Reave: Difference between revisions
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|name=Reave | |name=Reave | ||
|type=Active skill gem | |type=Active skill gem | ||
|attributes=[[Dexterity]] | |attributes=[[Dexterity]], [[Intelligence]] | ||
|keywords=[[Attack]], [[AoE]], [[Melee]] | |keywords=[[Attack]], [[AoE]], [[Melee]] | ||
|mana_reserved= | |mana_reserved= | ||
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|critical_strike_chance= | |critical_strike_chance= | ||
|damage_effectiveness= | |damage_effectiveness= | ||
|quality= | |quality=+0.5% increased Attack Speed | ||
|mana_cost=6 | |mana_cost=6 | ||
|required_level=1 | |required_level=1 | ||
|description=Attacks a small area in front of you. Each consecutive Reave that hits an enemy increases the area of effect. The Area is reset after a short period without hitting anything. Only works with [[Dagger]]s, [[Claw]]s and One Handed [[Sword]]s. | |description=Attacks a small area in front of you. Each consecutive Reave that hits an enemy increases the area of effect. The Area is reset after a short period without hitting anything. Only works with [[Dagger]]s, [[Claw]]s and One Handed [[Sword]]s. | ||
|modifier1=x% more Area of Effect radius for each stage | |modifier1=x% increased Physical Damage | ||
|modifier2=20% more Area of Effect radius for each stage | |||
|modifier3= | |modifier3= | ||
|modifier4= | |modifier4= | ||
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{{GemLevelTable | {{GemLevelTable | ||
| dex = yes | | dex = yes | ||
| int = yes | |||
| c1 = Mana <br>Cost | | c1 = Mana <br>Cost | ||
| c2 = {{abbr| | | c2 = {{abbr|Physical <br> Damage|x% increased Physical Damage}} | ||
}} | }} | ||
|- | |- | ||
! 1 | ! 1 | ||
| 1 || {{n/a}} || 6 || | | 1 || {{n/a}} || {{n/a}} || 6 || {{n/a}} || 70 | ||
|- | |- | ||
! 2 | ! 2 | ||
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! 3 | ! 3 | ||
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! 4 | ! 4 | ||
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! 5 | ! 5 | ||
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! 6 | ! 6 | ||
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! 7 | ! 7 | ||
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! 8 | ! 8 | ||
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|- | |- | ||
! 9 | ! 9 | ||
| || || || || | | 32 || 47 || 33 || 8 || 32% || 566,989 | ||
|- | |- | ||
! 10 | ! 10 | ||
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! 11 | ! 11 | ||
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! 12 | ! 12 | ||
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! 13 | ! 13 | ||
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! 14 | ! 14 | ||
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! 15 | ! 15 | ||
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! 16 | ! 16 | ||
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! 17 | ! 17 | ||
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! 18 | ! 18 | ||
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! 19 | ! 19 | ||
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! 20 | ! 20 | ||
| || || || || {{n/a}} | | || || || || || {{n/a}} | ||
|- | |- | ||
! 21 | ! 21 | ||
| || || || || {{n/a}} | | || || || || || {{n/a}} | ||
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! 22 | ! 22 | ||
| || || || || {{n/a}} | | || || || || || {{n/a}} | ||
|} | |} | ||
==Gem Quality== | |||
Each percentage of [[Quality|quality]] adds {{mod|+0.5% increased Attack Speed}}. | |||
==Version History== | ==Version History== |
Revision as of 03:35, 21 August 2013
Gem Leveling
Template:GemLevelTable |- ! 1 | 1 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 6 || class="table-na" style="text-align: center; " | N/A || 70 |- ! 2 | || || || || || |- ! 3 | || || || || || |- ! 4 | || || || || || |- ! 5 | || || || || || |- ! 6 | || || || || || |- ! 7 | || || || || || |- ! 8 | || || || || || |- ! 9 | 32 || 47 || 33 || 8 || 32% || 566,989 |- ! 10 | || || || || || |- ! 11 | || || || || || |- ! 12 | || || || || || |- ! 13 | || || || || || |- ! 14 | || || || || || |- ! 15 | || || || || || |- ! 16 | || || || || || |- ! 17 | || || || || || |- ! 18 | || || || || || |- ! 19 | || || || || || |- ! 20 | || || || || || class="table-na" style="text-align: center; " | N/A |- ! 21 | || || || || || class="table-na" style="text-align: center; " | N/A |- ! 22 | || || || || || class="table-na" style="text-align: center; " | N/A |}
Gem Quality
Each percentage of quality adds Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil)..
Version History
Version | Changes |
---|---|
0.11.4 |
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