Vaal Cyclone: Difference between revisions
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>Lextra2 |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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Line 11: | Line 11: | ||
|strength_percent = 40 | |strength_percent = 40 | ||
|dexterity_percent = 60 | |dexterity_percent = 60 | ||
|gem_tags = Vaal, Attack, AoE, Duration, Melee, Movement | |gem_tags = Vaal, Attack, AoE, Duration, Melee, Movement, Channelling, Physical | ||
|gem_description = Spin and attack in place, damaging nearby enemies and pulling others towards you. Cannot be supported by Ruthless. | |gem_description = Spin and attack in place, damaging nearby enemies and pulling others towards you. Cannot be supported by Ruthless. | ||
|active_skill_name = Vaal Cyclone | |active_skill_name = Vaal Cyclone | ||
Line 21: | Line 21: | ||
|static_vaal_stored_uses = 1 | |static_vaal_stored_uses = 1 | ||
|static_vaal_soul_gain_prevention_time = 7 | |static_vaal_soul_gain_prevention_time = 7 | ||
|static_stat1_id = | |static_stat1_id = base_skill_effect_duration | ||
|static_stat1_value = | |static_stat1_value = 5000 | ||
|static_stat2_id = | |static_stat2_id = base_skill_area_of_effect_+% | ||
|static_stat2_value = | |static_stat2_value = 50 | ||
|static_stat3_id = | |static_stat3_id = global_always_hit | ||
|static_stat3_value = | |static_stat3_value = 1 | ||
|static_stat4_id = | |static_stat4_id = modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration | ||
|static_stat4_value = 1 | |static_stat4_value = 1 | ||
|static_stat5_id = | |static_stat5_id = display_modifiers_to_melee_attack_range_apply_to_skill_radius | ||
|static_stat5_value = 1 | |static_stat5_value = 1 | ||
|static_stat6_id = | |static_stat6_id = is_area_damage | ||
|static_stat6_value = 1 | |static_stat6_value = 1 | ||
|static_stat7_id = | |static_stat7_id = cannot_cancel_skill_before_contact_point | ||
|static_stat7_value = 1 | |static_stat7_value = 1 | ||
|stat_text = Deals (50-61.4)% of Base Damage | |stat_text = Deals (50-61.4)% of Base Damage<br>Base duration is 5 seconds<br>50% increased Area of Effect<br>(10-56) to (15-85) Added Attack Physical Damage<br>Can't be Evaded<br>Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention<br>Modifiers to Melee Attack Range also apply to this Skill's Area radius<br>+(0-2) to Melee range | ||
|quality_stat_text = 0.5% increased Area of Effect | |quality_stat_text = 0.5% increased Area of Effect | ||
|static_quality_stat1_id = base_skill_area_of_effect_+% | |static_quality_stat1_id = base_skill_area_of_effect_+% | ||
Line 43: | Line 43: | ||
|level1_damage_effectiveness = 50 | |level1_damage_effectiveness = 50 | ||
|level1_damage_multiplier = 50 | |level1_damage_multiplier = 50 | ||
|level1_stat_text = 10 to 15 Added Attack Physical Damage | |||
|level1_stat1_id = attack_minimum_added_physical_damage | |||
|level1_stat1_value = 10 | |||
|level1_stat2_id = attack_maximum_added_physical_damage | |||
|level1_stat2_value = 15 | |||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 31 | |level2_level_requirement = 31 | ||
|level2_damage_effectiveness = 51 | |level2_damage_effectiveness = 51 | ||
|level2_damage_multiplier = 50.6 | |level2_damage_multiplier = 50.6 | ||
|level2_stat_text = 12 to 18 Added Attack Physical Damage | |||
|level2_stat1_id = attack_minimum_added_physical_damage | |||
|level2_stat1_value = 12 | |||
|level2_stat2_id = attack_maximum_added_physical_damage | |||
|level2_stat2_value = 18 | |||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 34 | |level3_level_requirement = 34 | ||
|level3_damage_effectiveness = 51 | |level3_damage_effectiveness = 51 | ||
|level3_damage_multiplier = 51.2 | |level3_damage_multiplier = 51.2 | ||
|level3_stat_text = 13 to 20 Added Attack Physical Damage | |||
|level3_stat1_id = attack_minimum_added_physical_damage | |||
|level3_stat1_value = 13 | |||
|level3_stat2_id = attack_maximum_added_physical_damage | |||
|level3_stat2_value = 20 | |||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 37 | |level4_level_requirement = 37 | ||
