Scorching Ray: Difference between revisions

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>Mors subita
m (Updated information about DOT stacking with reference to the Q&A)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 10: Line 10:
|help_text                        = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                        = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|intelligence_percent            = 100
|intelligence_percent            = 100
|gem_tags                        = Spell, Fire, Duration
|gem_tags                        = Spell, Fire, Duration, Channelling
|cast_time                        = 0.5
|cast_time                        = 0.5
|gem_description                  = Unleash a beam of fire that burns enemies it touches, and decreases their fire resistance. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.
|gem_description                  = Unleash a beam of fire that burns enemies it touches, and decreases their fire resistance. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.
Line 19: Line 19:
|static_damage_effectiveness      = 100
|static_damage_effectiveness      = 100
|static_damage_multiplier        = 100
|static_damage_multiplier        = 100
|static_stat1_id                  = base_skill_effect_duration
|static_stat1_id                  = base_fire_damage_to_deal_per_minute
|static_stat1_value              = 1500
|static_stat1_value              = 1500
|static_stat2_id                  = fire_beam_additional_stack_damage_+%_final
|static_stat2_id                  = base_skill_effect_duration
|static_stat2_value              = -40
|static_stat2_value              = -40
|static_stat3_id                  = display_max_fire_beam_stacks
|static_stat3_id                  = fire_beam_additional_stack_damage_+%_final
|static_stat3_value              = 8
|static_stat3_value              = 8
|static_stat4_id                  = fire_beam_enemy_fire_resistance_%_per_stack
|static_stat4_id                  = display_max_fire_beam_stacks
|static_stat4_value              = -3
|static_stat4_value              = -3
|static_stat5_id                  = fire_beam_enemy_fire_resistance_%_maximum
|static_stat5_id                  = fire_beam_enemy_fire_resistance_%_per_stack
|static_stat5_value              = -24
|static_stat5_value              = -24
|static_stat6_id                  = spell_damage_modifiers_apply_to_damage_over_time
|static_stat6_id                  = fire_beam_enemy_fire_resistance_%_maximum
|static_stat6_value              = 1
|static_stat6_value              = 1
|stat_text                        = Deals (9.5-474.1) Fire Damage per second<br>Base duration is 1.5 seconds<br>Additional Debuff stages add 60% of Damage<br>Burning Debuff can have a maximum of 8 stages<br>Debuff applies -3% Fire Resistance per stage<br>Total Fire Resistance penalty from all Beams cannot exceed -24%<br>Modifiers to Spell Damage apply to this skill's Damage Over Time
|stat_text                        = Deals (9.7-519.9) Fire Damage per second<br>Base duration is 1.5 seconds<br>Additional Debuff stages add 60% of Damage<br>Burning Debuff can have a maximum of 8 stages<br>Debuff applies -3% Fire Resistance per stage<br>Total Fire Resistance penalty from all Beams cannot exceed -24%<br>Modifiers to Spell Damage apply to this skill's Damage Over Time
|quality_stat_text                = 0.5% increased beam length
|quality_stat_text                = 0.5% increased beam length
|static_quality_stat1_id          = fire_beam_length_+%
|static_quality_stat1_id          = fire_beam_length_+%
Line 39: Line 39:
|level1_intelligence_requirement  = 33
|level1_intelligence_requirement  = 33
|level1_mana_cost                = 4
|level1_mana_cost                = 4
|level1_stat_text                = Deals 9.5 Fire Damage per second
|level1_stat_text                = Deals 9.7 Fire Damage per second
|level1_stat1_id                  = base_fire_damage_to_deal_per_minute
|level1_stat1_id                  = base_fire_damage_to_deal_per_minute
|level1_stat1_value              = 572
|level1_stat1_value              = 581
|level1_experience                = 0
|level1_experience                = 0
|level2                          = True
|level2                          = True
Line 47: Line 47:
|level2_intelligence_requirement  = 39
|level2_intelligence_requirement  = 39
|level2_mana_cost                = 4
|level2_mana_cost                = 4
|level2_stat_text                = Deals 12.4 Fire Damage per second
|level2_stat_text                = Deals 12.7 Fire Damage per second
|level2_stat1_id                  = base_fire_damage_to_deal_per_minute
|level2_stat1_id                  = base_fire_damage_to_deal_per_minute
|level2_stat1_value              = 745
