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[[File:Shrine.jpg|thumb|A shrine]]
{{for|the map|Shrine Map}}
{{for|the map|Shrine Map}}
'''Shrines''' can appear randomly in most areas, granting significant bonuses to nearby monsters or casts [[spell]]s at nearby players, and are often guarded by monsters. Players can steal the shrine to gain its bonuses for 45 seconds or until leaving the [[area]]. Players can have any number of different shrine effects at once.


[[File:Shrine.jpg|thumb|A shrine]]
==Shrine Types==
'''Shrines''' appear randomly and give significant [[buffs]] to nearby enemies or casts [[spell]]s at nearby players. When a player touches a shrine, the shrine is consumed and the player gains the bonus for 45 seconds. The shrines are usually guarded by larger packs of mobs, and typically will have at least one Champion pack as well. The effects of multiple different shrines can stack. Shrine buffs will disappear if the player leaves the area.
There are two kinds of shrines: '''Buff''' and '''Spell'''; Buff shrines grants [[buffs]] to affected monsters, players, the player's nearby allies. Spell shrines cast [[spell]]s around themselves or affected players, but do not originate from the player and thus are unaffected by their mods.


==List of shrine types==
===Basic===
{{ShrineTable}}
{{ShrineRow
| name = Acceleration Shrine
| flavour_text = Death doesn't wait
| help_text = You are faster, and have increased Projectile Speed
| effect1 = 50% increased Movement, Cast and Attack Speed
| effect2 = 80% increased increased Projectile Speed
}}
{{ShrineRow
| name = Brutal Shrine
| flavour_text = Hit hard, hit once
| help_text = Your hits have Knockback, and increased Damage and Stun Duration
| effect1 = 50% increased Damage
| effect2 = Knocks Enemies Back on Hit
| effect3 = 30% increased Stun Duration on Enemies
| effect4 = Extra gore
}}
{{ShrineRow
| name = Diamond Shrine
| flavour_text = Deliver pain exquisite
| help_text = You always deal Critical Strikes
| effect1 = All hits are Critical Strikes
| description = Does not override [[Resolute Technique]]
}}
{{ShrineRow
| name = Divine Shrine
| flavour_text = Become the nightmare
| help_text = You cannot be Damaged
| effect1 = Cannot be Damaged
}}
{{ShrineRow
| name = Echoing Shrine
| flavour_text = Let your rage flow freely
| help_text = Your skills are repeated.
| effect1 = Skills Repeat an additional Time
}}
{{ShrineRow
| name = Freezing Shrine
| type = Spell
| flavour_text = Turn your world to ice
| help_text = Ice Novas happen around you
| description = Casts {{sl|Ice Nova}} and creates [[chilled ground]].
}}
{{ShrineRow
| name = Impenetrable Shrine
| flavour_text = None shall stop you
| help_text = You have increased Armour, Evasion and Energy Shield
| effect1 = 100% increased Armour
| effect2 = 100% increased Evasion Rating
| effect3 = 100% increased maximum Energy Shield
}}
{{ShrineRow
| name = Lightning Shrine
| type = Spell
| flavour_text = Open the eye of the storm
| help_text = Shock Novas happen around you
| description = Casts {{sl|Shock Nova}} and creates [[shocked ground]].
}}
{{ShrineRow
| name = Massive Shrine
| flavour_text = Courage stands tall
| help_text = You have increased Life, Area of Effect, and Size
| effect1 = 30% increased Character Size
| effect2 = 40% increased Area of Effect of Area Skills
| effect3 = 40% increased maximum Life
}}
{{ShrineRow
| name = Replenishing Shrine
| flavour_text = Restore that which was lost
| help_text = You are regenerating Life and Mana
| effect1 = 10% of Mana Regenerated per second
| effect2 = 6.7% of Life Regenerated per second
}}
{{ShrineRow
| name = Resistance Shrine
| flavour_text = Fear not the elements
| help_text = You have additional Resistance to Elemental Damage
| effect1 = +50% to all Elemental Resistances
| effect2 = +10% to all maximum Resistances
}}
{{ShrineRow
| name = Shrouded Shrine
| type = Spell
| flavour_text = Shroud your path in the fog of war
| help_text = Smoke shrouds you
| description = Creates [[smoke cloud]]s.
}}
{{ShrineRow
| name = Skeletal Shrine
| type = Spell
| flavour_text = The past shall serve the present
| help_text = Skeletons are summoned to you
| description = Casts {{sl|Summon Skeletons}}.
}}
|}


===Buff shrines===
===Lesser===
These shrines are produced by the [[Create Lesser Shrine]] skill, availible from {{il|The Gull}}.


