Resistance penetration: Difference between revisions

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Elemental '''Penetration''' is a form of [[Resistance]] reduction. Penetration is applied as damage is dealt, after other resistance calculations. This means that Penetration will reduce a target's resistance even if the target's raw resistance value is far above its maximum resistance cap.<ref>{{cite web|author=Mark_GGG|date=2012-12-10|title=Penetration gems mess up balance between ele/physical|url=https://www.pathofexile.com/forum/view-thread/59271/page/2#p751660|publisher=Official Path of Exile Forums|accessdate=2015-11-01T18:11:11Z}}</ref> Both reduction (as from curses), and penetration (as from Penetration gems), can reduce a target's resistance below 0%. There is no minimum resistance floor.
Elemental '''Penetration''' is a form of [[resistance]] reduction. Penetration is applied as damage is dealt, after other resistance calculations. This means that penetration will reduce a target's resistance even if the target's raw resistance value is far above its maximum [[Resistance#Resistance caps|resistance cap]].<ref name="MarkGGG1" /> Both reduction (e.g. from [[curse]]s), and penetration can reduce a target's resistance below 0%. There is no minimum resistance floor.
Penetration only affects [[Hit|Hits]], which notably excludes [[Damage over time]] effects.<ref>{{cite web|author=Mark_GGG|date=2013-11-08|title=Damage over time mechanic change clarification?|url=https://www.pathofexile.com/forum/view-thread/628983/page/1#p5494062|publisher=Official Path of Exile Forums|accessdate=2015-11-01T18:11:11Z}}</ref>
 
Penetration only affects [[hit]]s, which notably excludes [[damage over time]] effects.<ref name="MarkGGG2"/>


==Sources==
==Sources==
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Consider a player using a skill with {{c|mod|Penetrates 50% Fire Resistance}} dealing 100 [[fire damage]] to an enemy:
Consider a player using a skill with {{c|mod|Penetrates 50% Fire Resistance}} dealing 100 [[fire damage]] to an enemy:
*If the enemy has +0% Fire resistance
*If the enemy has +0% Fire resistance
::The enemy's resistance will be treated at 50 lower than it is, which in this case will result in an effective -50% fire resistance. The enemy will take 150 fire damage.
::The enemy's resistance will be treated at 50 lower than it is, which in this case will result in an effective &minus;50% fire resistance. The enemy will take 150 fire damage.


*If the enemy has +25% Fire resistance
*If the enemy has +25% Fire resistance
::This will result in an effective -25% fire resistance. The enemy will take 125 fire damage.
::This will result in an effective &minus;25% fire resistance. The enemy will take 125 fire damage.


*The enemy has +150% Fire resistance, but is capped at their maximum fire resistance of 75%
*The enemy has +150% Fire resistance, but is capped at their maximum fire resistance of 75%
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*The enemy has +10% Fire resistance. The enemy is cursed with {{sl|Flammability}} before being attacked, which causes them to lose 30% Fire Resistance.
*The enemy has +10% Fire resistance. The enemy is cursed with {{sl|Flammability}} before being attacked, which causes them to lose 30% Fire Resistance.
::The enemy first loses 30% resistance, bringing them down to -20% fire resistance. The 50% penetration then results in an effective -70% fire resistance. The enemy will take 170 fire damage.
::The enemy first loses 30% resistance, bringing them down to &minus;20% fire resistance. The 50% penetration then results in an effective &minus;70% fire resistance. The enemy will take 170 fire damage.


==Passive skills==
==Passive skills==
 
The following passive skills affect penetration:
{{passive table
{{passive table
|Heart of Flame
|Heart of Flame
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==References==
==References==
 
{{reflist|refs=
{{reflist}}
<ref name="MarkGGG1">{{cite web|author=Mark_GGG|date=December 11, 2012|title=Penetration gems mess up balance between ele/physical|url=https://www.pathofexile.com/forum/view-thread/59271/page/2#p751660|publisher=Official Path of Exile Forums|accessdate=November 1, 2015}}</ref>
<ref name="MarkGGG2">{{cite web|author=Mark_GGG|date=November 8, 2013|title=Damage over time mechanic change clarification?|url=https://www.pathofexile.com/forum/view-thread/628983/page/1#p5494062|publisher=Official Path of Exile Forums|accessdate=November 1, 2015}}</ref>
}}


[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[Category:Modifiers]]
[[Category:Modifiers]]

Revision as of 15:06, 19 March 2016

Elemental Penetration is a form of resistance reduction. Penetration is applied as damage is dealt, after other resistance calculations. This means that penetration will reduce a target's resistance even if the target's raw resistance value is far above its maximum resistance cap.[1] Both reduction (e.g. from curses), and penetration can reduce a target's resistance below 0%. There is no minimum resistance floor.

Penetration only affects hits, which notably excludes damage over time effects.[2]

Sources

Examples

Consider a player using a skill with Penetrates 50% Fire Resistance dealing 100 fire damage to an enemy:

  • If the enemy has +0% Fire resistance
The enemy's resistance will be treated at 50 lower than it is, which in this case will result in an effective −50% fire resistance. The enemy will take 150 fire damage.
  • If the enemy has +25% Fire resistance
This will result in an effective −25% fire resistance. The enemy will take 125 fire damage.
  • The enemy has +150% Fire resistance, but is capped at their maximum fire resistance of 75%
This will result in an effective 25% fire resistance. The enemy will take 75 fire damage.
  • The enemy has +150% Fire resistance, but is capped at their maximum fire resistance of 75%. The enemy is cursed with Flammability before being attacked, which causes them to lose 30% Fire Resistance.
The enemy first loses 30% resistance, bringing them down to +120% fire resistance. They are still well above their maximum, and their resistance value remains at 75%. The 50% penetration then results in an effective 25% fire resistance. The enemy will take 75 fire damage.
  • The enemy has +10% Fire resistance. The enemy is cursed with Flammability before being attacked, which causes them to lose 30% Fire Resistance.
The enemy first loses 30% resistance, bringing them down to −20% fire resistance. The 50% penetration then results in an effective −70% fire resistance. The enemy will take 170 fire damage.

Passive skills

The following passive skills affect penetration: Template:Passive table

References

  1. Mark_GGG (December 11, 2012). "Penetration gems mess up balance between ele/physical". Official Path of Exile Forums. Retrieved November 1, 2015.
  2. Mark_GGG (November 8, 2013). "Damage over time mechanic change clarification?". Official Path of Exile Forums. Retrieved November 1, 2015.