Glacial Cascade: Difference between revisions

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'''Glacial Cascade''' is a [[cold]] [[spell]] released in update 1.1.2 that creates a series of short duration ice protrusions in front of the character. They are affected by increased (or decreased, to concentrate damage) area of effect modifiers. Enemies can be hit by multiple icicles.
'''Glacial Cascade''' is a [[cold]] [[spell]] released in update 1.1.2 that creates a series of short duration ice protrusions in front of the character.  
 
Area of Effect: Glacial Cascade fires as a set of multiple area of effect circles in a line. Increasing the Area of Effect increases the size of each circle as well as the distance between the center of each circle; this also increases the effective range. Decreasing the area of effect will likewise decrease the effective range of the spell.
 
Multiple Hits: Each circle in the Glacial Cascade overlaps partially with adjacent circles, meaning that enemies standing in certain parts of the circle can be hit by multiple area of effects in one cast (depending on the enemy's hitbox). Decreasing the Area of Effect makes it easier to hit a single enemy multiple times due to more tightly grouping circles. However, even at the maximum Area of Effect possible, an enemy will usually be hit twice in one cast except for the exception below.
 
Melee Range and Full Range: An enemy close enough to the caster may sometimes only be hit once because they are only under the area of effect of the closest circle. Likewise, an enemy at full range may sometimes also only be hit because they are only under the area of effect of the longest range circle.


==Gem level progression==
==Gem level progression==

Revision as of 02:00, 8 April 2014

Template:Gem Infobox

Glacial Cascade is a cold spell released in update 1.1.2 that creates a series of short duration ice protrusions in front of the character.

Area of Effect: Glacial Cascade fires as a set of multiple area of effect circles in a line. Increasing the Area of Effect increases the size of each circle as well as the distance between the center of each circle; this also increases the effective range. Decreasing the area of effect will likewise decrease the effective range of the spell.

Multiple Hits: Each circle in the Glacial Cascade overlaps partially with adjacent circles, meaning that enemies standing in certain parts of the circle can be hit by multiple area of effects in one cast (depending on the enemy's hitbox). Decreasing the Area of Effect makes it easier to hit a single enemy multiple times due to more tightly grouping circles. However, even at the maximum Area of Effect possible, an enemy will usually be hit twice in one cast except for the exception below.

Melee Range and Full Range: An enemy close enough to the caster may sometimes only be hit once because they are only under the area of effect of the closest circle. Likewise, an enemy at full range may sometimes also only be hit because they are only under the area of effect of the longest range circle.

Gem level progression

Template:GemLevelTable |- ! 1 | 10 || 29 || 9 || 3–5 || 6–8 || 9,569 |- ! 2 | 13 || 35 || 12 || 4–6 || 7–11 || 18,908 |- ! 3 | 16 || 41 || 13 || 5–7 || 9–13 || 33,871 |- ! 4 | 19 || 48 || 15 || 6–9 || 11–16 || 56,446 |- ! 5 | 22 || 54 || 16 || 7–11 || 13–20 || 89,302 |- ! 6 | 25 || 60 || 18 || 8–13 || 16–24 || 135,415 |- ! 7 | 28 || 67 || 19 || 10–15 || 19–28 || 283,759 |- ! 8 | 32 || 75 || 21 || 13–19 || 23–35 || 453,996 |- ! 9 | 36 || 83 || 23 || 16–24 || 29–44 || 703,128 |- ! 10 | 40 || 92 || 25 || 19–30 || 36–54 || 1,061,223 |- ! 11 | 44 || 100 || 27 || 24–36 || 44–66 || 1,570,760 |- ! 12 | 47 || 106 || 28 || 27–42 || 51–77 || 2,286,879 |- ! 13 | 50 || 113 || 30 || 32–49 || 59–89 || 3,289,072 |- ! 14 | 53 || 119 || 31 || 37–56 || 68–102 || 3,351,223 |- ! 15 | 56 || 125 || 32 || 42–65 || 78–118 || 9,935,033 |- ! 16 | 59 || 132 || 32 || 48–74 || 90–135 || 21,343,930 |- ! 17 | 62 || 138 || 33 || 55–85 || 103–155 || 50,689,250 |- ! 18 | 64 || 142 || 33 || 61–93 || 112–169 || 90,043,412 |- ! 19 | 66 || 146 || 34 || 66–102 || 123–185 || 147,026,187 |- ! 20 | 68 || 151 || 34 || 72–111 || 134–203 || class="table-na" style="text-align: center; " | N/A |- ! 21 | 68 || 151 || 35 || 79–122 || 147–221 || class="table-na" style="text-align: center; " | N/A |- ! 22 | 68 || 151 || 35 || 86–133 || 160–241 || class="table-na" style="text-align: center; " | N/A |- ! 23 | 68 || 151 || 36 || 94–145 || 174–263 || class="table-na" style="text-align: center; " | N/A |- ! 24 | 68 || 151 || 36 || 103–158 || 190–287 || class="table-na" style="text-align: center; " | N/A |- ! 25 | 68 || 151 || 37 || 112–172 || 207–313 || class="table-na" style="text-align: center; " | N/A |- ! 26 | 68 || 151 || 37 || 122–187 || 225–340 || class="table-na" style="text-align: center; " | N/A |- ! 27 | 68 || 151 || 38 || 132–204 || 245–370 || class="table-na" style="text-align: center; " | N/A |- ! 28 | 68 || 151 || 38 || 144–222 || 267–403 || class="table-na" style="text-align: center; " | N/A |- ! 29 | 68 || 151 || 39 || 157–241 || 290–438 || class="table-na" style="text-align: center; " | N/A |- ! 30 | 68 || 151 || 39 || 170–262 || 315–476 || class="table-na" style="text-align: center; " | N/A |}

Quest reward

Template:QuestReward/Skill

Version History

Version Changes
1.1.2
  • Added a new Intelligence skill - Module Error: Too many skills found with q_where = skill.active_skill_name="Glacial Cascade". Please choose only one of the following ids:
    MonsterGlacialCascadeTotemBossStrMission - Deals (1-16) to (1-24) Physical Damage, Deals (2-29) to (2-44) Cold Damage, (0-40)% increased Cast Speed, Causes +(6-11) Bursts (page)
    MineBatAbyssVomitCascade - Deals (1-53) to (2-82) Physical Damage, Deals (3-98) to (4-150) Cold Damage, Causes +5 Bursts (page)
    : Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in their area.