{| class="wikitable"
{{ShrineTable}}
! Name
{{ShrineRow
! Icon
| name = Lesser Acceleration Shrine
! Effect
| status_icon = Acceleration Shrine
|-
| flavour_text = Death doesn't wait
| align="center" | '''Acceleration Shrine''' <br> ''Death doesn't wait''<br> || align="center" | [[File:Acceleration shrine status icon.png|Acceleration Shrine]] || You have increased [[attack speed|attack]], [[cast speed|cast]], [[movement speed|movement]], and [[projectile speed]]<br>{{c|mod|100% increased Movement, Cast and Attack Speed}}<br>{{c|mod|80% increased increased Projectile Speed}}
| help_text = You are faster, and have increased Projectile Speed
|-
| effect1 = 10% increased Movement, Cast and Attack Speed
| align="center" | '''Brutal Shrine''' <br> ''Hit hard, hit once'' || align="center" | [[File:Brutal shrine status icon.png|Brutal Shrine]] || Your hits have [[knockback]], increased [[damage]], and increased [[stun duration]]<br>{{c|mod|50% increased Damage}}<br>{{c|mod|Knocks Enemies Back on Hit}}<br>{{c|mod|30% increased Stun Duration on Enemies}}<br>{{c|mod|Extra gore}}
| effect2 = 30% increased increased Projectile Speed
|-
}}
| align="center" | '''Diamond Shrine''' <br> ''Deliver pain exquisite'' || align="center" | [[File:Diamond shrine status icon.png|Diamond Shrine]] || You always deal [[critical strike]]s<br>{{c|mod|All hits are Critical Strikes}}<br>(Does not override [[Resolute Technique]])
{{ShrineRow
|-
| name = Lesser Brutal Shrine
| align="center" | '''Divine Shrine''' <br> ''Become the nightmare'' || align="center" | [[File:Divine shrine status icon.png|Divine Shrine]] || You are immune to all [[damage]]<br>{{c|mod|Cannot be Damaged}}
| status_icon = Brutal Shrine
|-
| flavour_text = Hit hard, hit once
| align="center" | '''Echoing Shrine''' <br> ''Let your rage flow freely'' || align="center" | [[File:Echoing shrine status icon.png|Echoing Shrine]] || Your [[skill]]s repeat<br>{{c|mod|Skills Repeat an additional Time}}
| help_text = Your hits have Knockback, and increased Damage and Stun Duration
|-
| effect1 = 20% increased Damage
| align="center" | '''Impenetrable Shrine''' <br> ''None shall stop you'' || align="center" | [[File:Impenetrable shrine status icon.png|Impenetrable Shrine]] ||  You have increased [[armour]], [[evasion]] and [[energy shield]]<br>{{c|mod|100% increased Armour}}<br>{{c|mod|100% increased Evasion Rating}}<br>{{c|mod|100% increased maximum Energy Shield}}
| effect2 = Knocks Enemies Back on Hit
|-
| effect3 = 20% increased Stun Duration on Enemies
| align="center" | '''Massive Shrine''' <br> ''Courage stands tall'' || align="center" | [[File:Massive shrine status icon.png|Massive Shrine]] || You have increased [[life]], [[area of effect]], and [[character size]]<br>{{c|mod|30% increased Character Size}}<br>{{c|mod|40% increased Radius of Area Skills}}<br>{{c|mod|40% increased maximum Life}}
}}
|-
{{ShrineRow
| align="center" | '''Replenishing Shrine''' <br> ''Restore that which was lost'' || align="center" | [[File:Replenishing shrine status icon.png|Replenishing Shrine]] || Grants [[life regeneration]] and increases [[mana regeneration]]<br>{{c|mod|10% of Mana Regenerated per second}}<br>{{c|mod|6.67% of Life Regenerated per second}}
| name = Lesser Impenetrable Shrine
|-
| status_icon = Impenetrable Shrine
| align="center" | '''Resistance Shrine''' <br> ''Fear not the elements'' || align="center" | [[File:Resistance shrine status icon.png|Resistance Shrine]] || You have additional [[elemental resistance]]<br>{{c|mod|+50% to all Elemental Resistances}}<br>{{c|mod|+10% to all maximum Resistances}}
| flavour_text = None shall stop you
|-
| help_text = You have increased Armour, Evasion and Energy Shield
| align="center" | '''Shrouded Shrine''' <br> ''Shroud your path in the fog of war'' || align="center" | [[File:Shrouded shrine status icon.png|Shrouded Shrine]] || You are surrounded by a [[smoke cloud]], [[blind]]ing nearby enemies
| effect1 = 50% increased Armour
| effect2 = 50% increased Evasion Rating
| effect3 = 50% increased maximum Energy Shield
}}
{{ShrineRow
| name = Lesser Massive Shrine
| status_icon = Massive Shrine
| flavour_text = Courage stands tall
| help_text = You have increased Life, Area of Effect, and Size
| effect1 = 10% increased Character Size
| effect2 = 20% increased Area of Effect of Area Skills
| effect3 = 20% increased maximum Life
}}
{{ShrineRow
| name = Lesser Replenishing Shrine
| status_icon = Replenishing Shrine
| flavour_text = Restore that which was lost
| help_text = You are regenerating Life and Mana
| effect1 = 3.3% of Mana Regenerated per second
| effect2 = 3.3% of Life Regenerated per second
}}
{{ShrineRow
| name = Lesser Resistance Shrine
| status_icon = Resistance Shrine
| flavour_text = Fear not the elements
| help_text = You have additional Resistance to Elemental Damage
| effect1 = +25% to all Elemental Resistances
| effect2 = +2% to all maximum Resistances
}}
|}
|}


