User:FlickerStriker: Difference between revisions

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===List of Syndicate Equipment Upgrades===
===List of Syndicate Equipment Upgrades===
Syndicate Members gain random piece of equipment when they are executed. The same equipment cannot exist on multiple members at the same time, and equipment types must not conflict. Maximum number of carried items is three.
Syndicate Members gain a random piece of equipment when they are executed. The same equipment cannot exist on multiple members at the same time, and equipment types must not conflict. Maximum number of carried items is three.


Items are destroyed when:
Items are destroyed when:
Line 18: Line 18:
! Name
! Name
! Type
! Type
! Stats
! Gear Stats


|-
|-
Line 24: Line 24:
|Korim's Journey
|Korim's Journey
|Boots
|Boots
|{{c|mod|30% increased Movement Speed}}
|{{c|mod|30% increased [[Movement speed|Movement Speed]]}}


|-
|-
Line 36: Line 36:
|Harimal's Invasion
|Harimal's Invasion
|Boots
|Boots
|{{c|mod|You gain Onslaught for 5 seconds when Hit}}
|{{c|mod|You gain [[Onslaught]] for 5 seconds when Hit}}


|-
|-
Line 42: Line 42:
|Urdamel's Age
|Urdamel's Age
|Boots
|Boots
|{{c|mod|20% increased maximum Life, 20% increased Character Size}}
|{{c|mod|20% increased maximum [[Life]], 20% increased [[Character size|Character Size]]}}


|-
|-
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|Boots
|Boots
|{{c|mod|Gain 50% of Physical Damage as Extra Fire Damage
|{{c|mod|Gain 50% of Physical Damage as Extra Fire Damage
Always Ignite
All Damage can [[Ignite]]}}
All Damage can Ignite}}


|-
|-
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|Tekiton's Heel
|Tekiton's Heel
|Boots
|Boots
|Stun Chance (25%)
|[[Stun]] Chance bonus (25%)


|-
|-
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|Elgan's Crossing
|Elgan's Crossing
|Boots
|Boots
|{{c|mod|Cannot be Knocked Back
|{{c|mod|Cannot be [[Stun|Stunned]] or [[Knockback|Knocked Back]]
Cannot be Stunned
[[Action speed|Action Speed]] cannot be modified to below base value}}
Action Speed cannot be modified to below base value}}


|-
|-
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|Bu's Green Path
|Bu's Green Path
|Boots
|Boots
|{{c|mod|Poison on Hit}}
|{{c|mod|[[Poison]] on Hit}}


|-
|-
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|Gogori's Army
|Gogori's Army
|Headgear
|Headgear
|{{c|mod|Attacks cause Bleeding}}
|{{c|mod|Attacks cause [[Bleeding]]}}


|-
|-
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|Silas' Spires
|Silas' Spires
|Headgear
|Headgear
|{{c|mod|50% increased Area of Effect}}
|{{c|mod|50% increased [[Area of effect|Area of Effect]]}}


|-
|-
Line 112: Line 110:
|Lorag's Dream
|Lorag's Dream
|Headgear
|Headgear
|{{c|mod|Hexproof}}
|{{c|mod|[[Hexproof]]}}


|-
|-
Line 119: Line 117:
|Headgear
|Headgear
|{{c|mod|Gain 50% of Physical Damage as Extra Cold Damage
|{{c|mod|Gain 50% of Physical Damage as Extra Cold Damage
All Damage with Hits can Chill}}
All Damage with Hits can [[Chill]]}}


|-
|-
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|Moknuma's Watch
|Moknuma's Watch
|Headgear
|Headgear
|{{c|mod|40% increased Global Accuracy Rating
|{{c|mod|40% increased Global [[Accuracy]] Rating
300% increased Global Critical Strike Chance
300% increased Global [[Critical strike|Critical Strike]] Chance
+25% to Global Critical Strike Multiplier}}
 
+25% to Global [[Critical Strike Multiplier]]}}


|-
|-
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|Sen-Kin's Descent
|Sen-Kin's Descent
|Headgear
|Headgear
|{{c|mod|Enemies Cannot Leech Life From you}}
|{{c|mod|Enemies Cannot [[Leech]] Life From you}}


|-
|-
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|Akanilim's Hide
|Akanilim's Hide
|Cloak
|Cloak
|{{c|mod|+30% to Fire Resistance}}
|{{c|mod|+30% to [[Fire Resistance]]}}
|-
|-


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|Shiaphet's Pall
|Shiaphet's Pall
|Cloak
|Cloak
|{{c|mod|+30% to Cold Resistance}}
|{{c|mod|+30% to [[Cold Resistance]]}}
|-
|-


