Power charge: Difference between revisions
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>Lord joshi m (→Passives: Improved table (added quantity, corrected small errors)) |
>Lord joshi m (→Passives: Improved table (added quantity, corrected small errors)) |
Revision as of 04:07, 1 September 2013
Power charges are a temporary buff associated with intelligence and represent an increase to concentration and arcane energies during combat. They are visualized as glowing blue orbs surrounding the character. Gaining a new power charge resets the duration of all remaining power charges.
Bonuses granted by power charges:
- 50% increased Critical Strike Chance per Charge
Skills
There are skills that make use of power charges in various ways. Skills can generate charges or consume them to produce a beneficial effect. These abilities are relatively limited as of 1/25/2013. More are expected soon.
Generate Charges
- Power Siphon
- Module Error: No skills found with q_where = skill.active_skill_name="Power Charge On Critical"
Consume Charges
- Module Error: Too many skills found with q_where = skill.active_skill_name="Cold Snap". Please choose only one of the following ids:
MonsterColdSnap - Deals (10-2495) to (14-3736) Cold Damage, 10% chance to Freeze enemies (page)
WetaColdSnapOnDeath - Deals (11-5871) to (16-8806) Cold Damage, Base duration is 5.00 seconds, Deals (7.4-4077) Base Cold Damage per second, (0-10)% chance to Freeze enemies, (1-100)% more Effect of Chill, Base radius is 3 metres, Base secondary radius is 1.5 metres, Base tertiary radius is 3 metres (page) - Discharge
Equipment
This equipment provides bonuses to power charges:
- Voll's ProtectorVoll's Protector
Holy ChainmailArmour: (388-582)
Energy Shield: (82-122)
Movement Speed: -5%Requires Level 35, 53 Str, 53 Int(100-150)% increased Armour and Energy Shield
50% reduced maximum Mana
Gain a Power Charge for each Enemy you hit with a Critical Strike
Inner ConvictionAlthough a great leader during the war,
Voll proved disastrous in times of peace. - Voll's DevotionVoll's Devotion
Agate AmuletRequires Level 32+(16-24) to Strength and Intelligence+(20-30) to maximum Energy Shield
+(30-40) to maximum Life
+(15-20)% to all Elemental Resistances
30% reduced Endurance Charge Duration
30% reduced Power Charge Duration
Gain an Endurance Charge when you lose a Power Charge"We are the soldiers of Faith, armoured in devotion.
Let the sinners come, for we - the Pure - shall endure!"
- Voll of Thebrus, at the Battle of the Bridge
Passives
There are passive skill nodes that provide bonuses to power charges.
Icon | Name | Bonuses | Quantity |
---|---|---|---|
File:Passive-powercharge.png | Critical Mass |
|
1 |
File:Passive-powercharge.png | Instability |
|
1 |
File:Passive-powercharge.png | Overcharge |
|
1 |
File:Passive-powerchargesmall.png | Power Charge Duration |
|
2 |
File:Passive-powerchargesmall.png | Spell Damage per Power Charge |
|
1 |
File:Passive-fusillade.png | Fusillade |
|
1 |
File:Passive-keystone-conduit.png | Conduit | 1 |