|level4_damage_effectiveness = 52 | |level4_damage_effectiveness = 52 | ||
|level4_damage_multiplier = 51.8 | |level4_damage_multiplier = 51.8 | ||
|level4_stat_text = 15 to 23 Added Attack Physical Damage | |||
|level4_stat1_id = attack_minimum_added_physical_damage | |||
|level4_stat1_value = 15 | |||
|level4_stat2_id = attack_maximum_added_physical_damage | |||
|level4_stat2_value = 23 | |||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 40 | |level5_level_requirement = 40 | ||
|level5_damage_effectiveness = 52 | |level5_damage_effectiveness = 52 | ||
|level5_damage_multiplier = 52.4 | |level5_damage_multiplier = 52.4 | ||
|level5_stat_text = 18 to 26 Added Attack Physical Damage | |||
|level5_stat1_id = attack_minimum_added_physical_damage | |||
|level5_stat1_value = 18 | |||
|level5_stat2_id = attack_maximum_added_physical_damage | |||
|level5_stat2_value = 26 | |||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 42 | |level6_level_requirement = 42 | ||
|level6_damage_effectiveness = 53 | |level6_damage_effectiveness = 53 | ||
|level6_damage_multiplier = 53 | |level6_damage_multiplier = 53 | ||
|level6_stat_text = 19 to 29 Added Attack Physical Damage | |||
|level6_stat1_id = attack_minimum_added_physical_damage | |||
|level6_stat1_value = 19 | |||
|level6_stat2_id = attack_maximum_added_physical_damage | |||
|level6_stat2_value = 29 | |||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 44 | |level7_level_requirement = 44 | ||
|level7_damage_effectiveness = 54 | |level7_damage_effectiveness = 54 | ||
|level7_damage_multiplier = 53.6 | |level7_damage_multiplier = 53.6 | ||
|level7_stat_text = +1 to Melee range | |level7_stat_text = 21 to 31 Added Attack Physical Damage<br>+1 to Melee range | ||
|level7_stat1_id = melee_range_+ | |level7_stat1_id = attack_minimum_added_physical_damage | ||
| | |level7_stat1_value = 21 | ||
|level7_stat2_id = attack_maximum_added_physical_damage | |||
|level7_stat2_value = 31 | |||
|level7_stat3_id = melee_range_+ | |||
|level7_stat3_value = 1 | |||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 46 | |level8_level_requirement = 46 | ||
|level8_damage_effectiveness = 54 | |level8_damage_effectiveness = 54 | ||
|level8_damage_multiplier = 54.2 | |level8_damage_multiplier = 54.2 | ||
|level8_stat_text = +1 to Melee range | |level8_stat_text = 23 to 34 Added Attack Physical Damage<br>+1 to Melee range | ||
|level8_stat1_id = melee_range_+ | |level8_stat1_id = attack_minimum_added_physical_damage | ||
| | |level8_stat1_value = 23 | ||
|level8_stat2_id = attack_maximum_added_physical_damage | |||
|level8_stat2_value = 34 | |||
|level8_stat3_id = melee_range_+ | |||
|level8_stat3_value = 1 | |||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 48 | |level9_level_requirement = 48 | ||
|level9_damage_effectiveness = 55 | |level9_damage_effectiveness = 55 | ||
|level9_damage_multiplier = 54.8 | |level9_damage_multiplier = 54.8 | ||
|level9_stat_text = +1 to Melee range | |level9_stat_text = 25 to 37 Added Attack Physical Damage<br>+1 to Melee range | ||
|level9_stat1_id = melee_range_+ | |level9_stat1_id = attack_minimum_added_physical_damage | ||
| | |level9_stat1_value = 25 | ||
|level9_stat2_id = attack_maximum_added_physical_damage | |||
|level9_stat2_value = 37 | |||
|level9_stat3_id = melee_range_+ | |||
|level9_stat3_value = 1 | |||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 50 | |level10_level_requirement = 50 | ||
|level10_damage_effectiveness = 55 | |level10_damage_effectiveness = 55 | ||
|level10_damage_multiplier = 55.4 | |level10_damage_multiplier = 55.4 | ||
|level10_stat_text = +1 to Melee range | |level10_stat_text = 27 to 40 Added Attack Physical Damage<br>+1 to Melee range | ||
|level10_stat1_id = melee_range_+ | |level10_stat1_id = attack_minimum_added_physical_damage | ||
| | |level10_stat1_value = 27 | ||
|level10_stat2_id = attack_maximum_added_physical_damage | |||
|level10_stat2_value = 40 | |||
|level10_stat3_id = melee_range_+ | |||
|level10_stat3_value = 1 | |||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 52 | |level11_level_requirement = 52 | ||
|level11_damage_effectiveness = 56 | |level11_damage_effectiveness = 56 | ||