|level2_stat1_value              = 759
|level2_experience                = 15249
|level2_experience                = 15249
|level3                          = True
|level3                          = True
Line 55: Line 55:
|level3_intelligence_requirement  = 48
|level3_intelligence_requirement  = 48
|level3_mana_cost                = 4
|level3_mana_cost                = 4
|level3_stat_text                = Deals 17.3 Fire Damage per second
|level3_stat_text                = Deals 17.7 Fire Damage per second
|level3_stat1_id                  = base_fire_damage_to_deal_per_minute
|level3_stat1_id                  = base_fire_damage_to_deal_per_minute
|level3_stat1_value              = 1036
|level3_stat1_value              = 1061
|level3_experience                = 56766
|level3_experience                = 56766
|level4                          = True
|level4                          = True
Line 63: Line 63:
|level4_intelligence_requirement  = 56
|level4_intelligence_requirement  = 56
|level4_mana_cost                = 5
|level4_mana_cost                = 5
|level4_stat_text                = Deals 23.5 Fire Damage per second
|level4_stat_text                = Deals 24.2 Fire Damage per second
|level4_stat1_id                  = base_fire_damage_to_deal_per_minute
|level4_stat1_id                  = base_fire_damage_to_deal_per_minute
|level4_stat1_value              = 1412
|level4_stat1_value              = 1454
|level4_experience                = 138749
|level4_experience                = 138749
|level5                          = True
|level5                          = True
Line 71: Line 71:
|level5_intelligence_requirement  = 64
|level5_intelligence_requirement  = 64
|level5_mana_cost                = 5
|level5_mana_cost                = 5
|level5_stat_text                = Deals 31.6 Fire Damage per second
|level5_stat_text                = Deals 32.7 Fire Damage per second
|level5_stat1_id                  = base_fire_damage_to_deal_per_minute
|level5_stat1_id                  = base_fire_damage_to_deal_per_minute
|level5_stat1_value              = 1896
|level5_stat1_value              = 1963
|level5_experience                = 286717
|level5_experience                = 286717
|level6                          = True
|level6                          = True
Line 79: Line 79:
|level6_intelligence_requirement  = 73
|level6_intelligence_requirement  = 73
|level6_mana_cost                = 5
|level6_mana_cost                = 5
|level6_stat_text                = Deals 42 Fire Damage per second
|level6_stat_text                = Deals 43.7 Fire Damage per second
|level6_stat1_id                  = base_fire_damage_to_deal_per_minute
|level6_stat1_id                  = base_fire_damage_to_deal_per_minute
|level6_stat1_value              = 2517
|level6_stat1_value              = 2620
|level6_experience                = 537274
|level6_experience                = 537274
|level7                          = True
|level7                          = True
Line 87: Line 87:
|level7_intelligence_requirement  = 81
|level7_intelligence_requirement  = 81
|level7_mana_cost                = 6
|level7_mana_cost                = 6
|level7_stat_text                = Deals 55.1 Fire Damage per second
|level7_stat_text                = Deals 57.7 Fire Damage per second
|level7_stat1_id                  = base_fire_damage_to_deal_per_minute
|level7_stat1_id                  = base_fire_damage_to_deal_per_minute
|level7_stat1_value              = 3308
|level7_stat1_value              = 3462
|level7_experience                = 942360
|level7_experience                = 942360
|level8                          = True
|level8                          = True
Line 95: Line 95:
|level8_intelligence_requirement  = 88
|level8_intelligence_requirement  = 88
|level8_mana_cost                = 6
|level8_mana_cost                = 6
|level8_stat_text                = Deals 67.3 Fire Damage per second
|level8_stat_text                = Deals 70.8 Fire Damage per second
|level8_stat1_id                  = base_fire_damage_to_deal_per_minute
|level8_stat1_id                  = base_fire_damage_to_deal_per_minute
|level8_stat1_value              = 4040
|level8_stat1_value              = 4245
|level8_experience                = 1390078
|level8_experience                = 1390078
|level9                          = True
|level9                          = True
Line 103: Line 103:
|level9_intelligence_requirement  = 94
|level9_intelligence_requirement  = 94
|level9_mana_cost                = 6
|level9_mana_cost                = 6
|level9_stat_text                = Deals 81.9 Fire Damage per second
|level9_stat_text                = Deals 86.4 Fire Damage per second
|level9_stat1_id                  = base_fire_damage_to_deal_per_minute