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|Xunti's Parasol
|Xunti's Parasol
|Cloak
|Cloak
|{{c|mod|+30% to Lightning Resistance}}
|{{c|mod|+30% to [[Lightning Resistance]]}}
|-
|-


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|Tekiton's Spine
|Tekiton's Spine
|Cloak
|Cloak
|{{c|mod|20% additional Physical Damage Reduction}}
|{{c|mod|20% additional [[Physical Damage Reduction]]}}
|-
|-


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|Gogori's Plague
|Gogori's Plague
|Cloak
|Cloak
|{{c|mod|+30% to Chaos Resistance}}
|{{c|mod|+30% to [[Chaos Resistance]]}}
|-
|-


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|Cloak
|Cloak
|{{c|mod|Gain 50% of Physical Damage as Extra Lightning Damage
|{{c|mod|Gain 50% of Physical Damage as Extra Lightning Damage
Always Shock
All Damage can [[Shock]]}}
All Damage can Shock}}
|-
|-


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|Silas' Flattener
|Silas' Flattener
|Weapon
|Weapon
|{{c|mod|50% increased Area of Effect}}
|{{c|mod|50% increased [[Area of effect|Area of Effect]]}}
|-
|-


Line 219: Line 217:
|Moknuma's Storm
|Moknuma's Storm
|Weapon
|Weapon
|{{c|mod|Maim on Hit}}
|{{c|mod|[[Maim]] on Hit}}
|-
|-


Line 225: Line 223:
|Gogori's Stinger
|Gogori's Stinger
|Weapon
|Weapon
|{{c|mod|Far Shot
|{{c|mod|[[Far Shot]]
30% increased Projectile Damage}}
30% increased Projectile Damage}}
|-
|-
Line 232: Line 230:
|Xunti's Zither
|Xunti's Zither
|Weapon
|Weapon
|{{c|mod|Point Blank}}
|{{c|mod|[[Point Blank]]}}
|-
|-


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|Rithkin's Burden
|Rithkin's Burden
|Weapon
|Weapon
|{{c|mod|100% chance to gain a Frenzy Charge on Hit}}
|{{c|mod|100% chance to gain a [[Frenzy charge|Frenzy Charge]] on Hit}}
|-
|-


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|Sen-Kin's Haunt
|Sen-Kin's Haunt
|Weapon
|Weapon
|{{c|mod|300% increased Global Critical Strike Chance
|{{c|mod|300% increased Global [[Critical strike|Critical Strike]] Chance
+25% to Global Critical Strike Multiplier}}
+25% to Global [[Critical Strike Multiplier]]}}
|-
|-


Line 263: Line 261:
|Shiaphet's Needle
|Shiaphet's Needle
|Weapon
|Weapon
|{{c|mod|50% chance to Impale Enemies on Hit with Attacks}}
|{{c|mod|50% chance to [[Impale]] Enemies on Hit with Attacks}}
|-
|-


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|Raust's Judgement
|Raust's Judgement
|Weapon
|Weapon
|{{c|mod|100% chance to gain an Endurance Charge on Hit}}
|{{c|mod|100% chance to gain an [[Endurance charge|Endurance Charge]] on Hit}}
|-
|-


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|Tau Poh's Deception
|Tau Poh's Deception
|Weapon
|Weapon
|{{c|mod|100% chance to gain a Power Charge on Hit}}
|{{c|mod|100% chance to gain a [[Power charge|Power Charge]] on Hit}}
|-
|-


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|Bu's Blossom
|Bu's Blossom
|Weapon
|Weapon
|{{c|mod|100% Global chance to Blind Enemies on hit}}
|{{c|mod|100% Global chance to [[Blind]] Enemies on hit}}
|-
|-


Line 299: Line 297:
|Tekiton's Mountain
|Tekiton's Mountain
|Weapon
|Weapon
|{{c|mod|+20% Chance to Block Attack Damage}}
|{{c|mod|+20% Chance to [[Blocking|Block]] Attack Damage}}
|-
|-


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|Harimal's Feint
|Harimal's Feint
|Weapon
|Weapon
|{{c|mod|Melee Hits have 50% chance to Fortify}}
|{{c|mod|Melee Hits have 50% chance to [[Fortification|Fortify]]}}
|-
|-


|
|
|Cantar's Pack
|Cantar's Pack
|Gloves
|Weapon
|{{c|mod|10% of Physical Attack Damage Leeched as Life}}
|{{c|mod|10% of Physical Attack Damage [[Leech|Leeched]] as Life}}
|-
|-


