Vaal Ground Slam: Difference between revisions

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|stored_uses=1
|stored_uses=1
|description=The character slams the ground with their main hand weapon, creating a wave that travels in all directions and damages enemies. Only works with Staves or Maces.
|description=The character slams the ground with their main hand weapon, creating a wave that travels in all directions and damages enemies. Only works with Staves or Maces.
|modifier1=
|modifier1=x% increased Physical Damage
|modifier2=
|modifier2=100% increased Knockback Distance
|modifier3=
|modifier3=Deals 80% of Base Damage
|modifier4=
|modifier4=Knocks enemies Back on Hit
|modifier5=
|modifier5=Stuns Enemies
|modifier6=
|modifier6=Can't be Evaded
|modifier7=
|modifier7=
|modifier8=
|modifier8=

Revision as of 12:31, 15 March 2014

Template:Gem Infobox

This article is a stub. Please help improve the article by expanding it.

Skill Functions and Interactions

Gem level progression

Template:GemLevelTable |- ! 1 | 1 || class="table-na" style="text-align: center; " | N/A || 10 || 0% || 70 |- ! 2 | 2 || class="table-na" style="text-align: center; " | N/A || 10 || 4% || 308 |- ! 3 | 4 || 16 || 10 || 8% || 2,560 |- ! 4 | 8 || 25 || 11 || 12% || 8,813 |- ! 5 | 12 || 33 || 11 || 16% || 22,895 |- ! 6 | 16 || 41 || 11 || 20% || 68,427 |- ! 7 | 21 || 52 || 12 || 24% || 150,439 |- ! 8 | 26 || 62 || 12 || 28% || 581,328 |- ! 9 | 32 || 75 || 12 || 32% || 566,989 |- ! 10 | 38 || 88 || 13 || 36% || 1,143,783 |- ! 11 | 42 || 96 || 13 || 40% || 1,426,490 |- ! 12 | 46 || 104 || 13 || 44% || 2,737,323 |- ! 13 | 49 || 111 || 14 || 48% || 3,289,072 |- ! 14 | 52 || 117 || 14 || 52% || 3,351,223 |- ! 15 | 55 || 123 || 14 || 56% || 9,936,267 |- ! 16 | 58 || 130 || 15 || 60% || 21,346,397 |- ! 17 | 61 || 136 || 15 || 64% || 50,694,186 |- ! 18 | 64 || 142 || 15 || 68% || 90,050,815 |- ! 19 | 66 || 146 || 16 || 72% || 147,034,823 |- ! 20 | 68 || 151 || 16 || 76% || class="table-na" style="text-align: center; " | N/A |- ! 21 | 68 || 151 || 17 || 80% || class="table-na" style="text-align: center; " | N/A |- ! 22 | 68 || 151 || 17 || 84% || class="table-na" style="text-align: center; " | N/A |- ! 23 | 68 || 151 || 18 || 88% || class="table-na" style="text-align: center; " | N/A |- ! 24 | 68 || 151 || 18 || 92% || class="table-na" style="text-align: center; " | N/A |- ! 25 | 68 || 151 || 19 || 96% || class="table-na" style="text-align: center; " | N/A |- ! 26 | 68 || 151 || 19 || 100% || class="table-na" style="text-align: center; " | N/A |- ! 27 | 68 || 151 || 20 || 104% || class="table-na" style="text-align: center; " | N/A |- ! 28 | 68 || 151 || 20 || 108% || class="table-na" style="text-align: center; " | N/A |- ! 29 | 68 || 151 || 21 || 112% || class="table-na" style="text-align: center; " | N/A |- ! 30 | 68 || 151 || 21 || 116% || class="table-na" style="text-align: center; " | N/A |}

Version History

Version Changes
1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
1.1.0
  • Introduced to the game.