|level11_damage_multiplier = 56 | |level11_damage_multiplier = 56 | ||
|level11_stat_text = +1 to Melee range | |level11_stat_text = 29 to 43 Added Attack Physical Damage<br>+1 to Melee range | ||
|level11_stat1_id = melee_range_+ | |level11_stat1_id = attack_minimum_added_physical_damage | ||
| | |level11_stat1_value = 29 | ||
|level11_stat2_id = attack_maximum_added_physical_damage | |||
|level11_stat2_value = 43 | |||
|level11_stat3_id = melee_range_+ | |||
|level11_stat3_value = 1 | |||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 54 | |level12_level_requirement = 54 | ||
|level12_damage_effectiveness = 57 | |level12_damage_effectiveness = 57 | ||
|level12_damage_multiplier = 56.6 | |level12_damage_multiplier = 56.6 | ||
|level12_stat_text = +1 to Melee range | |level12_stat_text = 31 to 47 Added Attack Physical Damage<br>+1 to Melee range | ||
|level12_stat1_id = melee_range_+ | |level12_stat1_id = attack_minimum_added_physical_damage | ||
| | |level12_stat1_value = 31 | ||
|level12_stat2_id = attack_maximum_added_physical_damage | |||
|level12_stat2_value = 47 | |||
|level12_stat3_id = melee_range_+ | |||
|level12_stat3_value = 1 | |||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 56 | |level13_level_requirement = 56 | ||
|level13_damage_effectiveness = 57 | |level13_damage_effectiveness = 57 | ||
|level13_damage_multiplier = 57.2 | |level13_damage_multiplier = 57.2 | ||
|level13_stat_text = +1 to Melee range | |level13_stat_text = 34 to 50 Added Attack Physical Damage<br>+1 to Melee range | ||
|level13_stat1_id = melee_range_+ | |level13_stat1_id = attack_minimum_added_physical_damage | ||
| | |level13_stat1_value = 34 | ||
|level13_stat2_id = attack_maximum_added_physical_damage | |||
|level13_stat2_value = 50 | |||
|level13_stat3_id = melee_range_+ | |||
|level13_stat3_value = 1 | |||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 58 | |level14_level_requirement = 58 | ||
|level14_damage_effectiveness = 58 | |level14_damage_effectiveness = 58 | ||
|level14_damage_multiplier = 57.8 | |level14_damage_multiplier = 57.8 | ||
|level14_stat_text = +2 to Melee range | |level14_stat_text = 36 to 54 Added Attack Physical Damage<br>+2 to Melee range | ||
|level14_stat1_id = melee_range_+ | |level14_stat1_id = attack_minimum_added_physical_damage | ||
| | |level14_stat1_value = 36 | ||
|level14_stat2_id = attack_maximum_added_physical_damage | |||
|level14_stat2_value = 54 | |||
|level14_stat3_id = melee_range_+ | |||
|level14_stat3_value = 2 | |||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 60 | |level15_level_requirement = 60 | ||
|level15_damage_effectiveness = 58 | |level15_damage_effectiveness = 58 | ||
|level15_damage_multiplier = 58.4 | |level15_damage_multiplier = 58.4 | ||
|level15_stat_text = +2 to Melee range | |level15_stat_text = 39 to 59 Added Attack Physical Damage<br>+2 to Melee range | ||
|level15_stat1_id = melee_range_+ | |level15_stat1_id = attack_minimum_added_physical_damage | ||
| | |level15_stat1_value = 39 | ||
|level15_stat2_id = attack_maximum_added_physical_damage | |||
|level15_stat2_value = 59 | |||
|level15_stat3_id = melee_range_+ | |||
|level15_stat3_value = 2 | |||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 62 | |level16_level_requirement = 62 | ||
|level16_damage_effectiveness = 59 | |level16_damage_effectiveness = 59 | ||
|level16_damage_multiplier = 59 | |level16_damage_multiplier = 59 | ||
|level16_stat_text = +2 to Melee range | |level16_stat_text = 42 to 63 Added Attack Physical Damage<br>+2 to Melee range | ||
|level16_stat1_id = melee_range_+ | |level16_stat1_id = attack_minimum_added_physical_damage | ||
| | |level16_stat1_value = 42 | ||
|level16_stat2_id = attack_maximum_added_physical_damage | |||
|level16_stat2_value = 63 | |||
|level16_stat3_id = melee_range_+ | |||
|level16_stat3_value = 2 | |||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 64 | |level17_level_requirement = 64 | ||
|level17_damage_effectiveness = 60 | |level17_damage_effectiveness = 60 | ||
|level17_damage_multiplier = 59.6 | |level17_damage_multiplier = 59.6 | ||
