Vitality: Difference between revisions
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>Illysio Nightstar@legacy41643860 m (→Gem Leveling: Added level 10 & start of level 11 data) |
>Ezhiel mNo edit summary |
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Revision as of 09:13, 22 July 2012
Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).
Casts an aura that grants life regeneration to you and your allies.
Skill Functions and Interactions
Aura: See the Aura page for more details.
Gem Leveling
Level | Required Level | Required Strength | % Life Regenerated per Sec | Increased Radius | Experience to Level |
---|---|---|---|---|---|
1 | 24 | 50 | 0.6% | - | |
2 | 27 | 55 | 0.6% | 3% | 175,816 |
3 | |||||
4 | |||||
5 | |||||
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7 | |||||
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9 | |||||
10 | 47 | 91 | 1.0% | 25% | 945,554 |
11 | 49 | 95 | |||
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14 | |||||
15 | 55 | 106 | 1.3% | 35% | |
16 | 56 | 107 | 1.3% | 36% | 21,274,363 |
17 | 57 | 109 | 1.4% | 37% | 50,550,118 |
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19 | |||||
20 |
Gem Quality
Each percentage of quality adds +0.5% Area of Effect radius.