|level9_stat1_id                  = base_fire_damage_to_deal_per_minute
|level9_stat1_value              = 4914
|level9_stat1_value              = 5184
|level9_experience                = 2005396
|level9_experience                = 2005396
|level10                          = True
|level10                          = True
Line 111: Line 111:
|level10_intelligence_requirement = 100
|level10_intelligence_requirement = 100
|level10_mana_cost                = 7
|level10_mana_cost                = 7
|level10_stat_text                = Deals 99.3 Fire Damage per second
|level10_stat_text                = Deals 105.1 Fire Damage per second
|level10_stat1_id                = base_fire_damage_to_deal_per_minute
|level10_stat1_id                = base_fire_damage_to_deal_per_minute
|level10_stat1_value              = 5956
|level10_stat1_value              = 6308
|level10_experience              = 2840035
|level10_experience              = 2840035
|level11                          = True
|level11                          = True
Line 119: Line 119:
|level11_intelligence_requirement = 106
|level11_intelligence_requirement = 106
|level11_mana_cost                = 7
|level11_mana_cost                = 7
|level11_stat_text                = Deals 119.9 Fire Damage per second
|level11_stat_text                = Deals 127.5 Fire Damage per second
|level11_stat1_id                = base_fire_damage_to_deal_per_minute
|level11_stat1_id                = base_fire_damage_to_deal_per_minute
|level11_stat1_value              = 7196
|level11_stat1_value              = 7653
|level11_experience              = 4410795
|level11_experience              = 4410795
|level12                          = True
|level12                          = True
Line 127: Line 127:
|level12_intelligence_requirement = 113
|level12_intelligence_requirement = 113
|level12_mana_cost                = 7
|level12_mana_cost                = 7
|level12_stat_text                = Deals 144.5 Fire Damage per second
|level12_stat_text                = Deals 154.3 Fire Damage per second
|level12_stat1_id                = base_fire_damage_to_deal_per_minute
|level12_stat1_id                = base_fire_damage_to_deal_per_minute
|level12_stat1_value              = 8671
|level12_stat1_value              = 9258
|level12_experience              = 6044782
|level12_experience              = 6044782
|level13                          = True
|level13                          = True
Line 135: Line 135:
|level13_intelligence_requirement = 119
|level13_intelligence_requirement = 119
|level13_mana_cost                = 8
|level13_mana_cost                = 8
|level13_stat_text                = Deals 173.7 Fire Damage per second
|level13_stat_text                = Deals 186.2 Fire Damage per second
|level13_stat1_id                = base_fire_damage_to_deal_per_minute
|level13_stat1_id                = base_fire_damage_to_deal_per_minute
|level13_stat1_value              = 10421
|level13_stat1_value              = 11172
|level13_experience              = 8195812
|level13_experience              = 8195812
|level14                          = True
|level14                          = True
Line 143: Line 143:
|level14_intelligence_requirement = 125
|level14_intelligence_requirement = 125
|level14_mana_cost                = 8
|level14_mana_cost                = 8
|level14_stat_text                = Deals 208.3 Fire Damage per second
|level14_stat_text                = Deals 224.2 Fire Damage per second
|level14_stat1_id                = base_fire_damage_to_deal_per_minute
|level14_stat1_id                = base_fire_damage_to_deal_per_minute
|level14_stat1_value              = 12496
|level14_stat1_value              = 13450
|level14_experience              = 11008001
|level14_experience              = 11008001
|level15                          = True
|level15                          = True
Line 151: Line 151:
|level15_intelligence_requirement = 132
|level15_intelligence_requirement = 132
|level15_mana_cost                = 8
|level15_mana_cost                = 8
|level15_stat_text                = Deals 249.2 Fire Damage per second
|level15_stat_text                = Deals 269.3 Fire Damage per second
|level15_stat1_id                = base_fire_damage_to_deal_per_minute
|level15_stat1_id                = base_fire_damage_to_deal_per_minute
|level15_stat1_value              = 14954
|level15_stat1_value              = 16160
|level15_experience              = 16107361
|level15_experience              = 16107361
|level16                          = True
|level16                          = True
Line 159: Line 159:
|level16_intelligence_requirement = 138
|level16_intelligence_requirement = 138
|level16_mana_cost                = 9