|level17_stat_text = +2 to Melee range | |level17_stat_text = 45 to 68 Added Attack Physical Damage<br>+2 to Melee range | ||
|level17_stat1_id = melee_range_+ | |level17_stat1_id = attack_minimum_added_physical_damage | ||
| | |level17_stat1_value = 45 | ||
|level17_stat2_id = attack_maximum_added_physical_damage | |||
|level17_stat2_value = 68 | |||
|level17_stat3_id = melee_range_+ | |||
|level17_stat3_value = 2 | |||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 66 | |level18_level_requirement = 66 | ||
|level18_damage_effectiveness = 60 | |level18_damage_effectiveness = 60 | ||
|level18_damage_multiplier = 60.2 | |level18_damage_multiplier = 60.2 | ||
|level18_stat_text = +2 to Melee range | |level18_stat_text = 49 to 73 Added Attack Physical Damage<br>+2 to Melee range | ||
|level18_stat1_id = melee_range_+ | |level18_stat1_id = attack_minimum_added_physical_damage | ||
| | |level18_stat1_value = 49 | ||
|level18_stat2_id = attack_maximum_added_physical_damage | |||
|level18_stat2_value = 73 | |||
|level18_stat3_id = melee_range_+ | |||
|level18_stat3_value = 2 | |||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 68 | |level19_level_requirement = 68 | ||
|level19_damage_effectiveness = 61 | |level19_damage_effectiveness = 61 | ||
|level19_damage_multiplier = 60.8 | |level19_damage_multiplier = 60.8 | ||
|level19_stat_text = +2 to Melee range | |level19_stat_text = 52 to 79 Added Attack Physical Damage<br>+2 to Melee range | ||
|level19_stat1_id = melee_range_+ | |level19_stat1_id = attack_minimum_added_physical_damage | ||
| | |level19_stat1_value = 52 | ||
|level19_stat2_id = attack_maximum_added_physical_damage | |||
|level19_stat2_value = 79 | |||
|level19_stat3_id = melee_range_+ | |||
|level19_stat3_value = 2 | |||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_damage_effectiveness = 61 | |level20_damage_effectiveness = 61 | ||
|level20_damage_multiplier = 61.4 | |level20_damage_multiplier = 61.4 | ||
|level20_stat_text = +2 to Melee range | |level20_stat_text = 56 to 85 Added Attack Physical Damage<br>+2 to Melee range | ||
|level20_stat1_id = melee_range_+ | |level20_stat1_id = attack_minimum_added_physical_damage | ||
| | |level20_stat1_value = 56 | ||
|level20_stat2_id = attack_maximum_added_physical_damage | |||
|level20_stat2_value = 85 | |||
|level20_stat3_id = melee_range_+ | |||
|level20_stat3_value = 2 | |||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_damage_effectiveness = 62 | |level21_damage_effectiveness = 62 | ||
|level21_damage_multiplier = 62 | |level21_damage_multiplier = 62 | ||
|level21_stat_text = +3 to Melee range | |level21_stat_text = 60 to 91 Added Attack Physical Damage<br>+3 to Melee range | ||
|level21_stat1_id = melee_range_+ | |level21_stat1_id = attack_minimum_added_physical_damage | ||
| | |level21_stat1_value = 60 | ||
|level21_stat2_id = attack_maximum_added_physical_damage | |||
|level21_stat2_value = 91 | |||
|level21_stat3_id = melee_range_+ | |||
|level21_stat3_value = 3 | |||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_damage_effectiveness = 63 | |level22_damage_effectiveness = 63 | ||
|level22_damage_multiplier = 62.6 | |level22_damage_multiplier = 62.6 | ||
|level22_stat_text = +3 to Melee range | |level22_stat_text = 65 to 97 Added Attack Physical Damage<br>+3 to Melee range | ||
|level22_stat1_id = melee_range_+ | |level22_stat1_id = attack_minimum_added_physical_damage | ||
| | |level22_stat1_value = 65 | ||
|level22_stat2_id = attack_maximum_added_physical_damage | |||
|level22_stat2_value = 97 | |||
|level22_stat3_id = melee_range_+ | |||
|level22_stat3_value = 3 | |||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_damage_effectiveness = 63 | |level23_damage_effectiveness = 63 | ||
|level23_damage_multiplier = 63.2 | |level23_damage_multiplier = 63.2 | ||
|level23_stat_text = +3 to Melee range | |level23_stat_text = 70 to 104 Added Attack Physical Damage<br>+3 to Melee range | ||
|level23_stat1_id = melee_range_+ | |level23_stat1_id = attack_minimum_added_physical_damage | ||
| | |level23_stat1_value = 70 | ||
|level23_stat2_id = attack_maximum_added_physical_damage | |||
