Vaal Immortal Call: Difference between revisions

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==Skill Functions and Interactions==
==Skill Functions and Interactions==
Vaal Immortal Call is the Vaal counterpart to the gem [[Immortal Call]]. Upon usage, Vaal Immortal Call expends [[Endurance Charge|Endurance Charges]] to temporarily grant the user complete immunity from all damage, contrary to the regular Immortal Call's restriction to only physical damage.
Vaal Immortal Call is the Vaal counterpart to the gem [[Immortal Call]]. Upon usage, the user is unable to die. This doesn't mean the user has complete immunity from all damage, his life pool simply doesn't drop to zero.


==Gem level progression==
==Gem level progression==

Revision as of 11:37, 28 March 2014

Template:Gem Infobox

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Skill Functions and Interactions

Vaal Immortal Call is the Vaal counterpart to the gem Immortal Call. Upon usage, the user is unable to die. This doesn't mean the user has complete immunity from all damage, his life pool simply doesn't drop to zero.

Gem level progression

Template:GemLevelTable |- ! 1 | 24 || 58 || 20 || 0.50 || 118,383 |- ! 2 | 27 || 64 || 22 || 0.51 || 175,816 |- ! 3 | 30 || 71 || 24 || 0.53 || 254,061 |- ! 4 | 33 || 77 || 25 || 0.54 || 225,766 |- ! 5 | 35 || 81 || 27 || 0.55 || 447,718 |- ! 6 | 38 || 88 || 28 || 0.56 || 388,734 |- ! 7 | 40 || 92 || 29 || 0.58 || 755,049 |- ! 8 | 43 || 98 || 31 || 0.59 || 1,016,533 |- ! 9 | 46 || 104 || 32 || 0.60 || 860,401 |- ! 10 | 48 || 109 || 33 || 0.61 || 1,038,201 |- ! 11 | 50 || 113 || 34 || 0.63 || 1,248,678 |- ! 12 | 52 || 117 || 36 || 0.64 || 1,498,138 |- ! 13 | 54 || 121 || 37 || 0.65 || 1,790,934 |- ! 14 | 56 || 125 || 37 || 0.66 || 3,351,223 |- ! 15 | 58 || 130 || 38 || 0.68 || 9,900,250 |- ! 16 | 60 || 134 || 38 || 0.69 || 21,274,363 |- ! 17 | 62 || 138 || 39 || 0.70 || 50,550,118 |- ! 18 | 64 || 142 || 39 || 0.71 || 89,834,713 |- ! 19 | 66 || 146 || 40 || 0.73 || 146,782,704 |- ! 20 | 68 || 151 || 41 || 0.74 || class="table-na" style="text-align: center; " | N/A |- ! 21 | 68 || 151 || 42 || 0.75 || class="table-na" style="text-align: center; " | N/A |- ! 22 | 68 || 151 || 43 || 0.76 || class="table-na" style="text-align: center; " | N/A |- ! 23 | 68 || 151 || 44 || 0.77 || class="table-na" style="text-align: center; " | N/A |- ! 24 | 68 || 151 || 45 || 0.78 || class="table-na" style="text-align: center; " | N/A |- ! 25 | 68 || 151 || 46 || 0.79 || class="table-na" style="text-align: center; " | N/A |- ! 26 | 68 || 151 || 47 || 0.80 || class="table-na" style="text-align: center; " | N/A |- ! 27 | 68 || 151 || 48 || 0.81 || class="table-na" style="text-align: center; " | N/A |- ! 28 | 68 || 151 || 49 || 0.82 || class="table-na" style="text-align: center; " | N/A |- ! 29 | 68 || 151 || 50 || 0.83 || class="table-na" style="text-align: center; " | N/A |- ! 30 | 68 || 151 || 51 || 0.84 || class="table-na" style="text-align: center; " | N/A |}

Version History

Version Changes
1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
1.1.0
  • Introduced to the game.