User:FlickerStriker: Difference between revisions

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{{c|mod|test}}
{{c|mod|test}}


===List of Syndicate Equipment Upgrades===
===Syndicate Equipment===
Syndicate Members gain random piece of equipment when they are executed. The same equipment cannot exist on multiple members at the same time, and equipment types must not conflict. Maximum number of carried items is three.
 
Syndicate Members gain a random piece of equipment when they are executed, which grants them additional stats or skills.
 
The same equipment cannot exist on multiple members at the same time, and a member cannot use multiple items of the same type. Maximum number of carried items is three.
Players cannot obtain these items.


Items are destroyed when:
Items are destroyed when:
* a [[safehouse]] with that member is cleared
* "Destroy items" option is selected with Bargain or Betray
* the board is reset after [[Catarina, Master of Undeath|Syndicate Mastermind]]
* the board is reset after [[Catarina, Master of Undeath|Syndicate Mastermind]]
* "Destroy items" option is selected with Bargain or Betray
 
===List of Syndicate Equipment Upgrades===


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 18: Line 23:
! Name
! Name
! Type
! Type
! Stats
! Gear Stats


|-
|-
Line 24: Line 29:
|Korim's Journey
|Korim's Journey
|Boots
|Boots
|{{c|mod|30% increased Movement Speed}}
|{{c|mod|30% increased [[Movement speed|Movement Speed]]}}


|-
|-
Line 36: Line 41:
|Harimal's Invasion
|Harimal's Invasion
|Boots
|Boots
|{{c|mod|You gain Onslaught for 5 seconds when Hit}}
|{{c|mod|You gain [[Onslaught]] for 5 seconds when Hit}}


|-
|-
Line 42: Line 47:
|Urdamel's Age
|Urdamel's Age
|Boots
|Boots
|{{c|mod|20% increased maximum Life, 20% increased Character Size}}
|{{c|mod|20% increased maximum [[Life]], 20% increased [[Character size|Character Size]]}}


|-
|-
Line 55: Line 60:
|Boots
|Boots
|{{c|mod|Gain 50% of Physical Damage as Extra Fire Damage
|{{c|mod|Gain 50% of Physical Damage as Extra Fire Damage
Always Ignite
All Damage can [[Ignite]]}}
All Damage can Ignite}}


|-
|-
Line 62: Line 66:
|Tekiton's Heel
|Tekiton's Heel
|Boots
|Boots
|Stun Chance (25%)
|[[Stun]] Chance bonus (25%)


|-
|-
Line 68: Line 72:
|Elgan's Crossing
|Elgan's Crossing
|Boots
|Boots
|{{c|mod|Cannot be Knocked Back
|{{c|mod|Cannot be [[Stun|Stunned]] or [[Knockback|Knocked Back]]
Cannot be Stunned
[[Action speed|Action Speed]] cannot be modified to below base value}}
Action Speed cannot be modified to below base value}}


|-
|-
Line 76: Line 79:
|Bu's Green Path
|Bu's Green Path
|Boots
|Boots
|{{c|mod|Poison on Hit}}
|{{c|mod|[[Poison]] on Hit}}


|-
|-
Line 94: Line 97:
|Gogori's Army
|Gogori's Army
|Headgear
|Headgear
|{{c|mod|Attacks cause Bleeding}}
|{{c|mod|Attacks cause [[Bleeding]]}}


|-
|-
Line 106: Line 109:
|Silas' Spires
|Silas' Spires
|Headgear
|Headgear
|{{c|mod|50% increased Area of Effect}}
|{{c|mod|50% increased [[Area of effect|Area of Effect]]}}


|-
|-
Line 112: Line 115:
|Lorag's Dream
|Lorag's Dream
|Headgear
|Headgear
|{{c|mod|Hexproof}}
|{{c|mod|[[Hexproof]]}}


|-
|-
Line 119: Line 122:
|Headgear
|Headgear
|{{c|mod|Gain 50% of Physical Damage as Extra Cold Damage
|{{c|mod|Gain 50% of Physical Damage as Extra Cold Damage
All Damage with Hits can Chill}}
All Damage with Hits can [[Chill]]}}


|-
|-
Line 125: Line 128:
|Moknuma's Watch
|Moknuma's Watch
|Headgear
|Headgear
|{{c|mod|40% increased Global Accuracy Rating
|{{c|mod|40% increased Global [[Accuracy]] Rating
300% increased Global Critical Strike Chance
300% increased Global [[Critical strike|Critical Strike]] Chance
+25% to Global Critical Strike Multiplier}}
 
+25% to Global [[Critical Strike Multiplier]]}}


|-
|-
Line 139: Line 143:
|Harimal's Wall
|Harimal's Wall
|Headgear
|Headgear
|{{c|mod|Grants Summon Petrify Statue}}
|{{c|mod|Grants Summon [[Petrification Statue|Petrify Statue]]}}


|-
|-
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|Sen-Kin's Descent
|Sen-Kin's Descent
|Headgear
|Headgear
|{{c|mod|Enemies Cannot Leech Life From you}}
|{{c|mod|Enemies Cannot [[Leech]] Life From you}}


|-
|-
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|Akanilim's Hide
|Akanilim's Hide
|Cloak
|Cloak
|{{c|mod|+30% to Fire Resistance}}
|{{c|mod|+30% to [[Fire Resistance]]}}
|-
|-