|level23_stat2_value = 104 | |||
|level23_stat3_id = melee_range_+ | |||
|level23_stat3_value = 3 | |||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_damage_effectiveness = 64 | |level24_damage_effectiveness = 64 | ||
|level24_damage_multiplier = 63.8 | |level24_damage_multiplier = 63.8 | ||
|level24_stat_text = +3 to Melee range | |level24_stat_text = 75 to 112 Added Attack Physical Damage<br>+3 to Melee range | ||
|level24_stat1_id = melee_range_+ | |level24_stat1_id = attack_minimum_added_physical_damage | ||
| | |level24_stat1_value = 75 | ||
|level24_stat2_id = attack_maximum_added_physical_damage | |||
|level24_stat2_value = 112 | |||
|level24_stat3_id = melee_range_+ | |||
|level24_stat3_value = 3 | |||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_damage_effectiveness = 64 | |level25_damage_effectiveness = 64 | ||
|level25_damage_multiplier = 64.4 | |level25_damage_multiplier = 64.4 | ||
|level25_stat_text = +3 to Melee range | |level25_stat_text = 80 to 120 Added Attack Physical Damage<br>+3 to Melee range | ||
|level25_stat1_id = melee_range_+ | |level25_stat1_id = attack_minimum_added_physical_damage | ||
| | |level25_stat1_value = 80 | ||
|level25_stat2_id = attack_maximum_added_physical_damage | |||
|level25_stat2_value = 120 | |||
|level25_stat3_id = melee_range_+ | |||
|level25_stat3_value = 3 | |||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_damage_effectiveness = 65 | |level26_damage_effectiveness = 65 | ||
|level26_damage_multiplier = 65 | |level26_damage_multiplier = 65 | ||
|level26_stat_text = +3 to Melee range | |level26_stat_text = 85 to 128 Added Attack Physical Damage<br>+3 to Melee range | ||
|level26_stat1_id = melee_range_+ | |level26_stat1_id = attack_minimum_added_physical_damage | ||
| | |level26_stat1_value = 85 | ||
|level26_stat2_id = attack_maximum_added_physical_damage | |||
|level26_stat2_value = 128 | |||
|level26_stat3_id = melee_range_+ | |||
|level26_stat3_value = 3 | |||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_damage_effectiveness = 66 | |level27_damage_effectiveness = 66 | ||
|level27_damage_multiplier = 65.6 | |level27_damage_multiplier = 65.6 | ||
|level27_stat_text = +3 to Melee range | |level27_stat_text = 91 to 137 Added Attack Physical Damage<br>+3 to Melee range | ||
|level27_stat1_id = melee_range_+ | |level27_stat1_id = attack_minimum_added_physical_damage | ||
| | |level27_stat1_value = 91 | ||
|level27_stat2_id = attack_maximum_added_physical_damage | |||
|level27_stat2_value = 137 | |||
|level27_stat3_id = melee_range_+ | |||
|level27_stat3_value = 3 | |||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_damage_effectiveness = 66 | |level28_damage_effectiveness = 66 | ||
|level28_damage_multiplier = 66.2 | |level28_damage_multiplier = 66.2 | ||
|level28_stat_text = +4 to Melee range | |level28_stat_text = 98 to 147 Added Attack Physical Damage<br>+4 to Melee range | ||
|level28_stat1_id = melee_range_+ | |level28_stat1_id = attack_minimum_added_physical_damage | ||
| | |level28_stat1_value = 98 | ||
|level28_stat2_id = attack_maximum_added_physical_damage | |||
|level28_stat2_value = 147 | |||
|level28_stat3_id = melee_range_+ | |||
|level28_stat3_value = 4 | |||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_damage_effectiveness = 67 | |level29_damage_effectiveness = 67 | ||
|level29_damage_multiplier = 66.8 | |level29_damage_multiplier = 66.8 | ||
|level29_stat_text = +4 to Melee range | |level29_stat_text = 105 to 157 Added Attack Physical Damage<br>+4 to Melee range | ||
|level29_stat1_id = melee_range_+ | |level29_stat1_id = attack_minimum_added_physical_damage | ||
| | |level29_stat1_value = 105 | ||
|level29_stat2_id = attack_maximum_added_physical_damage | |||
|level29_stat2_value = 157 | |||
|level29_stat3_id = melee_range_+ | |||
|level29_stat3_value = 4 | |||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_damage_effectiveness = 67 | |level30_damage_effectiveness = 67 | ||
|level30_damage_multiplier = 67.4 | |level30_damage_multiplier = 67.4 | ||
|level30_stat_text = +4 to Melee range | |level30_stat_text = 112 to 168 Added Attack Physical Damage<br>+4 to Melee range | ||
