Hatred: Difference between revisions

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>@DeletedUser40283032
m (New Template)
>Vinifera7
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==Gem Leveling==
==Gem Leveling==
{{GemLevelTable
{{GemLevelTable
| width = 500px
| dex = yes
| dex = yes
| int = yes
| int = yes
| c1={{Abbr|Radius|Increased Area of Effect Radius}}
| c1 = {{Abbr|Radius|Increased Area of Effect Radius}}
| c2 = You and nearby allies add X% of your Physical Damage as Cold Damage
| c2 = {{Abbr|Cold Damage|Amount of Physical Damage Added as Cold Damage for You and Nearby Allies}}
}}
}}
|-
|-
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|-
|-
! 12
! 12
| 47 || 58 || 40 || 29% || || 2,286,879
| 47 || 58 || 40 || 29% || || 2,286,879
|-
|-
! 13
! 13
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|-
|-
! 14
! 14
| 53 || 64 || 45 || 33% || || 3,351,223
| 53 || 64 || 45 || 33% || || 3,351,223
|-
|-
! 15
! 15
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|-
|-
! 17
! 17
| 57 || || || 37% || || 50,689,250
| 57 || || || 37% || || 50,689,250
|-
|-
! 18
! 18
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|-
|-
! 19
! 19
| || || || || ||
| || || || || ||  
|-
|-
! 20
! 20
| || || || || ||
| || || || || || {{n/a}}
|}
|}



Revision as of 08:11, 27 January 2013

Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).

Casts an aura that increases the cold damage of you and your allies.

Skill Functions and Interactions

Aura: See the Aura page for more details.

Additional Cold Damage: Hatred aura works for all physical damage, including physical damage caused by spells.

Gem Leveling

Template:GemLevelTable |- ! 1 | 10 || 18 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 15% || 9,569 |- ! 2 | 13 || 22 || 15 || 3% || 15% || 18,908 |- ! 3 | 16 || 26 || 18 || 6% || 16% || 33,871 |- ! 4 | 19 || 30 || 21 || 9% || 16% || 56,446 |- ! 5 | 22 || 34 || 24 || 12% || 17% || 89,302 |- ! 6 | 25 || 38 || 26 || 15% || 18% || 135,415 |- ! 7 | 28 || 36 || 25 || 18% || 18% || 283,759 |- ! 8 | 32 || 41 || 28 || 21% || 18% || 453,996 |- ! 9 | 36 || 45 || 31 || 23% || 19% || 703,128 |- ! 10 | 40 || 50 || 34 || 25% || 19% || 1,061,223 |- ! 11 | 44 || 54 || 38 || 27% || 20% || 1,570,760 |- ! 12 | 47 || 58 || 40 || 29% || || 2,286,879 |- ! 13 | 50 || 61 || 42 || 31% || 21% || 3,289,072 |- ! 14 | 53 || 64 || 45 || 33% || || 3,351,223 |- ! 15 | 55 || 67 || 46 || 35% || 22% || 9,935,033 |- ! 16 | 56 || 68 || 47 || 36% || 23% || 21,343,930 |- ! 17 | 57 || || || 37% || || 50,689,250 |- ! 18 | 58 || 70 || 49 || 38% || 24%|| 90,043,412 |- ! 19 | || || || || || |- ! 20 | || || || || || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds +0.5% Area of Effect radius.