Line 157: Line 161:
|Shiaphet's Pall
|Shiaphet's Pall
|Cloak
|Cloak
|{{c|mod|+30% to Cold Resistance}}
|{{c|mod|+30% to [[Cold Resistance]]}}
|-
|-


Line 163: Line 167:
|Xunti's Parasol
|Xunti's Parasol
|Cloak
|Cloak
|{{c|mod|+30% to Lightning Resistance}}
|{{c|mod|+30% to [[Lightning Resistance]]}}
|-
|-


Line 169: Line 173:
|Tekiton's Spine
|Tekiton's Spine
|Cloak
|Cloak
|{{c|mod|20% additional Physical Damage Reduction}}
|{{c|mod|20% additional [[Physical Damage Reduction]]}}
|-
|-


Line 175: Line 179:
|Gogori's Plague
|Gogori's Plague
|Cloak
|Cloak
|{{c|mod|+30% to Chaos Resistance}}
|{{c|mod|+30% to [[Chaos Resistance]]}}
|-
|-


Line 200: Line 204:
|Cloak
|Cloak
|{{c|mod|Gain 50% of Physical Damage as Extra Lightning Damage
|{{c|mod|Gain 50% of Physical Damage as Extra Lightning Damage
Always Shock
All Damage can [[Shock]]}}
All Damage can Shock}}
|-
|-


Line 213: Line 216:
|Silas' Flattener
|Silas' Flattener
|Weapon
|Weapon
|{{c|mod|50% increased Area of Effect}}
|{{c|mod|50% increased [[Area of effect|Area of Effect]]}}
|-
|-


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|Moknuma's Storm
|Moknuma's Storm
|Weapon
|Weapon
|{{c|mod|Maim on Hit}}
|{{c|mod|[[Maim]] on Hit}}
|-
|-


Line 225: Line 228:
|Gogori's Stinger
|Gogori's Stinger
|Weapon
|Weapon
|{{c|mod|Far Shot
|{{c|mod|[[Far Shot]]
30% increased Projectile Damage}}
30% increased Projectile Damage}}
|-
|-
Line 232: Line 235:
|Xunti's Zither
|Xunti's Zither
|Weapon
|Weapon
|{{c|mod|Point Blank}}
|{{c|mod|[[Point Blank]]}}
|-
|-


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|Rithkin's Burden
|Rithkin's Burden
|Weapon
|Weapon
|{{c|mod|100% chance to gain a Frenzy Charge on Hit}}
|{{c|mod|100% chance to gain a [[Frenzy charge|Frenzy Charge]] on Hit}}
|-
|-


Line 244: Line 247:
|Sen-Kin's Haunt
|Sen-Kin's Haunt
|Weapon
|Weapon
|{{c|mod|300% increased Global Critical Strike Chance
|{{c|mod|300% increased Global [[Critical strike|Critical Strike]] Chance
+25% to Global Critical Strike Multiplier}}
+25% to Global [[Critical Strike Multiplier]]}}
|-
|-


Line 263: Line 266:
|Shiaphet's Needle
|Shiaphet's Needle
|Weapon
|Weapon
|{{c|mod|50% chance to Impale Enemies on Hit with Attacks}}
|{{c|mod|50% chance to [[Impale]] Enemies on Hit with Attacks}}
|-
|-


Line 269: Line 272:
|Raust's Judgement
|Raust's Judgement
|Weapon
|Weapon
|{{c|mod|100% chance to gain an Endurance Charge on Hit}}
|{{c|mod|100% chance to gain an [[Endurance charge|Endurance Charge]] on Hit}}
|-
|-


Line 287: Line 290:
|Tau Poh's Deception
|Tau Poh's Deception
|Weapon
|Weapon
|{{c|mod|100% chance to gain a Power Charge on Hit}}
|{{c|mod|100% chance to gain a [[Power charge|Power Charge]] on Hit}}
|-
|-


Line 293: Line 296:
|Bu's Blossom
|Bu's Blossom
|Weapon
|Weapon
|{{c|mod|100% Global chance to Blind Enemies on hit}}
|{{c|mod|100% Global chance to [[Blind]] Enemies on hit}}
|-
|-


Line 299: Line 302:
|Tekiton's Mountain
|Tekiton's Mountain
|Weapon
|Weapon
|{{c|mod|+20% Chance to Block Attack Damage}}
|{{c|mod|+20% Chance to [[Blocking|Block]] Attack Damage}}
|-
|-


