List of Elder modifiers: Difference between revisions
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** (Not documented in patch note) The spell dodge mod from elder influenced boots has been converted into spell suppression mod, but drop disabled | ** (Not documented in patch note) The spell dodge mod from elder influenced boots has been converted into spell suppression mod, but drop disabled | ||
* New Suffix modifiers have been added to all Armour-based Gloves, Helmets and Boots that provide increased Life Regeneration Rate. This works as a multiplier to your Life Regeneration value. Crafted modifiers have also been added. | * New Suffix modifiers have been added to all Armour-based Gloves, Helmets and Boots that provide increased Life Regeneration Rate. This works as a multiplier to your Life Regeneration value. Crafted modifiers have also been added. | ||
** (Not documented in patch note) The life regeneration | ** (Not documented in patch note) The life regeneration mods from the Elder influenced body armour and amulet has been drop disabled. | ||
{{Version history table row|3.14.0}} | {{Version history table row|3.14.0}} | ||
* The Elder-influenced Weapon modifier that grants 60% chance for Poisons inflicted with this Weapon to deal 100% more Damage has been removed. In its place, Elder-influenced Weapons can now roll a new Local Poison Damage over Time Multiplier modifier. | * The Elder-influenced Weapon modifier that grants 60% chance for Poisons inflicted with this Weapon to deal 100% more Damage has been removed. In its place, Elder-influenced Weapons can now roll a new Local Poison Damage over Time Multiplier modifier. | ||
* The Elder-influenced Weapon modifier that grants 60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage has been removed. In its place, Elder-influenced Weapons can now roll a new Local Bleeding Damage over Time Multiplier modifier. | * The Elder-influenced Weapon modifier that grants 60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage has been removed. In its place, Elder-influenced Weapons can now roll a new Local Bleeding Damage over Time Multiplier modifier. | ||
* Elder and Shaper-influenced Rings can no longer roll increased Melee Damage, increased Projectile Damage, or increased Spell Damage modifiers as Suffixes. | * Elder and Shaper-influenced Rings can no longer roll increased Melee Damage, increased Projectile Damage, or increased Spell Damage modifiers as Suffixes. | ||
{{Version history table row|3.12.0}} | |||
* (Not documented in patch note) Due to the Curse skill reworked into Mark and Hex, the Curse on hit mods for mark skills are drop disabled and replaced by new equivalent variants. | |||
{{Version history table row|3.9.0}} | {{Version history table row|3.9.0}} | ||
* The Shaper and Elder Physical Damage added as Fire/Cold/Lightning modifiers on Amulets now grant 8 to 11% (from 10 to 15%) and 12 to 15% (from 16 to 20%) of Physical Damage added as that element. | * The Shaper and Elder Physical Damage added as Fire/Cold/Lightning modifiers on Amulets now grant 8 to 11% (from 10 to 15%) and 12 to 15% (from 16 to 20%) of Physical Damage added as that element. |
Revision as of 06:18, 7 February 2022
For the Eldritch implicit modifiers, see List of searing exarch modifiers and List of eater of worlds modifiers.
List of explicit modifiers that can spawn on Elder-influenced items.
Prefix
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Suffix
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Legacy affixes
The lists below displays Elder related explicit modifiers where all spawn weights have been set to zero.
Prefix
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Suffix
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Version history
Version | Changes |
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3.16.0 |
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3.14.0 |
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3.12.0 |
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3.9.0 |
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3.1.0 |
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