Reave: Difference between revisions
>Hokomorah m (The level required is 12 not 1) |
>TheMipchunk (updated for 2.0.0) |
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Line 12: | Line 12: | ||
|damage_effectiveness= | |damage_effectiveness= | ||
|quality=+0.5% increased Attack Speed | |quality=+0.5% increased Attack Speed | ||
|mana_cost=6 | |mana_cost=6 to 8 | ||
|required_level=12 | |required_level=12 | ||
|description=Attacks a small area in front of you. Each | |description=Attacks a small area in front of you. Each Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords. | ||
|modifier1= | |modifier1=Deals (100 to 122.8)% of Base Attack Damage | ||
|modifier2=30% more Area of Effect radius for each stage | |modifier2=30% more Area of Effect radius for each stage | ||
|modifier3= | |modifier3= | ||
Line 32: | Line 32: | ||
[[Dual Wielding]]: Using Reave while dual wielding will alternate the weapon used for attacking. | [[Dual Wielding]]: Using Reave while dual wielding will alternate the weapon used for attacking. | ||
More area of effect: This is a local multiplicative bonus | More area of effect: This is a local multiplicative bonus and applies only to Reave and {{sl|Vaal Reave}}. At 4 stacks, Reave has a total of 120% more radius which ends up at 31 units. Area of effect spreads out in a 135 degree arc. | ||
Stacks: If no enemy is hit with Reave or | Stacks: If no enemy is hit with Reave or Vaal Reave for three seconds, all stacks are lost. The maximum number of stacks that can be applied is 4, but any number of stacks can be maintained. This allows it to be possible to maintain 8 stacks by first using Vaal Reave. | ||
Duration: Currently there is no way to increase its duration. | Duration: Currently there is no way to increase its duration. | ||
Line 43: | Line 43: | ||
| int = yes | | int = yes | ||
| c1 = Mana <br>Cost | | c1 = Mana <br>Cost | ||
| c2 = | | c2 = Base<br/>Damage | ||
}} | }} | ||
|- | |- | ||
! 1 | !1 | ||
| | | 12 || 21 || 14 || 6 || 100.0% || 15,249 | ||
|- | |- | ||
! 2 | !2 | ||
| | | 15 || 25 || 17 || 6 || 101.2% || 41,517 | ||
|- | |- | ||
! 3 | !3 | ||
| | | 19 || 30 || 21 || 6 || 102.4% || 81,983 | ||
|- | |- | ||
! 4 | !4 | ||
| | | 23 || 35 || 25 || 6 || 103.6% || 147,968 | ||
|- | |- | ||
! 5 | !5 | ||
| | | 27 || 41 || 28 || 6 || 104.8% || 250,557 | ||
|- | |- | ||
! 6 | !6 | ||
| | | 31 || 46 || 32 || 6 || 106.0% || 405,086 | ||
|- | |- | ||
! 7 | !7 | ||
| | | 35 || 51 || 36 || 6 || 107.2% || 447,718 | ||
|- | |- | ||
! 8 | !8 | ||
| | | 38 || 55 || 38 || 7 || 108.4% || 615,318 | ||
|- | |- | ||
! 9 | !9 | ||
| | | 41 || 59 || 41 || 7 || 109.6% || 834,639 | ||
|- | |- | ||
! 10 | !10 | ||
| | | 44 || 63 || 44 || 7 || 110.8% || 1,570,760 | ||
|- | |- | ||
! 11 | !11 | ||
| | | 47 || 67 || 47 || 7 || 112.0% || 1,633,987 | ||
|- | |- | ||
! 12 | !12 | ||
| | | 50 || 71 || 49 || 7 || 113.2% || 2,151,030 | ||
|- | |- | ||
! 13 | !13 | ||
| | | 53 || 75 || 52 || 7 || 114.4% || 2,812,189 | ||
|- | |- | ||
! 14 | !14 | ||
| | | 56 || 79 || 55 || 7 || 115.6% || 5,099,360 | ||
|- | |- | ||
! 15 | !15 | ||
| | | 59 || 83 || 58 || 8 || 116.8% || 9,400,731 | ||
|- | |- | ||
! 16 | !16 | ||
| | | 62 || 87 || 60 || 8 || 118.0% || 15,273,366 | ||
|- | |- | ||
! 17 | !17 | ||
| | | 64 || 90 || 62 || 8 || 119.2% || 26,286,582 | ||
|- | |- | ||
! 18 | !18 | ||
| | | 66 || 92 || 64 || 8 || 120.4% || 62,890,590 | ||
|- | |- | ||
! 19 | !19 | ||
| | | 68 || 95 || 66 || 8 || 121.6% || 212,046,017 | ||
|- | |- | ||
! 20 | !20 | ||
| | | 70 || 98 || 68 || 8 || 122.8% || {{n/a}} | ||
|- | |- | ||
! 21 | !21 | ||
| | | 72 || || || 9 || 124.0% || {{n/a}} | ||
|- | |- | ||
! 22 | !22 | ||
| || || || || 84% || {{n/a}} | | 74 || || || 9 || 125.2% || {{n/a}} | ||
|- | |||
!23 | |||
| 76 || || || 9 || 126.4% || {{n/a}} | |||
|- | |||
!24 | |||
| 78 || || || 9 || 127.6% || {{n/a}} | |||
|- | |||
!25 | |||
| 80 || || || 10 || 128.8% || {{n/a}} | |||
|- | |||
!26 | |||
| 82 || || || 10 || 130.0% || {{n/a}} | |||
|- | |||
!27 | |||
| 84 || || || 10 || 131.2% || {{n/a}} | |||
|- | |||
!28 | |||
| 86 || || || 10 || 132.4% || {{n/a}} | |||
|- | |||
!29 | |||
| 88 || || || 10 || 133.6% || {{n/a}} | |||
|- | |||
!30 | |||
| 90 || || || 10 || 134.8% || {{n/a}} | |||
|} | |} | ||
Line 128: | Line 152: | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|2.0.0}} | {{VersionHistoryRow|2.0.0}} | ||