|level16_mana_cost                = 9
|level16_stat_text                = Deals 297.7 Fire Damage per second
|level16_stat_text                = Deals 323 Fire Damage per second
|level16_stat1_id                = base_fire_damage_to_deal_per_minute
|level16_stat1_id                = base_fire_damage_to_deal_per_minute
|level16_stat1_value              = 17860
|level16_stat1_value              = 19378
|level16_experience              = 25508092
|level16_experience              = 25508092
|level17                          = True
|level17                          = True
Line 167: Line 167:
|level17_intelligence_requirement = 142
|level17_intelligence_requirement = 142
|level17_mana_cost                = 9
|level17_mana_cost                = 9
|level17_stat_text                = Deals 334.8 Fire Damage per second
|level17_stat_text                = Deals 364.2 Fire Damage per second
|level17_stat1_id                = base_fire_damage_to_deal_per_minute
|level17_stat1_id                = base_fire_damage_to_deal_per_minute
|level17_stat1_value              = 20085
|level17_stat1_value              = 21851
|level17_experience              = 40781458
|level17_experience              = 40781458
|level18                          = True
|level18                          = True
Line 175: Line 175:
|level18_intelligence_requirement = 146
|level18_intelligence_requirement = 146
|level18_mana_cost                = 9
|level18_mana_cost                = 9
|level18_stat_text                = Deals 376.2 Fire Damage per second
|level18_stat_text                = Deals 410.4 Fire Damage per second
|level18_stat1_id                = base_fire_damage_to_deal_per_minute
|level18_stat1_id                = base_fire_damage_to_deal_per_minute
|level18_stat1_value              = 22571
|level18_stat1_value              = 24622
|level18_experience              = 67068040
|level18_experience              = 67068040
|level19                          = True
|level19                          = True
Line 183: Line 183:
|level19_intelligence_requirement = 151
|level19_intelligence_requirement = 151
|level19_mana_cost                = 10
|level19_mana_cost                = 10
|level19_stat_text                = Deals 422.5 Fire Damage per second
|level19_stat_text                = Deals 462.1 Fire Damage per second
|level19_stat1_id                = base_fire_damage_to_deal_per_minute
|level19_stat1_id                = base_fire_damage_to_deal_per_minute
|level19_stat1_value              = 25348
|level19_stat1_value              = 27724
|level19_experience              = 129958630
|level19_experience              = 129958630
|level20                          = True
|level20                          = True
Line 191: Line 191:
|level20_intelligence_requirement = 155
|level20_intelligence_requirement = 155
|level20_mana_cost                = 10
|level20_mana_cost                = 10
|level20_stat_text                = Deals 474.1 Fire Damage per second
|level20_stat_text                = Deals 519.9 Fire Damage per second
|level20_stat1_id                = base_fire_damage_to_deal_per_minute
|level20_stat1_id                = base_fire_damage_to_deal_per_minute
|level20_stat1_value              = 28446
|level20_stat1_value              = 31196
|level20_experience              = 342004647
|level20_experience              = 342004647
|level21                          = True
|level21                          = True
Line 199: Line 199:
|level21_intelligence_requirement = 159
|level21_intelligence_requirement = 159
|level21_mana_cost                = 10
|level21_mana_cost                = 10
|level21_stat_text                = Deals 531.7 Fire Damage per second
|level21_stat_text                = Deals 584.7 Fire Damage per second
|level21_stat1_id                = base_fire_damage_to_deal_per_minute
|level21_stat1_id                = base_fire_damage_to_deal_per_minute
|level21_stat1_value              = 31904
|level21_stat1_value              = 35082
|level22                          = True
|level22                          = True
|level22_level_requirement        = 74
|level22_level_requirement        = 74
|level22_mana_cost                = 11
|level22_mana_cost                = 11
|level22_stat_text                = Deals 596 Fire Damage per second
|level22_stat_text                = Deals 657.1 Fire Damage per second
|level22_stat1_id                = base_fire_damage_to_deal_per_minute
|level22_stat1_id                = base_fire_damage_to_deal_per_minute
|level22_stat1_value              = 35760
|level22_stat1_value              = 39428
|level23                          = True
|level23                          = True
|level23_level_requirement        = 76
|level23_level_requirement        = 76
|level23_mana_cost                = 11
