Vaal Spectral Throw: Difference between revisions

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{{Navbox Skills}}
{{Navbox Skills}}
[[Category:Dexterity skills]]
[[Category:Ranged attack skills]]
[[Category:Vaal skills]]

Revision as of 12:55, 14 September 2014

Template:Gem Infobox

This article is a stub. Please help improve the article by expanding it.

Skill Functions and Interactions

Terrain: Compared to the regular Spectral Throw, projectiles from Vaal Spectral Throw will disappear if it connects with terrain.

Projectile Speed: Vaal Spectral Throw acts different regarding projectile speed compared to most other spells. It has a set distance the projectiles can travel compared to having a set lifetime. So while increasing projectile speed makes the projectiles cover the area faster, it also makes the projectiles disappear faster instead of increasing the distance it covers.

Multiple Projectiles: When combined with Module Error: No skills found with q_where = skill.active_skill_name="Lesser Multiple Projectiles"/Module Error: No skills found with q_where = skill.active_skill_name="Greater Multiple Projectiles" supports, Vaal Spectral Throw creates multiple copies spread out around you that circles out at the same speed as the original projectile.

Gem level progression

Template:GemLevelTable |- ! 1 | 1 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 8 || 70% || 0% || 70 |- ! 2 | 2 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 8 || 71% || 3% || 308 |- ! 3 | 4 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 8 || 72% || 6% || 2,560 |- ! 4 | 8 || class="table-na" style="text-align: center; " | N/A || 15 || 8 || 73% || 9% || 8,813 |- ! 5 | 12 || 14 || 21 || 8 || 74% || 12% || 22,895 |- ! 6 | 16 || 18 || 26 || 9 || 75% || 15% || 68,427 |- ! 7 | 21 || 23 || 33 || 9 || 76% || 18% || 150,439 |- ! 8 | 26 || 27 || 39 || 9 || 77% || 21% || 581,328 |- ! 9 | 32 || 33 || 47 || 9 || 78% || 24% || 566,989 |- ! 10 | 38 || 38 || 55 || 9 || 79% || 27% || 1,143,783 |- ! 11 | 42 || 42 || 61 || 10 || 80% || 30% || 1,426,490 |- ! 12 | 46 || 46 || 66 || 10 || 81% || 33% || 2,737,323 |- ! 13 | 49 || 48 || 70 || 10 || 82% || 36% || 3,289,072 |- ! 14 | 52 || 51 || 74 || 10 || 83% || 39% || 3,351,223 |- ! 15 | 55 || 54 || 78 || 10 || 84% || 42% || 9,936,267 |- ! 16 | 58 || 57 || 82 || 11 || 85% || 45% || 21,346,397 |- ! 17 | 61 || 60 || 86 || 11 || 86% || 48% || 50,694,186 |- ! 18 | 64 || 62 || 90 || 11 || 87% || 51% || 90,050,815 |- ! 19 | 66 || 64 || 92 || 11 || 88% || 54% || 147,034,823 |- ! 20 | 68 || 66 || 95 || 11 || 89% || 57% || class="table-na" style="text-align: center; " | N/A |- ! 21 | 68 || 66 || 95 || 12 || 90% || 60% || class="table-na" style="text-align: center; " | N/A |- ! 22 | 68 || 66 || 95 || 12 || 91% || 63% || class="table-na" style="text-align: center; " | N/A |- ! 23 | 68 || 66 || 95 || 12 || 92% || 66% || class="table-na" style="text-align: center; " | N/A |- ! 24 | 68 || 66 || 95 || 12 || 93% || 69% || class="table-na" style="text-align: center; " | N/A |- ! 25 | 68 || 66 || 95 || 12 || 94% || 72% || class="table-na" style="text-align: center; " | N/A |- ! 26 | 68 || 66 || 95 || 13 || 95% || 75% || class="table-na" style="text-align: center; " | N/A |- ! 27 | 68 || 66 || 95 || 13 || 96% || 78% || class="table-na" style="text-align: center; " | N/A |- ! 28 | 68 || 66 || 95 || 13 || 97% || 81% || class="table-na" style="text-align: center; " | N/A |- ! 29 | 68 || 66 || 95 || 13 || 98% || 84% || class="table-na" style="text-align: center; " | N/A |- ! 30 | 68 || 66 || 95 || 13 || 99% || 87% || class="table-na" style="text-align: center; " | N/A |}

Version History

Version Changes
1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
1.1.0
  • Introduced to the game.