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|Moknuma's Conjuring
|Moknuma's Conjuring
|Gloves
|Gloves
|{{c|mod|Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell}}
|{{c|mod|Gain [[Arcane Surge]] when you or your Totems Hit an Enemy with a Spell}}
|-
|-


Line 323: Line 321:
|Azal's Manipulation
|Azal's Manipulation
|Gloves
|Gloves
|{{c|mod|Hinder Enemies on Hit with Spells}}
|{{c|mod|[[Hinder]] Enemies on Hit with Spells}}
|-
|-


|}
|}

Revision as of 23:18, 28 March 2024

todo:

  • improve delve articles and gather info during league
  • help fix older content pages

test

List of Syndicate Equipment Upgrades

Syndicate Members gain a random piece of equipment when they are executed. The same equipment cannot exist on multiple members at the same time, and equipment types must not conflict. Maximum number of carried items is three.

Items are destroyed when:

Icon Name Type Gear Stats
Korim's Journey Boots 30% increased Movement Speed
Azal's Alacrium Boots 30% increased Attack Speed
Harimal's Invasion Boots You gain Onslaught for 5 seconds when Hit
Urdamel's Age Boots 20% increased maximum Life, 20% increased Character Size
Tau Poh's Toes Boots 30% increased Cast Speed
Lorag's Firestarter Boots Gain 50% of Physical Damage as Extra Fire Damage

All Damage can Ignite

Tekiton's Heel Boots Stun Chance bonus (25%)
Elgan's Crossing Boots Cannot be Stunned or Knocked Back

Action Speed cannot be modified to below base value

Bu's Green Path Boots Poison on Hit
Cantar's Tangle Boots Explodes Corpses into Vines
Raust's Blessings Headgear Gain 20% of Maximum Life as Extra Maximum Energy Shield
Gogori's Army Headgear Attacks cause Bleeding
Urdamel's Madness Headgear Creates Unholy Sentinels
Silas' Spires Headgear 50% increased Area of Effect
Lorag's Dream Headgear Hexproof
Azal's Eye Headgear Gain 50% of Physical Damage as Extra Cold Damage

All Damage with Hits can Chill

Moknuma's Watch Headgear 40% increased Global Accuracy Rating

300% increased Global Critical Strike Chance

+25% to Global Critical Strike Multiplier

Bu's Delight Headgear Consumes corpses for Life
Harimal's Wall Headgear Grants Summon Petrify Statue
Sen-Kin's Descent Headgear Enemies Cannot Leech Life From you
Akanilim's Hide Cloak +30% to Fire Resistance
Shiaphet's Pall Cloak +30% to Cold Resistance
Xunti's Parasol Cloak +30% to Lightning Resistance
Tekiton's Spine Cloak 20% additional Physical Damage Reduction
Gogori's Plague Cloak +30% to Chaos Resistance
Harimal's Campaign Cloak Skills fire 2 additional Projectiles
Tau Poh's Banner Cloak 50% chance to Avoid being Chilled, Frozen, Ignited, Shocked and Bleeding
Bu's Bottle Cloak Creates Unholy Relics
Rithkin's Dance Cloak Gain 50% of Physical Damage as Extra Lightning Damage

All Damage can Shock

Cantar's Coffin Cloak Explodes corpses into Acid
Silas' Flattener Weapon 50% increased Area of Effect
Moknuma's Storm Weapon Maim on Hit
Gogori's Stinger Weapon Far Shot

30% increased Projectile Damage

Xunti's Zither Weapon Point Blank
Rithkin's Burden Weapon 100% chance to gain a Frenzy Charge on Hit
Sen-Kin's Haunt Weapon 300% increased Global Critical Strike Chance

+25% to Global Critical Strike Multiplier

Akanilim's Pattern Weapon 30% increased Attack Speed
Korim's Decapitator Weapon Attack Damage bonus (15%)
Shiaphet's Needle Weapon 50% chance to Impale Enemies on Hit with Attacks
Raust's Judgement Weapon 100% chance to gain an Endurance Charge on Hit
Elgan's Ritual Weapon 30% increased Attack Speed
Urdamel's Tyranny Weapon Elemental Damage bonus (15%)
Tau Poh's Deception Weapon 100% chance to gain a Power Charge on Hit
Bu's Blossom Weapon 100% Global chance to Blind Enemies on hit
Tekiton's Mountain Weapon +20% Chance to Block Attack Damage
Harimal's Feint Weapon Melee Hits have 50% chance to Fortify
Cantar's Pack Weapon 10% of Physical Attack Damage Leeched as Life
Moknuma's Conjuring Gloves Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell
Azal's Manipulation Gloves Hinder Enemies on Hit with Spells