Immortal Call: Difference between revisions

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{{SkillBox
__NOTOC__
|name = Immortal Call
{{Gem_Infobox
|image = Immortal_call.jpg
|name=Immortal Call
|imagealt = Immortal Call
|type=Active skill gem
|attribute = [[Strength Skills | Strength Skill]]
|attributes=Strength
|type = [[Spell]], [[Duration]]
|keywords=[[Spell]], [[Duration]]
|quality = Each percentage of quality adds +0.01s Duration per Endurance Charge.
|mana_reserved=
|casttime = 0.85s
|mana_cost_multiplier=
|reqlvl = 24
|cooldown_time=
|manacost = 20
|cast_time=0.85 secs
|critchance =  
|critical_strike_chance=
|dmgeffectiveness =  
|damage_effectiveness=
|manareserved =  
|quality=Additional +0.01 seconds Base Duration per Endurance Charge
|damage =  
|mana_cost=
|baseduration = 0.2s
|required_level=24
|effect1 =  
|description=Discharges Endurance Charges, making the character invulnerable to physical damage for a short time, proportional to how many endurance charges were expended.
|effect2 =  
|modifier1= Base Duration is 0.20 seconds
|effect3 =  
|modifier2=Additional x seconds Base Duration per Endurance Charge
|xptolvl = 118,383
|modifier3=
|modifier4=
|modifier5=
|modifier6=
|modifier7=
|modifier8=
|modifier9=
|image=Immortal_call.jpg
}}
}}


''Even with the added toughness granted from Endurance Charges, a combatant sometimes finds themselves facing impossible odds. This rare event makes flight a good option and sometimes it even merits the power of the Immortal Call. The legendary war cry channels all current Endurance into an invisible shield that shelters the player from all physical harm for a brief duration. Consuming more charges will extend the duration of the Immortal shield, giving plenty of time for escape or victory.''
''Even with the added toughness granted from Endurance Charges, a combatant sometimes finds themselves facing impossible odds. This rare event makes flight a good option and sometimes it even merits the power of the Immortal Call. The legendary war cry channels all current Endurance into an invisible shield that shelters the player from all physical harm for a brief duration. Consuming more charges will extend the duration of the Immortal shield, giving plenty of time for escape or victory.''


Discharges [[Endurance Charge|Endurance Charges]], making the character invulnerable to physical damage for a short time, proportional to how many endurance charges were expended.
==Skill Functions and Interactions==
[[Skill Duration|Duration]]: "Skill Duration" supports and passives will increase the duration of the invulnerability, as will buff/debuff duration passives. Gaining and expending more Endurance Charges will also drastically increase duration.


Immortal Call will not protect against elemental or chaos damage.
Immortal Call will not protect against elemental or chaos damage.
__TOC__
==Skill Functions and Interactions==
[[Skill Duration|Duration]]: Skill duration supports and passives will increase the duration of the invulnerability, as will buff/debuff duration passives. Gaining and expending more endurance charges will also drastically increase duration.


==Gem Leveling==
==Gem Leveling==
Line 98: Line 103:


==Gem Quality==
==Gem Quality==
Each percentage of [[Quality|quality]] adds +0.01s Duration per Endurance Charge.
Each percentage of [[Quality|quality]] adds {{mod|Additional +0.01 seconds Base Duration per Endurance Charge}}.


==Version History==
==Version History==
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{{Navbox Skills}}
{{Navbox Skills}}


[[Category:Strength skills]] [[Category:Buffs]]
[[Category:Strength skills]] [[Category:Duration skills]] [[Category:Spells]] [[Category:Buffs]]

Revision as of 12:46, 18 March 2013

Template:Gem Infobox

Even with the added toughness granted from Endurance Charges, a combatant sometimes finds themselves facing impossible odds. This rare event makes flight a good option and sometimes it even merits the power of the Immortal Call. The legendary war cry channels all current Endurance into an invisible shield that shelters the player from all physical harm for a brief duration. Consuming more charges will extend the duration of the Immortal shield, giving plenty of time for escape or victory.

Skill Functions and Interactions

Duration: "Skill Duration" supports and passives will increase the duration of the invulnerability, as will buff/debuff duration passives. Gaining and expending more Endurance Charges will also drastically increase duration.

Immortal Call will not protect against elemental or chaos damage.

Gem Leveling

Template:GemLevelTable |- ! 1 | 24 || || 20 || 0.40s || 118,383 |- ! 2 | 27 || || 22 || 0.41s || 175,816 |- ! 3 | 30 || 71 || 24 || 0.42s || 254,061 |- ! 4 | 33 || 77 || 25 || 0.43s || 225,766 |- ! 5 | 35 || 81 || 27 || 0.44s || 447,718 |- ! 6 | 38 || 88 || 28 || 0.45s || 388,734 |- ! 7 | 40 || 92 || 29 || 0.46s || 755,049 |- ! 8 | 43 || 98 || 31 || 0.47s || 1,016,533 |- ! 9 | 46 || 104 || 32 || 0.48s || 860,401 |- ! 10 | 48 || 109 || 33 || 0.49s || 1,038,201 |- ! 11 | 50 || 113 || 34 || 0.50s || 1,248,678 |- ! 12 | 52 || 117 || 36 || 0.51s || 1,498,138 |- ! 13 | 54 || 121 || 37 || 0.52s || 1,790,934 |- ! 14 | 56 || 125 || 37 || 0.53s || 3,351,223 |- ! 15 | 58 || 130 || 38 || 0.54s || 9,900,250 |- ! 16 | 60 || 134 || 38 || 0.55s || 21,274,363 |- ! 17 | 62 || 138 || 39 || 0.56s || 50,550,118 |- ! 18 | || || || || |- ! 19 | || || || || |- ! 20 | || || || || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil)..

Version History

Version Changes 0.9.4
  • Reduced the duration of Immortal Call granted per Endurance Charge but added a 0.2 second base duration.
0.9.3h
  • Fixed a bug where Physical Damage Reflection would still hurt you when you had Immortal Call on.
0.9.3g
  • Changed Immortal Call to have no up-front invulnerability time (it now requires Endurance Charges to have any effect).
  • Immortal Call now only prevents Physical damage.
0.9.3
  • immortal Call has been added to the game.