Lightning Arrow: Difference between revisions
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Hits Additional Targets: Arrows will strike a target and up to 3 randomly chosen monsters within range of that target will also be struck for the same amount of damage (not just the lightning portion of the damage). | Hits Additional Targets: Arrows will strike a target and up to 3 randomly chosen monsters within range of that target will also be struck for the same amount of damage (not just the lightning portion of the damage). | ||
== | {{GemLevelTable | ||
| width = 600px | |||
| dex = yes | |||
| c1 = Mana Cost | |||
| c2 = % increased Physical Damage | |||
}} | |||
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Revision as of 14:16, 24 January 2013
Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).
Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages up to 3 nearby enemies.
Skill Functions and Interactions
Area of Effect: Increased AoE will increase the area within which lightning arrow can hit additional targets.
Converted Damage: Like all converted damage, the lightning portion of Lightning Arrow's damage will be modified by both lightning damage increases and physical damage increases.
Hits Additional Targets: Arrows will strike a target and up to 3 randomly chosen monsters within range of that target will also be struck for the same amount of damage (not just the lightning portion of the damage).
Template:GemLevelTable |- ! 1 | 10 || 29 || 12 || - || 9569 |- ! 2 | || || || || |- ! 3 | || || || || |- ! 4 | || || || || |- ! 5 | || || || || |- ! 6 | || || || || |- ! 7 | || || || || |- ! 8 | || || || || |- ! 9 | || || || || |- ! 10 | || || || || |- ! 11 | || || || || |- ! 12 | || || || || |- ! 13 | || || || || |- ! 14 | || || || || |- ! 15 | || || || || |- ! 16 | || || || || |- ! 17 | || || || || |- ! 18 | || || || || |- ! 19 | || || || || |- ! 20 | || || || || |}
Gem Quality
Each percentage of quality adds +.