|flavour_text = "There's nothing like imminent death<br>to galvanize one's purpose in life."<br>- Malachai the Soulless.
|flavour_text = "There's nothing like imminent death<br>to galvanize one's purpose in life."<br>- Malachai the Soulless.
|flavour_text_id = UniqueBodyStrDex2
|flavour_text_id = UniqueBodyStrDex2
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==Modifiers==
==Modifiers==
Lightning Coil has the property '[[Hit Damage Calculation|physical damage taken as elemental]]'. With Lightning Coil, a portion of [[physical damage]] is [[taken as]] [[lightning damage]]. This takes place before mitigation is applied, therefore [[armour]] will not mitigate the lightning portion but lightning [[resistance]] will.<ref name="Reference 1"/>
Lightning Coil has the property "[[Hit Damage Calculation|physical damage taken as elemental]]". When equipped, portion of [[physical damage]] from [[hit]]s is [[taken as]] [[lightning damage]]. This takes place before mitigation is applied, therefore [[armour]] will not mitigate the lightning portion but lightning [[resistance]] will.<ref name="Reference 1"/> Note that this damage taken as mod does not apply to [[damage over time]], as it specifically states damage from hits.
However, increased lightning damage taken due to the {{c|mod|Physical Damage from Hits taken as Lightning Damage}} mod, can scales the magnitude of shock the player has, even the monster deals physical damage.<ref name="damagetakenasshock"/>
Increased lightning damage taken due to this mod scales the magnitude of [[shock]] applied to the wearer.<ref name="damagetakenasshock"/>
{{Item acquisition}}
{{Item acquisition}}
==Legacy variants==
==Legacy variants==
Lightning Coil has a [[legacy variant]].
Lightning Coil has [[legacy variant]]s.
{{legacy variant table header}}
{{legacy variant table header}}
{{legacy variant table row|3.19.0|
* Adds 1 to (20-30) Lightning Damage to Attacks
* (90-120)% increased Armour and Evasion
* +(60-80) to maximum Life
* -60% to Lightning Resistance
* {{c|mod|30% of Physical Damage from Hits taken as Lightning Damage}}
}}
{{legacy variant table row|1.3.0|
{{legacy variant table row|1.3.0|
* Adds 1 to (20-30) Lightning Damage to Attacks
* Adds 1 to (20-30) Lightning Damage to Attacks
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* {{c|mod|40% of Physical Damage from Hits taken as Lightning Damage}}
* {{c|mod|40% of Physical Damage from Hits taken as Lightning Damage}}
}}
}}
|}
{{Legacy variant table end}}
==Supporter attribution==
==Design attribution==
Lightning Coil was created by supporter [https://www.pathofexile.com/account/view-profile/Gulruon Gulruon].{{citation needed}}
Lightning Coil was created by supporter [https://www.pathofexile.com/account/view-profile/Gulruon Gulruon].{{citation needed}}
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==Alternate artwork==
==Alternate artwork==
{|
{|
| [[File:Lightning Coil Relic inventory icon.png|78px]] || [[Relic]] version from the [[Legacy league]]s.
| [[File:Lightning Coil Relic inventory icon.png|78px]] || [[Foil]] version from the [[Ancient Reliquary]].
|}
|}
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File:Lightning Coil 3D art.png|3D art
File:Lightning Coil 3D art.png|3D art
</gallery>
</gallery>
==See also==
* [[Malachai]]
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.1.0}}
{{Version history table row|3.19.0|
* Now has {{c|mod|50% of Physical Damage from Hits taken as Lightning Damage}} (previously 30%).
* A {{il|Divine Orb}} can be used to update existing items to these new values.
}}
{{Version history table row|3.1.0|
* Added 3D art
* Added 3D art
{{Version history table row|1.3.0}}
}}
{{Version history table row|1.3.0|
* Damage conversion has been reduced from 40% to 30%.
* Damage conversion has been reduced from 40% to 30%.
{{Version history table row|0.11.6}}
}}
{{Version history table row|0.11.6|
* Introduced to the game.
* Introduced to the game.
}}
{{Version history table end}}
{{Version history table end}}
Revision as of 00:14, 3 May 2024
Lightning Coil Desert BrigandineArmour: (714-992) Evasion: (714-992) Movement Speed: -3%Requires Level 60, 96 Str, 96 DexAdds 1 to (20-30) Lightning Damage to Attacks (90-120)% increased Armour and Evasion +(60-80) to maximum Life -60% to Lightning Resistance 50% of Physical Damage from Hits taken as Lightning Damage"There's nothing like imminent death to galvanize one's purpose in life." - Malachai the Soulless.
Increased lightning damage taken due to this mod scales the magnitude of shock applied to the wearer.[2]
Item acquisition
Lightning Coil can drop anywhere. It can be chanced.
Recipes
Lightning Coil can be created from the following recipes:
Amount
Part
Description
Meta
8
The Coming StormThe Coming Storm8Lightning CoilNo man may hope to turn back the storm. You can only hope you do not attract its ire.
Lightning Coil
M
4
The BodyThe Body4Body ArmourThey say it is the head that leads, but all must flow through the body at some point.
Random body armour
A
3
Sambodhi's WisdomSambodhi's Wisdom3Armour Quality:+30%No blade conquers sin; guide a sinner to virtue, unveil their lost sight— your eyes, too, see in everyone the inner child, no matter their might.
Random armour with 30% quality
A
7
PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present.
Random influenced item
A
6
Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Now has 50% of Physical Damage from Hits taken as Lightning Damage (previously 30%).
A Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. can be used to update existing items to these new values.