|level30_stat1_id = melee_range_+ | |level30_stat1_id = attack_minimum_added_physical_damage | ||
| | |level30_stat1_value = 112 | ||
|level30_stat2_id = attack_maximum_added_physical_damage | |||
|level30_stat2_value = 168 | |||
|level30_stat3_id = melee_range_+ | |||
|level30_stat3_value = 4 | |||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
|level31_damage_effectiveness = 68 | |level31_damage_effectiveness = 68 | ||
|level31_damage_multiplier = 67.7 | |level31_damage_multiplier = 67.7 | ||
|level31_stat_text = +4 to Melee range | |level31_stat_text = 115 to 173 Added Attack Physical Damage<br>+4 to Melee range | ||
|level31_stat1_id = melee_range_+ | |level31_stat1_id = attack_minimum_added_physical_damage | ||
| | |level31_stat1_value = 115 | ||
|level31_stat2_id = attack_maximum_added_physical_damage | |||
|level31_stat2_value = 173 | |||
|level31_stat3_id = melee_range_+ | |||
|level31_stat3_value = 4 | |||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
|level32_damage_effectiveness = 68 | |level32_damage_effectiveness = 68 | ||
|level32_damage_multiplier = 68 | |level32_damage_multiplier = 68 | ||
|level32_stat_text = +4 to Melee range | |level32_stat_text = 119 to 179 Added Attack Physical Damage<br>+4 to Melee range | ||
|level32_stat1_id = melee_range_+ | |level32_stat1_id = attack_minimum_added_physical_damage | ||
| | |level32_stat1_value = 119 | ||
|level32_stat2_id = attack_maximum_added_physical_damage | |||
|level32_stat2_value = 179 | |||
|level32_stat3_id = melee_range_+ | |||
|level32_stat3_value = 4 | |||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
|level33_damage_effectiveness = 68 | |level33_damage_effectiveness = 68 | ||
|level33_damage_multiplier = 68.3 | |level33_damage_multiplier = 68.3 | ||
|level33_stat_text = +4 to Melee range | |level33_stat_text = 123 to 185 Added Attack Physical Damage<br>+4 to Melee range | ||
|level33_stat1_id = melee_range_+ | |level33_stat1_id = attack_minimum_added_physical_damage | ||
| | |level33_stat1_value = 123 | ||
|level33_stat2_id = attack_maximum_added_physical_damage | |||
|level33_stat2_value = 185 | |||
|level33_stat3_id = melee_range_+ | |||
|level33_stat3_value = 4 | |||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
|level34_damage_effectiveness = 69 | |level34_damage_effectiveness = 69 | ||
|level34_damage_multiplier = 68.6 | |level34_damage_multiplier = 68.6 | ||
|level34_stat_text = +4 to Melee range | |level34_stat_text = 127 to 191 Added Attack Physical Damage<br>+4 to Melee range | ||
|level34_stat1_id = melee_range_+ | |level34_stat1_id = attack_minimum_added_physical_damage | ||
| | |level34_stat1_value = 127 | ||
|level34_stat2_id = attack_maximum_added_physical_damage | |||
|level34_stat2_value = 191 | |||
|level34_stat3_id = melee_range_+ | |||
|level34_stat3_value = 4 | |||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
|level35_damage_effectiveness = 69 | |level35_damage_effectiveness = 69 | ||
|level35_damage_multiplier = 68.9 | |level35_damage_multiplier = 68.9 | ||
|level35_stat_text = +5 to Melee range | |level35_stat_text = 132 to 197 Added Attack Physical Damage<br>+5 to Melee range | ||
|level35_stat1_id = melee_range_+ | |level35_stat1_id = attack_minimum_added_physical_damage | ||
| | |level35_stat1_value = 132 | ||
|level35_stat2_id = attack_maximum_added_physical_damage | |||
|level35_stat2_value = 197 | |||
|level35_stat3_id = melee_range_+ | |||
|level35_stat3_value = 5 | |||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
|level36_damage_effectiveness = 69 | |level36_damage_effectiveness = 69 | ||
|level36_damage_multiplier = 69.2 | |level36_damage_multiplier = 69.2 | ||
|level36_stat_text = +5 to Melee range | |level36_stat_text = 136 to 204 Added Attack Physical Damage<br>+5 to Melee range | ||
|level36_stat1_id = melee_range_+ | |level36_stat1_id = attack_minimum_added_physical_damage | ||
| | |level36_stat1_value = 136 | ||
|level36_stat2_id = attack_maximum_added_physical_damage | |||
|level36_stat2_value = 204 | |||
|level36_stat3_id = melee_range_+ | |||
