Vaal Power Siphon

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Revision as of 09:44, 18 August 2015 by >OmegaK2 (PyPoE/ExporterBot/1.0.0a0: Gem level progression)
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Template:Gem Infobox

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Skill Functions and Interactions

Each projectile can only hit the target it was targeted at when firing, making some projectile supports useless. Lesser Multiple Projectiles, Greater Multiple Projectiles, and Chain will hit the initial target with only one Siphon and all else will miss, meaning chain has nothing to chain too, and each extra siphon from LMP/GMP will phase through everything long its path dealing no additional damage(And overall reducing damage if the gems are linked)

Gem level progression

Template:GemLevelTable |- ! 1 | 12 | 33 | 25.00% | 0 |- ! 2 | 15 | 39 | 26.60% | 15,249 |- ! 3 | 19 | 48 | 28.20% | 56,766 |- ! 4 | 23 | 56 | 29.80% | 138,749 |- ! 5 | 27 | 64 | 31.40% | 286,717 |- ! 6 | 31 | 73 | 33.00% | 537,274 |- ! 7 | 35 | 81 | 34.60% | 942,360 |- ! 8 | 38 | 88 | 36.20% | 1,390,078 |- ! 9 | 41 | 94 | 37.80% | 2,005,396 |- ! 10 | 44 | 100 | 39.40% | 2,840,035 |- ! 11 | 47 | 106 | 41.00% | 4,410,795 |- ! 12 | 50 | 113 | 42.60% | 6,044,782 |- ! 13 | 53 | 119 | 44.20% | 8,195,812 |- ! 14 | 56 | 125 | 45.80% | 11,008,001 |- ! 15 | 59 | 132 | 47.40% | 16,107,361 |- ! 16 | 62 | 138 | 49.00% | 25,508,092 |- ! 17 | 64 | 142 | 50.60% | 40,781,458 |- ! 18 | 66 | 146 | 52.20% | 67,068,040 |- ! 19 | 68 | 151 | 53.80% | 129,958,630 |- ! 20 | 70 | 155 | 55.40% | 342,004,647 |- ! 21 | 72 | 159 | 57.00% | class="table-na" style="text-align: center; " | N/A |- ! 22 | 74 | | 58.60% | class="table-na" style="text-align: center; " | N/A |- ! 23 | 76 | | 60.20% | class="table-na" style="text-align: center; " | N/A |- ! 24 | 78 | | 61.80% | class="table-na" style="text-align: center; " | N/A |- ! 25 | 80 | | 63.40% | class="table-na" style="text-align: center; " | N/A |- ! 26 | 82 | | 65.00% | class="table-na" style="text-align: center; " | N/A |- ! 27 | 84 | | 66.60% | class="table-na" style="text-align: center; " | N/A |- ! 28 | 86 | | 68.20% | class="table-na" style="text-align: center; " | N/A |- ! 29 | 88 | | 69.80% | class="table-na" style="text-align: center; " | N/A |- ! 30 | 90 | | 71.40% | class="table-na" style="text-align: center; " | N/A |}

Video Demonstration

Version History

Version Changes
1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
1.1.0
  • Introduced to the game.