===Spell shrines===
===Removed===
These shrines cause "the player" to cast a spell at regular intervals. The caster is not actually the player, but an invisible, untargetable, invincible [[minion]].
The following shrines have been removed from the game.


{| class="wikitable"
{{ShrineTable}}
! Name
{{ShrineRow
! Icon
| name = Burning Shrine
! Effect
| type = Spell
|-
| flavour_text = The sky falls, the land burns
| align="center" | '''Freezing Shrine''' <br> ''Turn your world to ice'' || align="center" | [[File:Freezing shrine status icon.png|Freezing Shrine]] || Casts {{sl|Ice Nova}} with [[chilling ground]]
| help_text = Fire rains down around you
|-
| description = Cast {{sl|Firestorm}} and creates [[burning ground]].
| align="center" | '''Lightning Shrine''' <br> ''Open the eye of the storm'' || align="center" | [[File:Lightning shrine status icon.png|Lightning Shrine]] || Casts {{sl|Shock Nova}} with [[shocking ground]]
}}
|-
{{ShrineRow
| align="center" | '''Skeletal Shrine''' <br> ''The past shall serve the present'' || align="center" | [[File:Skeletal shrine status icon.png|Skeletal Shrine]] || Casts {{sl|Summon Skeletons}}
| name = Hexing Shrine
| flavour_text = Stay not your vile tongue
| help_text = Your hits inflict random curses.
| description = Inflicts a random [[curse]] on [[hit]].
}}
{{ShrineRow
| name = Static Shrine
| type = Spell
| status_icon = Lightning Shrine
| flavour_text = Reach out and touch hate
| help_text = Lightning arcs from you
| description = Casts {{sl|Arc}}.
}}
{{ShrineRow
| name = Thorned Shrine
| status_icon = Impenetrable Shrine
| flavour_text = ---
| help_text = You Reflect some Physical and Elemental Damage
| effect1 = ---
| effect2 = ---
}}
|}
|}


===Removed shrines===
==Version history==
The following shrines have been removed from the game.
{{VersionHistoryTable|table=collapsed|width=100%}}
 
