Bladefall: Difference between revisions
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|attributes=[[Dexterity]] | |attributes=[[Dexterity]] | ||
|keywords=[[Spell]], [[AoE]] | |keywords=[[Spell]], [[AoE]] | ||
|required_level=28 | |||
|cast_time=0.8s | |||
|description=Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of five volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap. | |||
|mana_reserved= | |mana_reserved= | ||
|mana_cost=13 to 26 | |||
|None= | |||
|mana_cost_multiplier= | |mana_cost_multiplier= | ||
|critical_strike_chance=5% | |critical_strike_chance=5% | ||
| | |quality20=10% increased Area of Effect radius | ||
|modifier1=Deals (44 to 380)-(65 to 570) Physical Damage | |||
|modifier2=6% less Damage per Volley | |||
|modifier1=Deals ( | |||
|modifier2= | |||
|modifier3= | |modifier3= | ||
|modifier4= | |modifier4= | ||
|modifier5= | |||
|modifier6= | |||
|modifier7= | |||
|modifier8= | |||
|cooldown_time= | |||
|damage_effectiveness=120% | |||
|image=Bladefall.JPG | |image=Bladefall.JPG | ||
|animation= | |animation= | ||
}} | }} | ||
'''Bladefall''' is a [[spell]]. It creates a rain of weapons in an area, dealing [[physical damage]] to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap. | '''Bladefall''' is a [[spell]]. It creates a rain of weapons in an area, dealing [[physical damage]] to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap. | ||
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Revision as of 17:48, 4 March 2016
Bladefall is a spell. It creates a rain of weapons in an area, dealing physical damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.
Skill Functions and Interactions
Spell Damage: Despite the fact that it does physical damage, Bladefall is a spell and not an attack. It does not utilize weapon damage in any way. Bladefall is one of three skills that work in this manner, the other two being Module Error: Too many skills found with q_where = skill.active_skill_name="Ethereal Knives". Please choose only one of the following ids:
WraithEtherealKnives - Deals (192-692) to (288-1038) Physical Damage, Deals 15% less Damage, 25% reduced Cast Speed, 25% increased Projectile Speed, Fires 9 additional Projectiles (page)
MonsterEtherealKnives - Deals (24-625) to (36-937) Physical Damage, 20% less Cast Speed, (0-25)% increased Projectile Speed, Fires 9 additional Projectiles (page) and Module Error: Too many skills found with q_where = skill.active_skill_name="Blade Vortex". Please choose only one of the following ids:
BladeVortexRoyale - Deals (1-14) to (2-21) Physical Damage, Base duration is 4.00 seconds, +(0-0.1) metres to radius, +35% increased Hit Rate for each blade, 35% more Damage for each blade, Can have up to 10 active spinning blades, 10% increased Critical Strike Chance for each blade (page)
ExileDuelistBladeVortex - Deals (2-114) to (3-172) Physical Damage, Skills Repeat an additional (3-5) Times, Base duration is 5.00 seconds, (25-65)% increased Cast Speed, Can have up to 5 active spinning blades (page).
Physical Damage: Because Bladefall deals physical damage, it can be boosted by support gems and passive skills that are more commonly used to modify attacks, such as the Module Error: No skills found with q_where = skill.active_skill_name="Added Fire Damage" support gem and the Hatred aura.
Waves: Casting the spell summons five cascading waves of blades, with each wave dealing damage once (5% less damage per wave after the first), and each falling one wave's width further than the last (there is no space in between waves where damage is not dealt). Enemies can be knocked back by this skill or others, allowing for the possibility of multiple hits. The first wave of the spell will always fall where the player points the cursor on cast.
Spell Echo: Using Spell Echo will recast Bladefall so that the waves fall in the same place as the first, rather than adding additional waves.
Area of Effect: Area of effect increases and decreases apply to both the lateral width of the waves and their thickness, essentially increasing potential DPS when reduced due to the constant size of enemy hitboxes.
Gem level progression
Template:GemLevelTable |- ! 1 | 28 | 67 | 13 | 44–65 | 0 | 0 |- ! 2 | 31 | 73 | 14 | 52–78 | 199,345 | 199,345 |- ! 3 | 34 | 79 | 15 | 62–93 | 285,815 | 485,160 |- ! 4 | 37 | 85 | 16 | 73–110 | 401,344 | 886,504 |- ! 5 | 40 | 92 | 17 | 86–129 | 554,379 | 1,440,883 |- ! 6 | 42 | 96 | 18 | 96–144 | 477,437 | 1,918,320 |- ! 7 | 44 | 100 | 18 | 107–160 | 583,786 | 2,502,106 |- ! 8 | 46 | 104 | 19 | 118–177 | 710,359 | 3,212,465 |- ! 9 | 48 | 109 | 19 | 131–197 | 1,355,511 | 4,567,976 |- ! 10 | 50 | 113 | 20 | 145–218 | 1,138,877 | 5,706,853 |- ! 11 | 52 | 117 | 21 | 160–241 | 1,368,233 | 7,075,086 |- ! 12 | 54 | 121 | 21 | 177–266 | 1,638,338 | 8,713,424 |- ! 13 | 56 | 125 | 22 | 195–293 | 1,956,648 | 10,670,072 |- ! 14 | 58 | 130 | 22 | 215–323 | 3,655,184 | 14,325,256 |- ! 15 | 60 | 134 | 23 | 237–356 | 3,017,327 | 17,342,583 |- ! 16 | 62 | 138 | 24 | 261–392 | 7,759,995 | 25,102,578 |- ! 17 | 64 | 142 | 24 | 287–431 | 15,138,193 | 40,240,771 |- ! 18 | 66 | 146 | 25 | 315–473 | 26,083,825 | 66,324,596 |- ! 19 | 68 | 151 | 25 | 346–519 | 62,620,247 | 128,944,843 |- ! 20 | 70 | 155 | 26 | 380–570 | 211,708,088 | 340,652,931 |- ! 21 | 72 | 159 | 27 | 417–625 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 22 | 74 | | 27 | 457–685 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 23 | 76 | | 28 | 500–750 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 24 | 78 | | 28 | 548–821 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 25 | 80 | | 29 | 599–899 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 26 | 82 | | 30 | 655–983 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 27 | 84 | | 30 | 716–1074 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 28 | 86 | | 31 | 782–1174 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 29 | 88 | | 31 | 854–1282 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 30 | 90 | | 32 | 933–1399 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |}
Quest reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Vendor reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Alternate skill effects
Name | Cost | Description |
---|---|---|
Golden Bladefall EffectGolden Bladefall EffectSkill Gem EffectYour Bladefall becomes a rain of golden blades. | 90 | Replaces the standard effect on a Module Error: Too many skills found with q_where = skill.active_skill_name="Bladefall". Please choose only one of the following ids: IzaroDaemonBladefall - Deals (16-1521) to (23-2282) Physical Damage, +5 Volleys, 5% less Damage per Volley (page) ExileWitchBladefall - Deals (16-1521) to (23-2282) Physical Damage, +5 Volleys, 5% less Damage per Volley (page) skill gem with a golden effect. Preview |
Version history
Version | Changes |
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2.2.0 |
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2.1.1b |
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2.1.0 |
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