effect radius for auras
These passive skills grant increased area of effect radius for auras.
Effectiveness of auras
These passive skills grant increased effect magnitude for auras.
Unique Items
The following unique items related to Auras: Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Calculation Mechanics
The calculation to determine the reservation cost of an aura is ceiling(ceiling(floor(base Mana Reserved * Mana Multiplier) * (100% - less Mana Reserved)) * (100% - reduced Mana Reserved))
.
With equipment and passives available as of version 1.3, each category includes the following.
- Mana Multiplier: Support Gem.
- Less Mana Reserved: Mortal Conviction.
- Reduced Mana Reserved: All passive nodes which provide "reduced Mana Reserved", Alpha's HowlAlpha's Howl
Sinner TricorneEvasion: (664-850)Requires Level 64, 138 Dex+2 to Level of Socketed Aura Gems
(80-100)% increased Evasion Rating
+(20-30)% to Cold Resistance
25% chance to Avoid being Chilled
Cannot be Frozen
16% increased Mana Reservation Efficiency of SkillsNature respects the strong
And paints the snow red
With the blood of the weak, Prism GuardianPrism Guardian
Archon Kite ShieldChance to Block: 22%
Armour: (156-179)
Energy Shield: (32-37)
Movement Speed: -3%Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances+2 to Level of Socketed Aura Gems
Socketed Gems Cost and Reserve Life instead of Mana
Socketed Gems have 30% increased Reservation Efficiency
+(20-30) to Dexterity
+25% to all Elemental ResistancesWhen blood is paid, the weak think twice., and SkyforthSkyforth
Sorcerer BootsEnergy Shield: (51-59)Requires Level 67, 123 Int+(60-120) to maximum Mana
30% increased Movement Speed
25% chance to gain a Power Charge on Critical Strike
12% increased Reservation Efficiency of Skills
You have no Life Regeneration
Stun Threshold is based on 500% of your Mana instead of LifeThe quick die young, the brilliant go mad,
and the powerful stand alone in a wasteland of their own creation..
Examples of this calculation are as follows.
4% reduced Mana Reserved, and Discipline:
ceiling(floor(50%)*(100%-4%)) = ceiling(floor(50%)*96%) = ceiling(49%*96%) = ceiling(48%) = 48%
Mortal Conviction, 6% reduced Mana Reserved, Prism GuardianPrism Guardian
Archon Kite ShieldChance to Block: 22%
Armour: (156-179)
Energy Shield: (32-37)
Movement Speed: -3%Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances+2 to Level of Socketed Aura Gems
Socketed Gems Cost and Reserve Life instead of Mana
Socketed Gems have 30% increased Reservation Efficiency
+(20-30) to Dexterity
+25% to all Elemental ResistancesWhen blood is paid, the weak think twice., and Discipline:
ceiling(ceiling(floor(50%)*(100%-50%))*(100%-(6%+25%))) = ceiling(ceiling(floor(50%)*50%)*69%) = ceiling(ceiling(50%*50%)*69%) = ceiling(ceiling(25%)*69%) = ceiling(25%*69%) = ceiling(17.25%) = 18%
Or, in the most extreme case, Mortal Conviction, 38% reduced Mana Reserved, Alpha's HowlAlpha's Howl
Sinner TricorneEvasion: (664-850)Requires Level 64, 138 Dex+2 to Level of Socketed Aura Gems
(80-100)% increased Evasion Rating
+(20-30)% to Cold Resistance
25% chance to Avoid being Chilled
Cannot be Frozen
16% increased Mana Reservation Efficiency of SkillsNature respects the strong
And paints the snow red
With the blood of the weak, Prism GuardianPrism Guardian
Archon Kite ShieldChance to Block: 22%
Armour: (156-179)
Energy Shield: (32-37)
Movement Speed: -3%Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances+2 to Level of Socketed Aura Gems
Socketed Gems Cost and Reserve Life instead of Mana
Socketed Gems have 30% increased Reservation Efficiency
+(20-30) to Dexterity
+25% to all Elemental ResistancesWhen blood is paid, the weak think twice., and Discipline:
ceiling(ceiling(floor(50%*70%)*(100%-50%))*(100%-(38%+8%+25%))) = ceiling(ceiling(floor(35%)*50%)*29%) = ceiling(ceiling(35%*50%)*29%) = ceiling(ceiling(17.5%)*29%) = ceiling(18%*29%) = ceiling(5.22%) = 6%
See also
Version history
Version | Changes |
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1.1.4 |
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1.1.3 |
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1.0.1 |
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1.0.0 |
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0.9.8 |
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0.9.7 |
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