{{VersionHistoryRow|2.6.0}}
{| class="wikitable"
* Some types of Shrines now affect all nearby allied players when activated.
! Name
{{VersionHistoryRow|2.3.0e}}
! Icon
* Exiles in the Deadly Rivalry chain will now have Brutal Shrine instead of Hexing Shrine.
! Effect
* Fixed various bad cases of Masters and shrines spawning in the Solaris Temple and the Crematorium.
|-
{{VersionHistoryRow|2.0.5}}
| align="center" | '''Burning Shrine''' <br> ''The sky falls, the land burns'' || align="center" | [[File:Burning shrine status icon.png|Burning Shrine]] || Cast {{sl|Firestorm}} with [[burning ground]]
* Fixed a bug where the Abandoned Dam corrupted side area spawned too many shrines.
|-
{{VersionHistoryRow|2.0.4}}
| align="center" | '''Hexing Shrine''' <br> ''Stay not your vile tongue'' || align="center" | [[File:Hexing shrine status icon.png|Hexing Shrine]] || Inflicts enemies with a random [[curse]] on [[hit]]
* Fixed a bug where Shrines couldn't spawn in the Upper Prison.
|-
{{VersionHistoryRow|2.0.2}}
| align="center" | '''Static Shrine''' <br> ''Reach out and touch hate'' || align="center" | [[File:Lightning shrine status icon.png|Static Shrine]] || Casts {{sl|Arc}}
* Fixed various cases of new maps not being able to spawn adequate amount of shrines when using the Zana crafted mod.
{{VersionHistoryRow|2.0.0}}
* Fire Shrines, Static Shrines and Hexing Shrines will no longer spawn.
* Shrine effects now last 45 seconds.
* Many shrine effects have also been rebalanced.
{{VersionHistoryRow|1.3.0}}
* Some shrines such as the Acceleration Shrine have been removed from CTF arenas.
{{VersionHistoryRow|1.2.4}}
* Fixed a bug where too many Shrines were being generated when the Domination Zana crafted map mod was applied to certain maps.
* Fixed a bug where not enough shrines were being generated when the Domination Zana crafted map mod was applied to the Temple map.
{{VersionHistoryRow|1.1.3}}
* Added a Shrine symbol for the Static Shrine.
{{VersionHistoryRow|1.1.0}}
* Several new shrine icons have been added so that the shrines can be more easily distinguished.
* Shrines can now spawn in all leagues. The Thorned shrine no longer spawns.
* Fixed a bug where Offering skills would affect some shrine effects on you.
{{VersionHistoryRow|1.0.6}}
* Fixed crashes with some skills when they were echoed by the Echoing Shrine.
{{VersionHistoryRow|1.0.1}}
* Shrine effects for players that are based on skills have been buffed at higher levels.
{{VersionHistoryRow|1.0.0e}}
* At higher levels, spells cast by shrines that you have tagged now do more damage.
{{VersionHistoryRow|1.0.0d}}
* Monster packs around shrines are now not spawned if they are too close to an area entrance or waypoint.
{{VersionHistoryRow|1.0.0b}}
* Fixed a crash related to Shrines.
{{VersionHistoryRow|1.0.0}}
* Added to the game.
|}
|}


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* [[Mysterious Darkshrine]]
* [[Mysterious Darkshrine]]
* [[Darkshrine (Darkshrine league)]]
* [[Darkshrine (Darkshrine league)]]
[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 06:59, 14 March 2017

A shrine
For the map, see Shrine Map.

Shrines can appear randomly in most areas, granting significant bonuses to nearby monsters or casts spells at nearby players, and are often guarded by monsters. Players can steal the shrine to gain its bonuses for 45 seconds or until leaving the area. Players can have any number of different shrine effects at once.

Shrine Types

There are two kinds of shrines: Buff and Spell; Buff shrines grants buffs to affected monsters, players, the player's nearby allies. Spell shrines cast spells around themselves or affected players, but do not originate from the player and thus are unaffected by their mods.

