Ice Shot: Difference between revisions

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>Katakan-gpuser
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>Katakan-gpuser
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! 3
! 3
| 9 || 27 || 10 || 6% || 0.90 || 7433
| 9 || 27 || 10 || 6% || 0.90 || 7,433
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! 4
! 4
| 12 || 33 || 10 || 9% || 0.95 || 15249
| 12 || 33 || 10 || 9% || 0.95 || 15,249
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! 5
! 5
| 15 || 39 || 11 || 12% || 1.0 || 41517
| 15 || 39 || 11 || 12% || 1.0 || 41,517
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! 6
! 6
| 19 || 48 || 11 || 15% || 1.05 || 81983
| 19 || 48 || 11 || 15% || 1.05 || 81,983
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! 7
! 7
| ||  || || || ||  
| 23 || 56 || 12 || 18% || 1.10 || 199,180
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! 8
! 8

Revision as of 15:39, 25 January 2013

Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).

Fires an arrow that chills its target and creates a patch of ground ice.

Skill Functions and Interactions

Trail: Ice Shot leaves a trail of ground ice that damages foes who walk over it, on collision it explodes and leaves more ground ice.
Pierce: Ice Shot will also pierce enemies directly behind the hit enemy in an small, cone-shaped area of effect.

Gem Leveling

Template:GemLevelTable |- ! 1 | || || || - || || |- ! 2 | || || || 3% || || |- ! 3 | 9 || 27 || 10 || 6% || 0.90 || 7,433 |- ! 4 | 12 || 33 || 10 || 9% || 0.95 || 15,249 |- ! 5 | 15 || 39 || 11 || 12% || 1.0 || 41,517 |- ! 6 | 19 || 48 || 11 || 15% || 1.05 || 81,983 |- ! 7 | 23 || 56 || 12 || 18% || 1.10 || 199,180 |- ! 8 | || || || || || |- ! 9 | || || || || || |- ! 10 | || || || || || |- ! 11 | || || || || || |- ! 12 | || || || || || |- ! 13 | || || || || || |- ! 14 | || || || || || |- ! 15 | || || || || || |- ! 16 | || || || || || |- ! 17 | || || || || || |- ! 18 | || || || || || |- ! 19 | || || || || || |- ! 20 | || || || || || |}

Gem Quality

Each percentage of quality adds +0.75% Increased Skill Effect Duration.