Keystone: Difference between revisions
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# | Keystones are unique and powerful [[Passive_Skills|passive skill]] nodes that significantly impact the way a character is played. | ||
{| class="wikitable" style="width: 800px; text-align: center;" | |||
! style="width: 118px;" | Icon | |||
! Name | |||
! Bonuses | |||
|- | |||
| [[Image:Passive-keystone-acrobatics.png]] | |||
| [[Acrobatics]] | |||
| | |||
* 20% chance to [[Evasion|Dodge]] Attacks | |||
* Removes all [[Armour]] and [[Energy Shield]] | |||
|- | |||
| [[Image:Passive-keystone-phaseacrobatics.png]] | |||
| [[Phase Acrobatics]] | |||
| | |||
* 20% chance to [[Evasion|Dodge]] [[Damage Types|Spell Damage]] | |||
|- | |||
| [[Image:Passive-keystone-arrowdodging.png]] | |||
| [[Arrow Dodging]] | |||
| | |||
* Doubles chance to [[Evasion|Evade]] [[Projectile]] attacks | |||
|- | |||
| [[Image:Passive-keystone-bloodmagic.png]] | |||
| [[Blood Magic]] | |||
| | |||
* Removes all [[Mana]] | |||
* Spend [[Life]] instead of [[Mana]] for [[Skills]] | |||
|- | |||
| [[Image:Passive-keystone-chaosinoculation.png]] | |||
| [[Chaos Inoculation]] | |||
| | |||
* Maximum [[Life]] becomes 1 | |||
* Immune to [[Damage Types#Chaos Damage|Chaos Damage]] | |||
* 50% more [[Energy Shield]] | |||
|- | |||
| [[Image:Passive-keystone-conduit.png]] | |||
| [[Conduit]] | |||
| | |||
* Share [[Endurance Charge|Endurance]], [[Frenzy Charge|Frenzy]], and [[Power Charge|Power]] [[Charges]] with nearby party members | |||
|- | |||
| [[Image:Passive-keystone-eldritchbattery.png]] | |||
| [[Eldritch Battery]] | |||
| | |||
* Converts all [[Energy Shield]] to [[Mana]] | |||
|- | |||
| [[Image:Passive-keystone-elementalequilibrium.png]] | |||
| [[Elemental Equilibrium]] | |||
| | |||
* Enemies you hit with [[Damage Types#Elemental Damage|Elemental Damage]] temporarily get +25% [[Resistance]] to that [[Element]] and -25% Resistance to other Elements | |||
|- | |||
| [[Image:Passive-keystone-ghostreaver.png]] | |||
| [[Ghost Reaver]] | |||
| | |||
* [[Life#Life Leech|Life Leech]] restores [[Energy Shield]] instead of [[Life]] | |||
|- | |||
| [[Image:Passive-keystone-hexmaster.png]] | |||
| [[Hex Master]] | |||
| | |||
* [[Curses]] you cast never expire | |||
|- | |||
| [[Image:Passive-keystone-whispersofdoom.png]] | |||
| [[Whispers of Doom]] | |||
| | |||
* Enemies can have 1 additional [[Curse]] | |||
|- | |||
| [[Image:Passive-keystone-irongrip.png]] | |||
| [[Iron Grip]] | |||
| | |||
* The increase to [[Damage Types#Physical Damage|Physical Damage]] from [[Strength]] applies to [[Projectile]] attacks as well as [[Melee]] attacks | |||
|- | |||
| [[Image:Passive-keystone-ironreflexes.png]] | |||
| [[Iron Reflexes]] | |||
| | |||
* Converts all [[Evasion|Evasion Rating]] to [[Armour]] | |||
|- | |||
| [[Image:Passive-keystone-necromanticaegis.png]] | |||
| [[Necromantic Aegis]] | |||
| | |||
* All bonuses from an equipped [[Shield]] apply to your [[Minions]] instead of you | |||
|- | |||
| [[Image:Passive-keystone-painattunement.png]] | |||
| [[Pain Attunement]] | |||
| | |||
* 30% more [[Damage Types#Spell Damage|Spell Damage]] when on [[Low Life]] | |||
|- | |||
| [[Image:Passive-keystone-pointblank.png]] | |||
| [[Point Blank]] | |||
| | |||
* [[Projectile]] attacks deal up to 50% more [[Damage]] to very close targets, but deal less Damage to farther away targets | |||
|- | |||
| [[Image:Passive-keystone-minioninstability.png]] | |||
| [[Minion Instability]] | |||
| | |||
* [[Minions]] explode when reduced to [[Low Life]], dealing 33% of their maximum [[Life]] as [[Damage Types#Fire Damage|Fire Damage]] to surrounding enemies | |||
|- | |||
| [[Image:Passive-keystone-resolutetechnique.png]] | |||
| [[Resolute Technique]] | |||
| | |||
* Your hits can't be [[Evasion|Evaded]] | |||
* Never get [[Critical Strikes]] | |||
|- | |||
| [[Image:Passive-keystone-unwaveringstance.png]] | |||
| [[Unwavering Stance]] | |||
| | |||
* Cannot [[Evasion|Evade]] enemy attacks | |||
* Cannot be [[Stun|Stunned]] | |||
|- | |||
| [[Image:Passive-keystone-vaalpact.png]] | |||
| [[Vaal Pact]] | |||
| | |||
* [[Life#Life Leech|Life Leech]] applies instantly | |||
* [[Life]] recovery from [[Flasks]] and [[Regeneration]] has no effect | |||
|} | |||
[[Category:Keystones]] |
Revision as of 22:24, 8 January 2013
Keystones are unique and powerful passive skill nodes that significantly impact the way a character is played.