Item Rarity Support: Difference between revisions
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| 15 || || || || | | 15 || 55 || 70 || 52% || 9,900,250 | ||
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| 16 || 56 || 72 || 53% || 21,274,363 | | 16 || 56 || 72 || 53% || 21,274,363 |
Revision as of 16:25, 16 August 2012
Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).
Increases the rarity of items dropped by monsters killed with this skill.
Gem Leveling
Level | Required Level | Required Intelligence | % Increased Rarity of Items Dropped by Slain Enemies | Experience to Level |
---|---|---|---|---|
1 | 24 | 33 | 30% | 118383 |
2 | ||||
3 | ||||
4 | ||||
5 | ||||
6 | 38 | 50 | 40% | 388734 |
7 | 40 | 52 | 42% | 755049 |
8 | 43 | 56 | 44% | 644165 |
9 | 45 | 58 | 46% | 782325 |
10 | 47 | 61 | 47% | 945554 |
11 | 49 | 63 | 48% | 1791769 |
12 | ||||
13 | ||||
14 | ||||
15 | 55 | 70 | 52% | 9,900,250 |
16 | 56 | 72 | 53% | 21,274,363 |
17 | 57 | 73 | 54% | 50,550,118 |
18 | ||||
19 | ||||
20 |
Gem Quality
Each percentage of quality adds +0.35% Increased Rarity.