Accuracy and Crits Aura: Difference between revisions

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'''Accuracy and Crits Aura''' is a [[monster aura]]. It is originally granted from [[monster modifier]] {{ml|MonsterAuraAccuracyAndCrits1}} but now it is spawn disabled. The aura is now granted by new [[Archnemesis]] monster mod Deadeye (known as affix form {{ml|MonsterArchnemesisDeadeye}}. Totem's implicit mod as well as unique monster's mod may also grant the monster with this aura. The aura is mostly the same function as {{il|Precision}} aura uses by the player, but the monster version is introduced to the game much earlier than the gem variant.
'''Accuracy and Crits Aura''' is a [[monster aura]]. It is originally granted from [[monster modifier]] {{ml|MonsterAuraAccuracyAndCrits1}} but now it is spawn disabled. The aura is now granted by new [[Archnemesis]] monster mod Deadeye (known as affix form {{ml|MonsterArchnemesisDeadeye}}). Monster implicit mod (e.g. {{ml|MonsterImplicitAuraAccuracyAndCritsSextant}}) as well as unique monster's mod may also grant the monster with this aura. The aura is mostly the same function as {{il|Precision}} aura uses by the player, but the monster version is introduced to the game much earlier than the gem variant.


Either the legacy {{ml|MonsterAuraAccuracyAndCrits1}} or new Archnemesis mod {{ml|MonsterArchnemesisDeadeye}} can be stolen by {{il|Headhunter}}, {{il|Replica Headhunter}} or {{il|Inspired Learning}}.
Either the legacy {{ml|MonsterAuraAccuracyAndCrits1}} or new Archnemesis mod {{ml|MonsterArchnemesisDeadeye}} can be stolen by {{il|Headhunter}}, {{il|Replica Headhunter}} or {{il|Inspired Learning}}.


Player can also affected by this aura when converting a special [[Fickle Totem]]<ref>[[Monster:Metadata/Monsters/Totems/SextantMapHasteAndCritChance]]
Player can also affected by this aura when converting a special [[Fickle Totem]]<ref>[[Monster:Metadata/Monsters/Totems/SextantMapHasteAndCritChance]]
</ref> to friendlies due to the [[sextant]] mod {{c|mod|Areas contain # additional packs of Monsters that Convert when Killed}}, or converting any monsters with this mod as friendlies temporarily by using {{il|Conversion Trap}}.
</ref> (which has {{ml|MonsterImplicitAuraAccuracyAndCritsSextant}}) to friendlies due to the [[sextant]] mod {{c|mod|Areas contain # additional packs of Monsters that Convert when Killed}}, or converting any monsters with this mod as friendlies temporarily by using {{il|Conversion Trap}}.


The visual effect of this monster aura is similar to {{stl|Speed Aura}} so that both of them may easily mixed up.
The visual effect of this monster aura is similar to {{stl|Speed Aura}} so that both of them may easily mixed up.
==Sources==
{{Modifier table
|q_tables = mod_stats, mod_spawn_weights
|q_join = mods._pageID=mod_stats._pageID, mods._pageID=mod_spawn_weights._pageID
|q_where = domain = "3" AND (mods.mod_type="MonsterAuraAccuracyAndCrit" OR mods.id = "MonsterArchnemesisDeadeye" )
|stat_text=1
|level=1
}}
==Gallery==
==Gallery==
<gallery>
<gallery>

Revision as of 04:13, 6 November 2022

For the player skill, see Precision.
Accuracy and Crits Aura
Buff
Precision skill icon.png

Accuracy and Crits Aura is a monster aura. It is originally granted from monster modifier Module Error: No results found. but now it is spawn disabled. The aura is now granted by new Archnemesis monster mod Deadeye (known as affix form of Accuracyof Accuracy
Intrinsic
20% increased Damage (Hidden)
). Monster implicit mod (e.g. Module Error: No results found.) as well as unique monster's mod may also grant the monster with this aura. The aura is mostly the same function as PrecisionPrecisionAura, Critical, Spell, AoE
Level: (1-20)
Reservation: (22-186) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 10Casts an aura that grants accuracy and critical strike chance to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (20-58)% increased Critical Strike Chance
You and nearby allies gain +(93-701) to Accuracy Rating

Additional Effects From 1-20% Quality:
(2-40)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
aura uses by the player, but the monster version is introduced to the game much earlier than the gem variant.

Either the legacy Module Error: No results found. or new Archnemesis mod of Accuracyof Accuracy
Intrinsic
20% increased Damage (Hidden)
can be stolen by HeadhunterHeadhunter
Leather Belt
Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds
"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom
, Replica HeadhunterReplica Headhunter
Leather Belt
Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Magic monsters
20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds
"A type Delta test subject escaped with Prototype #18. He was last seen
ten times the height of a man and crashing straight through walls."
or Inspired LearningInspired Learning
Crimson Jewel
Radius: SmallWith 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 secondsIf you do not learn from a won battle
then you have already lost the war.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
.

Player can also affected by this aura when converting a special Fickle Totem[1] (which has Module Error: No results found.) to friendlies due to the sextant mod Areas contain # additional packs of Monsters that Convert when Killed, or converting any monsters with this mod as friendlies temporarily by using Conversion TrapConversion TrapTrap, Spell, Duration
Level: (1-20)
Cost: (6-23) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Requires Level 4Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Base duration is (5.30-10.00) seconds

Additional Effects From 1-20% Quality:
Base duration is (0.2-4) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

The visual effect of this monster aura is similar to Speed Aura so that both of them may easily mixed up.

Gallery

References