Multistrike Support: Difference between revisions
>Micxiao (multistrike does not work with cyclone anymore) |
>@DeletedUser40403340 m (that part is inaccurate and actually wrong. the crit roll is rolled once but checked against the individual crit chance against every enemy (see assasins mark)) |
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When multistrike is linked to attacks that involve player movement such as [[Leap Slam]] the skill will first travel to the destination selected and then will travel to any enemy within range for the next two attacks. If no enemy is available the attacks will be targeted at or near player location. | When multistrike is linked to attacks that involve player movement such as [[Leap Slam]] the skill will first travel to the destination selected and then will travel to any enemy within range for the next two attacks. If no enemy is available the attacks will be targeted at or near player location. | ||
Critical hits are rolled once for all three strikes | Critical hits are rolled once for all three strikes. Effects that trigger on an outgoing melee critical strike will only trigger once per activation of the attack, even though all three strikes will crit. | ||
==Gem level progression== | ==Gem level progression== |
Revision as of 16:06, 12 January 2015
Template:Gem Infobox Attack gems that are linked to Multistrike will repeat themselves twice after the initial attack (e.g.: linking Double Strike with it will make it hit six times instead of just two per use of the skill[1]), automatically selecting valid targets within range for the successive attacks.
When multistrike is linked to attacks that involve player movement such as Leap Slam the skill will first travel to the destination selected and then will travel to any enemy within range for the next two attacks. If no enemy is available the attacks will be targeted at or near player location.
Critical hits are rolled once for all three strikes. Effects that trigger on an outgoing melee critical strike will only trigger once per activation of the attack, even though all three strikes will crit.
Gem level progression
Template:GemLevelTable |- ! 1 | 19 || 21 || 15 || class="table-na" style="text-align: center; " | N/A || 88% || 81,983 |- ! 2 | 23 || 25 || 18 || 3% || 89% || 63,765 |- ! 3 | 25 || 27 || 19 || 6% || 90% || 135,415 |- ! 4 | 28 || 30 || 21 || 9% || 91% || 199,345 |- ! 5 | 31 || 33 || 23 || 12% || 92% || 285,815 |- ! 6 | 34 || 36 || 25 || 15% || 93% || 401,344 |- ! 7 | 37 || 39 || 27 || 18% || 94% || 554,379 |- ! 8 | 40 || 41 || 29 || 21% || 95% || 755,049 |- ! 9 | 43 || 44 || 31 || 24% || 96% || 1,016,533 |- ! 10 | 46 || 47 || 33 || 27% || 97% || 1,355,511 |- ! 11 | 49 || 50 || 35 || 30% || 98% || 1,791,769 |- ! 12 | 52 || 53 || 37 || 33% || 99% || 1,498,138 |- ! 13 | 54 || 55 || 38 || 36% || 100% || 1,790,934 |- ! 14 | 56 || 57 || 39 || 39% || 101% || 3,351,223 |- ! 15 | 58 || 58 || 41 || 42% || 102% || 9,922,564 |- ! 16 | 60 || 60 || 42 || 45% || 103% || 21,318,990 |- ! 17 | 62 || 62 || 43 || 48% || 104% || 50,639,372 |- ! 18 | 64 || 64 || 44 || 51% || 105% || 89,968,595 |- ! 19 | 66 || 66 || 46 || 54% || 106% || 146,938,899 |- ! 20 | 68 || 68 || 47 || 57% || 107% || class="table-na" style="text-align: center; " | N/A |- ! 21 | 68 || 68 || 47 || 60% || 108% || class="table-na" style="text-align: center; " | N/A |- ! 22 | 68 || 68 || 47 || 63% || 109% || class="table-na" style="text-align: center; " | N/A |- ! 23 | 68 || 68 || 47 || 66% || 110% || class="table-na" style="text-align: center; " | N/A |}
Quest Rewards
Version history
Version | Changes |
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0.11.0c |
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0.11.0 |
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0.10.7 |
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0.10.5 |
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