Wild Strike: Difference between revisions

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Revision as of 21:04, 11 December 2015

Template:Gem Infobox Wild Strike is a melee attack skill that converts some of the damage to a random element when an enemy is struck. Then, depending on the element chosen, it releases an explosion, an arcing bolt of lightning, or an icy wave.

Skill Functions and Interactions

An attack with Wild Strike consists of two parts: an initial melee hit that functions similarly to a default melee attack and one of the following:

Modifiers that require a specific keyword only apply to the appropriate portions of the attack. For example, supporting Wild Strike with Module Error: No skills found with q_where = skill.active_skill_name="Melee Physical Damage" will increase the damage of the melee hit but not the triggered attacks. That said, passive points that grant Increased damage with one-handed melee weapons for example will in fact affect the triggered attacks as well if one is using a one-handed weapon, since it is still an attack that is dealt with a melee weapon (though the damage you're dealing is not actually melee damage). Similarly, supporting Wild Strike with Module Error: No skills found with q_where = skill.active_skill_name="Lesser Multiple Projectiles" will cause the Icy Wave to fire in triplets and deal less damage, but will not affect any other portions of the attack.

Damage conversion: An attack with Wild Strike converts 60% of physical damage to a random element; this conversion applies to all parts of the attack. Like all converted damage, the elemental portion of Wild Strike's damage will be modified by both elemental and physical damage increases.

Additional damage: Any additional damage gains from gear, auras, weapons or any other source (such as Module Error: No skills found with q_where = skill.active_skill_name="Added Fire Damage", Hatred, or Anger) will apply to all parts of the attack.

Tooltip damage: The damage dealt and DPS values shown on this ability's tooltip only indicates the statistics of the initial hit and does not include the random elemental conversion.

Gem level progression

Template:GemLevelTable |- ! 1 | 28 | 29 | 42 | 120% | 4 | 0 | 0 |- ! 2 | 31 | 32 | 46 | 121.4% | 4 | 199,345 | 199,345 |- ! 3 | 34 | 35 | 50 | 122.8% | 4 | 285,815 | 485,160 |- ! 4 | 37 | 37 | 54 | 124.2% | 4 | 401,344 | 886,504 |- ! 5 | 40 | 40 | 58 | 125.6% | 4 | 554,379 | 1,440,883 |- ! 6 | 42 | 42 | 60 | 127% | 4 | 477,437 | 1,918,320 |- ! 7 | 44 | 44 | 63 | 128.4% | 5 | 583,786 | 2,502,106 |- ! 8 | 46 | 46 | 66 | 129.8% | 5 | 710,359 | 3,212,465 |- ! 9 | 48 | 48 | 68 | 131.2% | 5 | 1,355,511 | 4,567,976 |- ! 10 | 50 | 49 | 71 | 132.6% | 5 | 1,138,877 | 5,706,853 |- ! 11 | 52 | 51 | 74 | 134% | 5 | 1,368,233 | 7,075,086 |- ! 12 | 54 | 53 | 76 | 135.4% | 5 | 1,638,338 | 8,713,424 |- ! 13 | 56 | 55 | 79 | 136.8% | 6 | 1,956,648 | 10,670,072 |- ! 14 | 58 | 57 | 82 | 138.2% | 6 | 3,655,184 | 14,325,256 |- ! 15 | 60 | 59 | 84 | 139.6% | 6 | 3,017,327 | 17,342,583 |- ! 16 | 62 | 60 | 87 | 141% | 6 | 7,759,995 | 25,102,578 |- ! 17 | 64 | 62 | 90 | 142.4% | 6 | 15,138,193 | 40,240,771 |- ! 18 | 66 | 64 | 92 | 143.8% | 6 | 26,083,825 | 66,324,596 |- ! 19 | 68 | 66 | 95 | 145.2% | 7 | 62,620,247 | 128,944,843 |- ! 20 | 70 | 68 | 98 | 146.6% | 7 | 211,708,088 | 340,652,931 |- ! 21 | 72 | 70 | 100 | 148% | 7 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 22 | 74 | | | 149.4% | 7 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 23 | 76 | | | 150.8% | 7 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 24 | 78 | | | 152.2% | 7 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 25 | 80 | | | 153.6% | 8 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 26 | 82 | | | 155% | 8 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 27 | 84 | | | 156.4% | 8 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 28 | 86 | | | 157.8% | 8 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 29 | 88 | | | 159.2% | 8 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 30 | 90 | | | 160.6% | 8 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |}

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes
2.0.0
  • Wild Strike has been added to the game.

References