*Duration on Reave increased to 3 seconds from 2. The maximum number of stacks you can obtain is now 4. The area of effect per stack has been doubled to compensate for the reduced maximum stack count. | * Duration on Reave increased to 3 seconds from 2. | ||
* The maximum number of stacks you can obtain is now 4. The area of effect per stack has been doubled to compensate for the reduced maximum stack count. | |||
* Now defaults to your auto-attack if you don't have enough mana to use Reave. Stacks of Reave are not removed if you use other actions. | |||
{{VersionHistoryRow|1.2.0}} | {{VersionHistoryRow|1.2.0}} | ||
* The skill's base area has been increased by 17%. The area increase per stack has been reduced from 20% per stack to 15% per stack. | * The skill's base area has been increased by 17%. The area increase per stack has been reduced from 20% per stack to 15% per stack. |
Revision as of 10:46, 30 July 2015
Reave is a melee attack that deals damage in a small area in front of you, temporarily increasing the area of effect each time you hit an enemy.
Skill Functions and Interactions
Dual Wielding: Using Reave while dual wielding will alternate the weapon used for attacking.
More area of effect: This is a local multiplicative bonus and applies only to Reave and Vaal Reave. At 4 stacks, Reave has a total of 120% more radius which ends up at 31 units. Area of effect spreads out in a 135 degree arc.
Stacks: If no enemy is hit with Reave or Vaal Reave for three seconds, all stacks are lost. The maximum number of stacks that can be applied is 4, but any number of stacks can be maintained. This allows it to be possible to maintain 8 stacks by first using Vaal Reave.
Duration: Currently there is no way to increase its duration.
Gem level progression
Template:GemLevelTable |- !1 | 12 || 21 || 14 || 6 || 100.0% || 15,249 |- !2 | 15 || 25 || 17 || 6 || 101.2% || 41,517 |- !3 | 19 || 30 || 21 || 6 || 102.4% || 81,983 |- !4 | 23 || 35 || 25 || 6 || 103.6% || 147,968 |- !5 | 27 || 41 || 28 || 6 || 104.8% || 250,557 |- !6 | 31 || 46 || 32 || 6 || 106.0% || 405,086 |- !7 | 35 || 51 || 36 || 6 || 107.2% || 447,718 |- !8 | 38 || 55 || 38 || 7 || 108.4% || 615,318 |- !9 | 41 || 59 || 41 || 7 || 109.6% || 834,639 |- !10 | 44 || 63 || 44 || 7 || 110.8% || 1,570,760 |- !11 | 47 || 67 || 47 || 7 || 112.0% || 1,633,987 |- !12 | 50 || 71 || 49 || 7 || 113.2% || 2,151,030 |- !13 | 53 || 75 || 52 || 7 || 114.4% || 2,812,189 |- !14 | 56 || 79 || 55 || 7 || 115.6% || 5,099,360 |- !15 | 59 || 83 || 58 || 8 || 116.8% || 9,400,731 |- !16 | 62 || 87 || 60 || 8 || 118.0% || 15,273,366 |- !17 | 64 || 90 || 62 || 8 || 119.2% || 26,286,582 |- !18 | 66 || 92 || 64 || 8 || 120.4% || 62,890,590 |- !19 | 68 || 95 || 66 || 8 || 121.6% || 212,046,017 |- !20 | 70 || 98 || 68 || 8 || 122.8% || class="table-na" style="text-align: center; " | N/A |- !21 | 72 || || || 9 || 124.0% || class="table-na" style="text-align: center; " | N/A |- !22 | 74 || || || 9 || 125.2% || class="table-na" style="text-align: center; " | N/A |- !23 | 76 || || || 9 || 126.4% || class="table-na" style="text-align: center; " | N/A |- !24 | 78 || || || 9 || 127.6% || class="table-na" style="text-align: center; " | N/A |- !25 | 80 || || || 10 || 128.8% || class="table-na" style="text-align: center; " | N/A |- !26 | 82 || || || 10 || 130.0% || class="table-na" style="text-align: center; " | N/A |- !27 | 84 || || || 10 || 131.2% || class="table-na" style="text-align: center; " | N/A |- !28 | 86 || || || 10 || 132.4% || class="table-na" style="text-align: center; " | N/A |- !29 | 88 || || || 10 || 133.6% || class="table-na" style="text-align: center; " | N/A |- !30 | 90 || || || 10 || 134.8% || class="table-na" style="text-align: center; " | N/A |}
Quest reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Vendor reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Version history
Version | Changes |
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2.0.0 |
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1.2.0 |
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1.1.5 |
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1.1.3 |
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0.11.6c |
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0.11.6 |
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0.11.5c |
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0.11.4b |
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0.11.4 |
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