|level23_mana_cost                = 11
|level23_stat_text                = Deals 667.6 Fire Damage per second
|level23_stat_text                = Deals 738.1 Fire Damage per second
|level23_stat1_id                = base_fire_damage_to_deal_per_minute
|level23_stat1_id                = base_fire_damage_to_deal_per_minute
|level23_stat1_value              = 40059
|level23_stat1_value              = 44286
|level24                          = True
|level24                          = True
|level24_level_requirement        = 78
|level24_level_requirement        = 78
|level24_mana_cost                = 11
|level24_mana_cost                = 11
|level24_stat_text                = Deals 747.5 Fire Damage per second
|level24_stat_text                = Deals 828.6 Fire Damage per second
|level24_stat1_id                = base_fire_damage_to_deal_per_minute
|level24_stat1_id                = base_fire_damage_to_deal_per_minute
|level24_stat1_value              = 44851
|level24_stat1_value              = 49717
|level25                          = True
|level25                          = True
|level25_level_requirement        = 80
|level25_level_requirement        = 80
|level25_mana_cost                = 12
|level25_mana_cost                = 12
|level25_stat_text                = Deals 836.5 Fire Damage per second
|level25_stat_text                = Deals 929.7 Fire Damage per second
|level25_stat1_id                = base_fire_damage_to_deal_per_minute
|level25_stat1_id                = base_fire_damage_to_deal_per_minute
|level25_stat1_value              = 50191
|level25_stat1_value              = 55784
|level26                          = True
|level26                          = True
|level26_level_requirement        = 82
|level26_level_requirement        = 82
|level26_mana_cost                = 12
|level26_mana_cost                = 12
|level26_stat_text                = Deals 935.6 Fire Damage per second
|level26_stat_text                = Deals 1042.7 Fire Damage per second
|level26_stat1_id                = base_fire_damage_to_deal_per_minute
|level26_stat1_id                = base_fire_damage_to_deal_per_minute
|level26_stat1_value              = 56138
|level26_stat1_value              = 62561
|level27                          = True
|level27                          = True
|level27_level_requirement        = 84
|level27_level_requirement        = 84
|level27_mana_cost                = 12
|level27_mana_cost                = 12
|level27_stat_text                = Deals 1046 Fire Damage per second
|level27_stat_text                = Deals 1168.8 Fire Damage per second
|level27_stat1_id                = base_fire_damage_to_deal_per_minute
|level27_stat1_id                = base_fire_damage_to_deal_per_minute
|level27_stat1_value              = 62760
|level27_stat1_value              = 70128
|level28                          = True
|level28                          = True
|level28_level_requirement        = 86
|level28_level_requirement        = 86
|level28_mana_cost                = 13
|level28_mana_cost                = 13
|level28_stat_text                = Deals 1168.8 Fire Damage per second
|level28_stat_text                = Deals 1309.6 Fire Damage per second
|level28_stat1_id                = base_fire_damage_to_deal_per_minute
|level28_stat1_id                = base_fire_damage_to_deal_per_minute
|level28_stat1_value              = 70131
|level28_stat1_value              = 78575
|level29                          = True
|level29                          = True
|level29_level_requirement        = 88
|level29_level_requirement        = 88
|level29_mana_cost                = 13
|level29_mana_cost                = 13
|level29_stat_text                = Deals 1305.5 Fire Damage per second
|level29_stat_text                = Deals 1466.7 Fire Damage per second
|level29_stat1_id                = base_fire_damage_to_deal_per_minute
|level29_stat1_id                = base_fire_damage_to_deal_per_minute
|level29_stat1_value              = 78333
|level29_stat1_value              = 88000
|level30                          = True
|level30                          = True
|level30_level_requirement        = 90
|level30_level_requirement        = 90
|level30_mana_cost                = 13
|level30_mana_cost                = 13
|level30_stat_text                = Deals 1457.6 Fire Damage per second
|level30_stat_text                = Deals 1641.9 Fire Damage per second
|level30_stat1_id                = base_fire_damage_to_deal_per_minute
|level30_stat1_id                = base_fire_damage_to_deal_per_minute
|level30_stat1_value              = 87458
|level30_stat1_value              = 98515
|release_version                  = 2.4.2
|release_version                  = 2.4.2
}}
}}