|level36_stat3_value = 5 | |||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
|level37_damage_effectiveness = 69 | |level37_damage_effectiveness = 69 | ||
|level37_damage_multiplier = 69.5 | |level37_damage_multiplier = 69.5 | ||
|level37_stat_text = +5 to Melee range | |level37_stat_text = 140 to 211 Added Attack Physical Damage<br>+5 to Melee range | ||
|level37_stat1_id = melee_range_+ | |level37_stat1_id = attack_minimum_added_physical_damage | ||
| | |level37_stat1_value = 140 | ||
|level37_stat2_id = attack_maximum_added_physical_damage | |||
|level37_stat2_value = 211 | |||
|level37_stat3_id = melee_range_+ | |||
|level37_stat3_value = 5 | |||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
|level38_damage_effectiveness = 70 | |level38_damage_effectiveness = 70 | ||
|level38_damage_multiplier = 69.8 | |level38_damage_multiplier = 69.8 | ||
|level38_stat_text = +5 to Melee range | |level38_stat_text = 145 to 218 Added Attack Physical Damage<br>+5 to Melee range | ||
|level38_stat1_id = melee_range_+ | |level38_stat1_id = attack_minimum_added_physical_damage | ||
| | |level38_stat1_value = 145 | ||
|level38_stat2_id = attack_maximum_added_physical_damage | |||
|level38_stat2_value = 218 | |||
|level38_stat3_id = melee_range_+ | |||
|level38_stat3_value = 5 | |||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
|level39_damage_effectiveness = 70 | |level39_damage_effectiveness = 70 | ||
|level39_damage_multiplier = 70.1 | |level39_damage_multiplier = 70.1 | ||
|level39_stat_text = +5 to Melee range | |level39_stat_text = 150 to 225 Added Attack Physical Damage<br>+5 to Melee range | ||
|level39_stat1_id = melee_range_+ | |level39_stat1_id = attack_minimum_added_physical_damage | ||
| | |level39_stat1_value = 150 | ||
|level39_stat2_id = attack_maximum_added_physical_damage | |||
|level39_stat2_value = 225 | |||
|level39_stat3_id = melee_range_+ | |||
|level39_stat3_value = 5 | |||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
|level40_damage_effectiveness = 70 | |level40_damage_effectiveness = 70 | ||
|level40_damage_multiplier = 70.4 | |level40_damage_multiplier = 70.4 | ||
|level40_stat_text = +5 to Melee range | |level40_stat_text = 155 to 232 Added Attack Physical Damage<br>+5 to Melee range | ||
|level40_stat1_id = melee_range_+ | |level40_stat1_id = attack_minimum_added_physical_damage | ||
| | |level40_stat1_value = 155 | ||
|level40_stat2_id = attack_maximum_added_physical_damage | |||
|level40_stat2_value = 232 | |||
|level40_stat3_id = melee_range_+ | |||
|level40_stat3_value = 5 | |||
|level1_strength_requirement = 29 | |level1_strength_requirement = 29 | ||
|level1_dexterity_requirement = 42 | |level1_dexterity_requirement = 42 |
Revision as of 17:45, 7 June 2019
Vaal CycloneVaal, Attack, AoE, Duration, Melee, Movement, Channelling, Physical
Level: (1-20)
Souls Per Use: 35
Can Store 1 Use(s)
Soul Gain Prevention: 7 sec
Attack Damage: (50-61)% of base
Effectiveness of Added Damage: (50-61)%Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. Cannot be supported by Ruthless.Deals (50-61.4)% of Base Damage
Base duration is 5 seconds
50% increased Area of Effect
(10-56) to (15-85) Added Attack Physical Damage
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Modifiers to Melee Attack Range also apply to this Skill's Area radius
+(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level: (1-20)
Souls Per Use: 35
Can Store 1 Use(s)
Soul Gain Prevention: 7 sec
Attack Damage: (50-61)% of base
Effectiveness of Added Damage: (50-61)%Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. Cannot be supported by Ruthless.Deals (50-61.4)% of Base Damage
Base duration is 5 seconds
50% increased Area of Effect
(10-56) to (15-85) Added Attack Physical Damage
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Modifiers to Melee Attack Range also apply to this Skill's Area radius
+(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 28Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalCyclone
Drop level: 28Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalCyclone
For the non-Vaal counterpart, see Cyclone.