Line 305: Line 308:
|Harimal's Feint
|Harimal's Feint
|Weapon
|Weapon
|{{c|mod|Melee Hits have 50% chance to Fortify}}
|{{c|mod|Melee Hits have 50% chance to [[Fortification|Fortify]]}}
|-
|-


|
|
|Cantar's Pack
|Cantar's Pack
|Gloves
|Weapon
|{{c|mod|10% of Physical Attack Damage Leeched as Life}}
|{{c|mod|10% of Physical Attack Damage [[Leech|Leeched]] as Life}}
|-
|-


|
|
|Moknuma's Conjuring
|Moknuma's Conjuring
|Gloves
|Gloves?
|{{c|mod|Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell}}
|{{c|mod|Gain [[Arcane Surge]] when you or your Totems Hit an Enemy with a Spell}}
|-
|-


|
|
|Azal's Manipulation
|Azal's Manipulation
|Gloves
|Gloves?
|{{c|mod|Hinder Enemies on Hit with Spells}}
|{{c|mod|[[Hinder]] Enemies on Hit with Spells}}
|-
|-


|}
|}

Latest revision as of 00:04, 29 March 2024

todo:

  • improve delve articles and gather info during league
  • help fix older content pages

test

Syndicate Equipment

Syndicate Members gain a random piece of equipment when they are executed, which grants them additional stats or skills.

The same equipment cannot exist on multiple members at the same time, and a member cannot use multiple items of the same type. Maximum number of carried items is three. Players cannot obtain these items.

Items are destroyed when:

  • "Destroy items" option is selected with Bargain or Betray
  • the board is reset after Syndicate Mastermind

List of Syndicate Equipment Upgrades

Icon Name Type Gear Stats
Korim's Journey Boots 30% increased Movement Speed
Azal's Alacrium Boots 30% increased Attack Speed
Harimal's Invasion Boots You gain Onslaught for 5 seconds when Hit
Urdamel's Age Boots 20% increased maximum Life, 20% increased Character Size
Tau Poh's Toes Boots 30% increased Cast Speed
Lorag's Firestarter Boots Gain 50% of Physical Damage as Extra Fire Damage

All Damage can Ignite

Tekiton's Heel Boots Stun Chance bonus (25%)
Elgan's Crossing Boots Cannot be Stunned or Knocked Back

Action Speed cannot be modified to below base value

Bu's Green Path Boots Poison on Hit
Cantar's Tangle Boots Explodes Corpses into Vines
Raust's Blessings Headgear Gain 20% of Maximum Life as Extra Maximum Energy Shield
Gogori's Army Headgear Attacks cause Bleeding
Urdamel's Madness Headgear Creates Unholy Sentinels
Silas' Spires Headgear 50% increased Area of Effect
Lorag's Dream Headgear Hexproof
Azal's Eye Headgear Gain 50% of Physical Damage as Extra Cold Damage

All Damage with Hits can Chill

Moknuma's Watch Headgear 40% increased Global Accuracy Rating

300% increased Global Critical Strike Chance

+25% to Global Critical Strike Multiplier

Bu's Delight Headgear Consumes corpses for Life
Harimal's Wall Headgear Grants Summon Petrify Statue
Sen-Kin's Descent Headgear Enemies Cannot Leech Life From you
Akanilim's Hide Cloak +30% to Fire Resistance
Shiaphet's Pall Cloak +30% to Cold Resistance
Xunti's Parasol Cloak +30% to Lightning Resistance
Tekiton's Spine Cloak 20% additional Physical Damage Reduction
Gogori's Plague Cloak +30% to Chaos Resistance
Harimal's Campaign Cloak Skills fire 2 additional Projectiles
Tau Poh's Banner Cloak 50% chance to Avoid being Chilled, Frozen, Ignited, Shocked and Bleeding
Bu's Bottle Cloak Creates Unholy Relics
Rithkin's Dance Cloak Gain 50% of Physical Damage as Extra Lightning Damage

All Damage can Shock

Cantar's Coffin Cloak Explodes corpses into Acid
Silas' Flattener Weapon 50% increased Area of Effect
Moknuma's Storm Weapon Maim on Hit
Gogori's Stinger Weapon Far Shot

30% increased Projectile Damage

Xunti's Zither Weapon Point Blank
Rithkin's Burden Weapon 100% chance to gain a Frenzy Charge on Hit
Sen-Kin's Haunt Weapon 300% increased Global Critical Strike Chance

+25% to Global Critical Strike Multiplier

Akanilim's Pattern Weapon 30% increased Attack Speed
Korim's Decapitator Weapon Attack Damage bonus (15%)
Shiaphet's Needle Weapon 50% chance to Impale Enemies on Hit with Attacks
Raust's Judgement Weapon 100% chance to gain an Endurance Charge on Hit
Elgan's Ritual Weapon 30% increased Attack Speed
Urdamel's Tyranny Weapon Elemental Damage bonus (15%)
Tau Poh's Deception Weapon 100% chance to gain a Power Charge on Hit
Bu's Blossom Weapon 100% Global chance to Blind Enemies on hit
Tekiton's Mountain Weapon +20% Chance to Block Attack Damage
Harimal's Feint Weapon Melee Hits have 50% chance to Fortify
Cantar's Pack Weapon 10% of Physical Attack Damage Leeched as Life
Moknuma's Conjuring Gloves? Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell
Azal's Manipulation Gloves? Hinder Enemies on Hit with Spells