Basic

Shrine Description
Acceleration Shrine
Death doesn't wait
You are faster, and have increased Projectile Speed
  • 50% increased Movement, Cast and Attack Speed
  • 80% increased increased Projectile Speed
Brutal Shrine
Hit hard, hit once
Your hits have Knockback, and increased Damage and Stun Duration
  • 50% increased Damage
  • Knocks Enemies Back on Hit
  • 30% increased Stun Duration on Enemies
  • Extra gore
Diamond Shrine
Deliver pain exquisite
You always deal Critical Strikes
  • All hits are Critical Strikes

Divine Shrine
Become the nightmare
You cannot be Damaged
  • Cannot be Damaged
Echoing Shrine
Let your rage flow freely
Your skills are repeated.
  • Skills Repeat an additional Time
Freezing Shrine
Turn your world to ice
Ice Novas happen around you

  • Casts Module Error: Too many skills found with q_where = skill.active_skill_name="Ice Nova". Please choose only one of the following ids:
    BeyondDemonBlindNova - Blind enemies on hit, Base radius is 2.6 metres (page)
    TormentDaemonBlindNova - Blind enemies on hit, Base radius is 2.6 metres (page)
    and creates chilled ground.
Impenetrable Shrine
None shall stop you
You have increased Armour, Evasion and Energy Shield
  • 100% increased Armour
  • 100% increased Evasion Rating
  • 100% increased maximum Energy Shield
Lightning Shrine
Open the eye of the storm
Shock Novas happen around you

  • Casts Module Error: Too many skills found with q_where = skill.active_skill_name="Shock Nova". Please choose only one of the following ids:
    ShrineShockNovaPlayer - Deals (1-56) to (15-1066) Lightning Damage, Base duration is 4.00 seconds (page)
    NewShockNova - Deals (16-137) to (49-411) Lightning Damage, 15% chance to Shock enemies, Ring deals 50% less Damage (page)
    and creates shocked ground.
Massive Shrine
Courage stands tall
You have increased Life, Area of Effect, and Size
  • 30% increased Character Size
  • 40% increased Area of Effect of Area Skills
  • 40% increased maximum Life
Replenishing Shrine
Restore that which was lost
You are regenerating Life and Mana
  • 10% of Mana Regenerated per second
  • 6.7% of Life Regenerated per second
Resistance Shrine
Fear not the elements
You have additional Resistance to Elemental Damage
  • +50% to all Elemental Resistances
  • +10% to all maximum Resistances
Shrouded Shrine
Shroud your path in the fog of war
Smoke shrouds you

Skeletal Shrine
The past shall serve the present
Skeletons are summoned to you

  • Casts Module Error: Too many skills found with q_where = skill.active_skill_name="Summon Skeletons". Please choose only one of the following ids:
    TempestDaemonSummonSkeletons - +(2-13) to Maximum Summoned Skeletons, Base duration is 20.00 seconds, Minions deal 50% less Elemental Damage, Summons (2-13) Skeleton Warriors (page)
    SummonSkeletonsRoyale - +(3-6) to Maximum Summoned Skeletons, Base duration is 10.00 seconds, Minions have 30% more Maximum Life, Minions deal 30% less Damage, Summons (1-2) Skeleton Warriors (page)
    .

Lesser

These shrines are produced by the Create Lesser Shrine skill, availible from The GullThe Gull
Raven Mask
Evasion: (228-297)
Energy Shield: (114-175)
Requires Level 38, 44 Dex, 44 IntTrigger Level 1 Create Lesser Shrine when you Kill an Enemy
(120-150)% increased Evasion and Energy Shield
+(30-45) to maximum Energy Shield
+(60-80) to maximum Life
+(30-40)% to Cold Resistance
75% increased Effect of Shrine Buffs on you
50% increased Duration of Shrine Effects on you
"It is the Gull that delivers Man unto Ancestor.
The consumer of our flesh. The seeder of our
souls unto the earth. We give the Gull his life.
The Gull gives us our Way."
- Lavianga, Advisor to Kaom
.