Revision as of 18:57, 2 December 2016

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Scorching Ray is a channelling fire spell that fires a beam that inflicts burning damage to targets in front of the caster.

Skill functions and interactions

  • Scorching ray applies a stacking debuff on enemies which deals fire damage over time, causes enemies to lose 3% fire resist per stack, and causes Scorching Ray to deal an additional 60% damage per stack to the target for each stack past the first. This effect stacks up to a total of 8 times on an enemy for a total of 24% reduced fire resistance and a total damage multiplier of 420% more damage at maximum stacks. The damage over time portion of the debuff does not increase with additional stacks, but does stack with scorching ray debuffs from other sources(totems or players). The duration of any debuff stack applied by Scorching Ray on the target is refreshed upon applying a subsequent debuff stack. The rate at which the debuff is applied is determined by the base cast speed of the skill and can be modified by cast speed. The debuff is applied to an enemy monster and increases the damage they take from scorching Ray, it does not increase the damage it deals to other targets.[1]
  • While multiple burning damage effects from Scorching Ray may be applied (either by multiple players or via multiple totems), the maximum total fire resistance reduction on a monster from all instances cannot exceed 24%.[2]
  • Touching an unaffected target by the beam at any point during a cast interval will apply the first stage of the debuff. If the target remains in the beam, the spell will apply the next stage of the debuff the instant it consumes mana from the player again. As a result, It is possible to inflict multiple debuff stacks in quick succession to targets with only brief contact such as when sweeping the beam across the screen.
  • Damage over time: Modifiers to Spell, Fire, Elemental, Burning Damage, Damage Over Time, and duration affect the damage over time component of this spell.
  • Scorching Ray does not hit and therefore cannot be supported by added damage supports such as Module Error: No skills found with q_where = skill.active_skill_name="Added Chaos Damage Support" and cannot confer the effects of supports such as Module Error: No skills found with q_where = skill.active_skill_name="Blind Support" or Module Error: No skills found with q_where = skill.active_skill_name="Curse On Hit Support".
  • While channeling Scorching Ray, the player has a reduced turning rate which is modified by cast speed
  • Scorching Ray has a delay, equal to the cast time, between the pressing of the skill and the appearance of the beam.
  • Scorching Ray is not a projectile or an area of effect skill and therefore is not affected by modifiers to projectile damage, area damage, projectile speed, or area of effect.[3]
  • Scorching Ray has the channelling tag and therefore cannot be supported by Module Error: No skills found with q_where = skill.active_skill_name="Spell Echo".
  • See Channelling for more information.

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Fire
Damage
per sec
Exp.Total Exp.
112332N/A00
215392N/A1524915249
319482N/A4151756766
423563N/A81983138749
527643N/A147968286717
631733N/A250557537274
735813N/A405086942360
838883N/A4477181390078
941944N/A6153182005396
10441004N/A8346392840035
11471064N/A15707604410795
12501134N/A16339876044782
13531194N/A21510308195812
14561255N/A281218911008001
15591325N/A509936016107361
16621385N/A940073125508092
17641425N/A1527336640781458
18661465N/A2628658267068040
19681515N/A62890590129958630
20701555N/A212046017342004647
21721595N/AN/AN/A
2274N/A6N/AN/AN/A
2376N/A6N/AN/AN/A
2478N/A6N/AN/AN/A
2580N/A6N/AN/AN/A
2682N/A6N/AN/AN/A
2784N/A6N/AN/AN/A
2886N/A6N/AN/AN/A
2988N/A6N/AN/AN/A
3090N/A7N/AN/AN/A
3191N/A7N/AN/AN/A
3292N/A7N/AN/AN/A
3393N/A7N/AN/AN/A
3494N/A7N/AN/AN/A
3595N/A7N/AN/AN/A
3696N/A7N/AN/AN/A
3797N/A7N/AN/AN/A
3898N/A7N/AN/AN/A
3999N/A7N/AN/AN/A
40100N/A7N/AN/AN/A

Quest reward

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Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Related helmet enchantments

The following helmet enchantments affect Scorching Ray.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Fire Beam Cast Speed 166Merciless Labyrinth8% increased Scorching Ray Cast Speedhelmet 100
Enchantment Fire Beam Cast Speed 275Eternal Labyrinth12% increased Scorching Ray Cast Speedhelmet 100
Enchantment Scorching Ray Damage 166Merciless Labyrinth25% increased Scorching Ray Damagehelmet 100
Enchantment Scorching Ray Damage 275Eternal Labyrinth40% increased Scorching Ray Damagehelmet 100
Enchantment Fire Beam Length 166Merciless Labyrinth10% increased Scorching Ray beam lengthhelmet 100
Enchantment Fire Beam Length 275Eternal Labyrinth15% increased Scorching Ray beam lengthhelmet 100


Version history

Version Changes
2.4.2
  • Scorching Ray has been added to the game.

References

  1. Bex_GGG (November 17, 2016). "Scorching Ray Debuff Mechanics". Path of Exile Official Subreddit. Retrieved November 17, 2016.
  2. Bex_GGG (November 21, 2016). "Recently Asked Community Questions". Path of Exile Forums. Retrieved November 21, 2016.
  3. Bex_GGG (November 1, 2016). "Scorching Ray Skill Gem Mechanics". Official Path of Exile Forums. Retrieved November 3, 2016.