Vaal Cyclone is a vaal melee attack, for a duration spinning in place while pulling all nearby enemies towards the player and attacking them.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|
1 | 28 | 42 | 29 | 80% | 80% | 0 | 0 |
2 | 31 | 46 | 32 | 82% | 81.5% | 199345 | 199345 |
3 | 34 | 50 | 35 | 83% | 83.1% | 285815 | 485160 |
4 | 37 | 54 | 37 | 85% | 84.6% | 401344 | 886504 |
5 | 40 | 58 | 40 | 86% | 86.1% | 554379 | 1440883 |
6 | 42 | 60 | 42 | 88% | 87.6% | 477437 | 1918320 |
7 | 44 | 63 | 44 | 89% | 89.2% | 583786 | 2502106 |
8 | 46 | 66 | 46 | 91% | 90.7% | 710359 | 3212465 |
9 | 48 | 68 | 48 | 92% | 92.2% | 1355511 | 4567976 |
10 | 50 | 71 | 49 | 94% | 93.7% | 1138877 | 5706853 |
11 | 52 | 74 | 51 | 95% | 95.3% | 1368233 | 7075086 |
12 | 54 | 76 | 53 | 97% | 96.8% | 1638338 | 8713424 |
13 | 56 | 79 | 55 | 98% | 98.3% | 1956648 | 10670072 |
14 | 58 | 82 | 57 | 100% | 99.8% | 3655184 | 14325256 |
15 | 60 | 84 | 59 | 101% | 101.4% | 3017327 | 17342583 |
16 | 62 | 87 | 60 | 103% | 102.9% | 7759995 | 25102578 |
17 | 64 | 90 | 62 | 104% | 104.4% | 15138193 | 40240771 |
18 | 66 | 92 | 64 | 106% | 105.9% | 26083825 | 66324596 |
19 | 68 | 95 | 66 | 107% | 107.5% | 62620247 | 128944843 |
20 | 70 | 98 | 68 | 109% | 109% | 211708088 | 340652931 |
21 | 72 | 100 | 70 | 111% | 110.5% | N/A | N/A |
22 | 74 | N/A | N/A | 112% | 112.1% | N/A | N/A |
23 | 76 | N/A | N/A | 114% | 113.6% | N/A | N/A |
24 | 78 | N/A | N/A | 115% | 115.1% | N/A | N/A |
25 | 80 | N/A | N/A | 117% | 116.6% | N/A | N/A |
26 | 82 | N/A | N/A | 118% | 118.2% | N/A | N/A |
27 | 84 | N/A | N/A | 120% | 119.7% | N/A | N/A |
28 | 86 | N/A | N/A | 121% | 121.2% | N/A | N/A |
29 | 88 | N/A | N/A | 123% | 122.7% | N/A | N/A |
30 | 90 | N/A | N/A | 124% | 124.3% | N/A | N/A |
31 | 91 | N/A | N/A | 125% | 125% | N/A | N/A |
32 | 92 | N/A | N/A | 126% | 125.8% | N/A | N/A |
33 | 93 | N/A | N/A | 127% | 126.6% | N/A | N/A |
34 | 94 | N/A | N/A | 127% | 127.3% | N/A | N/A |
35 | 95 | N/A | N/A | 128% | 128.1% | N/A | N/A |
36 | 96 | N/A | N/A | 129% | 128.8% | N/A | N/A |
37 | 97 | N/A | N/A | 130% | 129.6% | N/A | N/A |
38 | 98 | N/A | N/A | 130% | 130.4% | N/A | N/A |
39 | 99 | N/A | N/A | 131% | 131.1% | N/A | N/A |
40 | 100 | N/A | N/A | 132% | 131.9% | N/A | N/A |
Video Demonstration
Version History
Version | Changes |
---|---|
3.7.0 |
|
1.1.5 |
|
1.1.0d |
|
1.1.0 |
|