Shrine Description
Lesser Acceleration Shrine
Death doesn't wait
You are faster, and have increased Projectile Speed
  • 10% increased Movement, Cast and Attack Speed
  • 30% increased increased Projectile Speed
Lesser Brutal Shrine
Hit hard, hit once
Your hits have Knockback, and increased Damage and Stun Duration
  • 20% increased Damage
  • Knocks Enemies Back on Hit
  • 20% increased Stun Duration on Enemies
Lesser Impenetrable Shrine
None shall stop you
You have increased Armour, Evasion and Energy Shield
  • 50% increased Armour
  • 50% increased Evasion Rating
  • 50% increased maximum Energy Shield
Lesser Massive Shrine
Courage stands tall
You have increased Life, Area of Effect, and Size
  • 10% increased Character Size
  • 20% increased Area of Effect of Area Skills
  • 20% increased maximum Life
Lesser Replenishing Shrine
Restore that which was lost
You are regenerating Life and Mana
  • 3.3% of Mana Regenerated per second
  • 3.3% of Life Regenerated per second
Lesser Resistance Shrine
Fear not the elements
You have additional Resistance to Elemental Damage
  • +25% to all Elemental Resistances
  • +2% to all maximum Resistances

Removed

The following shrines have been removed from the game.

Shrine Description
Burning Shrine
The sky falls, the land burns
Fire rains down around you

  • Cast Module Error: Too many skills found with q_where = skill.active_skill_name="Firestorm". Please choose only one of the following ids:
    KaomWarriorFireStorm - Base duration is (1.20-1.50) seconds, Deals (2-243) to (3-365) Fire Damage, 25% chance to Ignite enemies, One impact every (0.15-0.12) seconds, Base radius is 1 metre (page)
    ProphecyFireStorm - Base duration is (1.20-1.50) seconds, Deals (2-84) to (3-126) Fire Damage, 25% chance to Ignite enemies, One impact every (0.12-0.10) seconds, Base radius is 1 metre (page)
    and creates burning ground.
Hexing Shrine
Stay not your vile tongue
Your hits inflict random curses.

Static Shrine
Reach out and touch hate
Lightning arcs from you

  • Casts Module Error: Too many skills found with q_where = skill.active_skill_name="Arc". Please choose only one of the following ids:
    VaalArcBossSideArea - Deals (1-46) to (3-138) Lightning Damage, 50% reduced Skill Range, 10% chance to Shock enemies, Chains +(10-20) Times (page)
    ShrineArcPlayer - Deals (1-83) to (7-1574) Lightning Damage, 10% chance to Shock enemies, Chains +2 Times (page)
    .
Thorned Shrine
---
You Reflect some Physical and Elemental Damage
  • ---
  • ---

Version history

Version Changes
2.6.0
  • Some types of Shrines now affect all nearby allied players when activated.
2.3.0e
  • Exiles in the Deadly Rivalry chain will now have Brutal Shrine instead of Hexing Shrine.
  • Fixed various bad cases of Masters and shrines spawning in the Solaris Temple and the Crematorium.
2.0.5
  • Fixed a bug where the Abandoned Dam corrupted side area spawned too many shrines.
2.0.4
  • Fixed a bug where Shrines couldn't spawn in the Upper Prison.
2.0.2
  • Fixed various cases of new maps not being able to spawn adequate amount of shrines when using the Zana crafted mod.
2.0.0
  • Fire Shrines, Static Shrines and Hexing Shrines will no longer spawn.
  • Shrine effects now last 45 seconds.
  • Many shrine effects have also been rebalanced.
1.3.0
  • Some shrines such as the Acceleration Shrine have been removed from CTF arenas.
1.2.4
  • Fixed a bug where too many Shrines were being generated when the Domination Zana crafted map mod was applied to certain maps.
  • Fixed a bug where not enough shrines were being generated when the Domination Zana crafted map mod was applied to the Temple map.
1.1.3
  • Added a Shrine symbol for the Static Shrine.
1.1.0
  • Several new shrine icons have been added so that the shrines can be more easily distinguished.
  • Shrines can now spawn in all leagues. The Thorned shrine no longer spawns.
  • Fixed a bug where Offering skills would affect some shrine effects on you.
1.0.6
  • Fixed crashes with some skills when they were echoed by the Echoing Shrine.
1.0.1
  • Shrine effects for players that are based on skills have been buffed at higher levels.
1.0.0e
  • At higher levels, spells cast by shrines that you have tagged now do more damage.
1.0.0d
  • Monster packs around shrines are now not spawned if they are too close to an area entrance or waypoint.
1.0.0b
  • Fixed a crash related to Shrines.
1.0.0
  • Added to the game.

See also