The Red Nightmare: Difference between revisions

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==Passive tree placement==
==Passive tree placement==
{{update|reason=version 3.16.0 released new passive skill tree}}
Areas on the passive skill tree beneficial for this jewel are:
Areas on the passive skill tree beneficial for this jewel are:


Line 29: Line 28:
! Nearby passive node !! {{abbr | Endurance<br>Charge<br>chance | x% chance to gain an Endurance Charge on Kill}} !! {{abbr | Block<br>Chance| x% chance to Block}}
! Nearby passive node !! {{abbr | Endurance<br>Charge<br>chance | x% chance to gain an Endurance Charge on Kill}} !! {{abbr | Block<br>Chance| x% chance to Block}}
|-
|-
|[[Cruel Preparation]] at the Witch
|[[Cruel Preparation]] at the Witch || 5% || 1%
|5%
|1.75%
|-
|-
|[[Fire Walker]] at the Witch
| [[Prismatic Skin]] between Duelist and Marauder || 5% || 1%
|15%
|5%
|-
|-
| [[Sentinel (passive skill)|Sentinel]] at the Scion || 28% || 9.8%
| [[Ash, Frost and Storm]] at the Scion || 6% || 2%
|-
|-
| [[Sentinel (passive skill)|Sentinel]] at the Scion with one [[Might of the Meek]] || 37% || 11%
| [[Weathered Hunter]] between Duelist and Ranger || 14% || 4%
|-
|-
| [[Sentinel (passive skill)|Sentinel]] at the Scion with two [[Might of the Meek]] || 46% || 15%
| [[Survivalist]] at the Ranger || 16% || 4%
|-
| [[Fire Walker]] at the Witch || 15% || 5%
|-
| [[Cloth and Chain]] at the Duelist || 20% || 6%
|-
|-
|[[Survivalist]] at the Ranger
| [[Faith and Steel]] and [[Holy Dominion]] at the Templar || 20% || 6%
|14%
|5%
|-
|-
|[[Weathered Hunter]] between Duelist and Ranger
| [[Sentinel (passive skill)|Sentinel]] at the Scion || 28% || 9%
|14%
|5%
|-
|-
|[[Cloth and Chain]] at the Duelist
| [[Barbarism]] and [[Diamond Skin]] at the Marauder || 34% ||10%
|18%  
|6%
|-
|-
|[[Barbarism]] / [[Diamond Skin]] at the Marauder
| [[Sanctuary]] between Templar and Marauder || 30% || 10%
|41%
|13%
|-
|-
| [[Faith and Steel]] at the Templar || 44% || 14%
| [[Sentinel (passive skill)|Sentinel]] at the Scion with one [[Might of the Meek]] || 37% || 12%
|-
|-
| [[Sentinel (passive skill)|Sentinel]] at the Scion with two [[Might of the Meek]] || 46% || 15%
|}
|}


Passives granting conditional [[elemental resistance]], like while holding a [[shield]], do apply. This is what makes the [[Templar]] area so powerful through [[Sanctuary (passive skill)|Sanctuary]]. Jewels granting elemental resistance in the radius of this jewel (like around the [[Scion]] starting area) do not get enhanced. Nodes affected by {{il|Timeless Jewel|Timeless Jewels}} can't be modified by other jewels therefore do not work with The Red Nightmare.
*Passives granting conditional [[elemental resistance]], like while holding a [[shield]], do apply, although the Block chance and the chance to get an [[Endurance Charge]] on kill also become conditional. This is what makes the [[Templar]] area so powerful through [[Sanctuary (passive skill)|Sanctuary]].
*Jewels granting elemental resistance in the radius of this jewel (like around the [[Scion]] starting area) do not get enhanced. Nodes affected by {{il|Timeless Jewel|Timeless Jewels}} can't be modified by other jewels therefore do not work with The Red Nightmare.


{{Item acquisition}}
{{Item acquisition}}

Revision as of 20:43, 14 August 2022

The Red Nightmare
Crimson Jewel
Radius: LargeGain (6-10)% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant Chance to Block Attack Damage at 50% of its value
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
We coagulate; a crimson shell
that suffocates the unworthy.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Acquisition
Drop restricted
Vendor Offer
8x Alchemy Shard
5x Alteration Shard
10x Splinter of Chayula
Metadata
Item class: Jewel

The Red Nightmare is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

Passive tree placement

Areas on the passive skill tree beneficial for this jewel are:

Nearby passive node Endurance
Charge
chance
Block
Chance
Cruel Preparation at the Witch 5% 1%
Prismatic Skin between Duelist and Marauder 5% 1%
Ash, Frost and Storm at the Scion 6% 2%
Weathered Hunter between Duelist and Ranger 14% 4%
Survivalist at the Ranger 16% 4%
Fire Walker at the Witch 15% 5%
Cloth and Chain at the Duelist 20% 6%
Faith and Steel and Holy Dominion at the Templar 20% 6%
Sentinel at the Scion 28% 9%
Barbarism and Diamond Skin at the Marauder 34% 10%
Sanctuary between Templar and Marauder 30% 10%
Sentinel at the Scion with one Might of the Meek 37% 12%
Sentinel at the Scion with two Might of the Meek 46% 15%
  • Passives granting conditional elemental resistance, like while holding a shield, do apply, although the Block chance and the chance to get an Endurance Charge on kill also become conditional. This is what makes the Templar area so powerful through Sanctuary.
  • Jewels granting elemental resistance in the radius of this jewel (like around the Scion starting area) do not get enhanced. Nodes affected by Timeless JewelsTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. can't be modified by other jewels therefore do not work with The Red Nightmare.

Item acquisition

The Red Nightmare has restrictions on where or how it can drop. It cannot be chanced. The Red Nightmare has a chance to drop from Chayula in the Flawless Breachstone version of encounter, or created from using a Blessing on the base unique.

Monster restrictions

This item can be acquired from the following monsters:

Recipes

The Red Nightmare can be created from the following recipes:

AmountPartDescriptionMeta
1Blessing of ChayulaBlessing of ChayulaStack Size: 10Upgrades a breach unique item or breachstone to a more powerful versionRight click this item then left click an applicable breach unique item to upgrade it.N/AM
1The Red DreamThe Red Dream
Crimson Jewel
Limited to: 1
Radius: Large
Gain (6-10)% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
We flow like blood into Chayula's open mouth,
and spill into the land we have watched forever.

This item can be transformed with a Blessing of Chayula
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
6The DreamerThe Dreamer6Chayula ItemA dark note drips
from the dreamer's lips,
A honeyed melody.
We stand, we fall
on his beck and call,
for in his dream we're free.
Random Chayula itemA
4The BreachThe Breach4Breach ItemEver get the feeling you're being watched...?Random Breach itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

See also

Version history

Version Changes
2.5.0
  • Introduced to the game.

ru:Красный кошмар