The Dark Seer: Difference between revisions

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'''The Dark Seer''' is a [[unique]] {{il|Shadow Sceptre}}.  
'''The Dark Seer''' is a [[unique]] {{il|Shadow Sceptre}} with three attainable variants.  
 
'''Vendor:''' 12{{il|Alchemy Shard|Alchemy Shards}}


==Variants==
==Variants==
Line 11: Line 9:
}}
}}


==Drop restrictions==
==Mechanics==
The Dark Seer was exclusive to the [[Beyond league]]. It is currently only obtainable by trading or through [[Zana, Master Cartographer#Crafting|Zana's map device]]. Slaying the monster of {{il|Beyond Sight IV}} may also drop The Dark Seer.
* {{stl|Blind}}
* {{stl|Malediction (debuff)|Malediction}}


==Divination cards==
{{Item acquisition|page=The Dark Seer (Life Mana)}}
* A set of 6 {{il|The Calling}} can be exchanged for a random [[unique item]] from the [[Beyond league]].
* A set of 4 {{il|Jack in the Box}} can be exchanged for a random [[unique item]].
* A set of 10 {{il|Time-Lost Relic}} can be exchanged for a random [[unique]] [[List of league-specific unique items|league-specific item]].


==Legacy variants==
Prior to its rework in [[version 3.24.0]], The Dark Seer was considered a [[Beyond]] [[league-specific]] item.
The Dark Seer has a [[legacy variant]].
 
{{legacy variant table header}}
{{legacy variant table row|3.0.0|22% increased Elemental Damage|(30 to 50)% increased Damage <br> 7% Global chance to Blind enemies on hit <br> +1 Mana gained on Kill per Level <br> +1 Energy Shield gained on Kill per Level <br> Cannot be Blinded <br> {{c|not|+1 Maximum Life per level}} <br> {{c|not|+1 Maximum Mana per level}} <br> {{c|not|+1 Maximum Energy Shield per level}}}}
{{legacy variant table row|2.3.0|{{c|mod|15% increased Elemental Damage}}|(30 to 50)% increased Damage <br> 7% Global chance to Blind enemies on hit <br> +1 Mana gained on Kill per Level <br> +1 Energy Shield gained on Kill per Level <br> Cannot be Blinded <br> {{c|not|+1 Maximum Life per level}} <br> {{c|not|+1 Maximum Mana per level}} <br> {{c|not|+1 Maximum Energy Shield per level}}}}
|}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:The_Dark_Seer_3D.png
File:The Dark Seer 3D.png
</gallery>
</gallery>


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.0.0}}
{{Version history table row|3.24.0|
* The Dark Seer Unique Sceptre now has +2 to Level of All Spell Skill Gems, +1-2 Maximum Mana per Level (previously +1), +1-2 Maximum Energy Shield per Level (previously +1), and It no longer has 40-60% increased Global Damage. A {{il|Divine Orb}} can be used to obtain the updated values on existing items.
* Enemies Blinded by you have Malediction (previously Enemies Blinded while you are Blinded), this change applies to existing items.
}}
{{Version history table row|3.11.0|
* Now causes Blind to not affect your chance to hit, rather than preventing Blind.
* Now grants 40-60% increased Global Damage (from 30-50%), 10% Global chance to Blind enemies on Hit (from 7%), and while you are Blinded, enemies Blinded by you have Malediction.
}}
{{Version history table row|3.0.0|
* No longer grants Mana or Energy Shield on kill. Now grants two of: 1 Maximum Life per level, 1 Maximum Mana per level or 1 Maximum Energy Shield per level.
* No longer grants Mana or Energy Shield on kill. Now grants two of: 1 Maximum Life per level, 1 Maximum Mana per level or 1 Maximum Energy Shield per level.
{{VersionHistoryRow|2.6.0}}
}}
{{Version history table row|2.6.0|
* Base type damage increased to 29-44 (up from 25-37).
* Base type damage increased to 29-44 (up from 25-37).
* Base type critical strike chance reduced to 6.5% (down from 6.2%).
* Base type critical strike chance reduced to 6.5% (down from 6.2%).
{{VersionHistoryRow|2.3.0}}
}}
{{Version history table row|2.3.0|
*The implicits on [[Sceptre]]s and [[Wand]]s have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.
*The implicits on [[Sceptre]]s and [[Wand]]s have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.
{{VersionHistoryRow|1.2.0}}
}}
{{Version history table row|1.2.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}


{{Navbox Unique Items}}
{{Navbox Unique Items}}
{{Disambiguation}}
[[Category:Unique items with legacy variants]]
[[Category:Unique items with legacy variants]]
[[Category:Unique one-handed maces with 3D art]]
[[Category:Unique sceptres]]
[[Category:Unique sceptres with 3D art]]
 
[[ru:Темный провидец]]

Revision as of 07:44, 22 March 2024

The Dark Seer is a unique Shadow SceptreShadow SceptreSceptre
Physical Damage: 29-44
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage
with three attainable variants.

Variants

ItemRequired levelStats
The Dark SeerThe Dark Seer
Shadow Sceptre
Sceptre
Physical Damage: 29-44
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage+2 to Level of all Spell Skill Gems
10% Global chance to Blind Enemies on hit
Unaffected by Blind
Enemies Blinded by you have Malediction
+(1-2) Maximum Energy Shield per Level
+(1-2) Maximum Life per Level
Feed on the light of the living,
Bring darkness to all I see,
Until we are one in shadow.
3222% increased Elemental Damage+2 to Level of all Spell Skill Gems
10% Global chance to Blind Enemies on hit
Unaffected by Blind
Enemies Blinded by you have Malediction
+(1-2) Maximum Energy Shield per Level
+(1-2) Maximum Life per Level
The Dark SeerThe Dark Seer
Shadow Sceptre
Sceptre
Physical Damage: 29-44
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage+2 to Level of all Spell Skill Gems
10% Global chance to Blind Enemies on hit
Unaffected by Blind
Enemies Blinded by you have Malediction
+(1-2) Maximum Energy Shield per Level
+(1-2) Maximum Mana per Level
Feed on the light of the living,
Bring darkness to all I see,
Until we are one in shadow.
3222% increased Elemental Damage+2 to Level of all Spell Skill Gems
10% Global chance to Blind Enemies on hit
Unaffected by Blind
Enemies Blinded by you have Malediction
+(1-2) Maximum Energy Shield per Level
+(1-2) Maximum Mana per Level
The Dark SeerThe Dark Seer
Shadow Sceptre
Sceptre
Physical Damage: 29-44
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage+2 to Level of all Spell Skill Gems
10% Global chance to Blind Enemies on hit
Unaffected by Blind
Enemies Blinded by you have Malediction
+(1-2) Maximum Life per Level
+(1-2) Maximum Mana per Level
Feed on the light of the living,
Bring darkness to all I see,
Until we are one in shadow.
3222% increased Elemental Damage+2 to Level of all Spell Skill Gems
10% Global chance to Blind Enemies on hit
Unaffected by Blind
Enemies Blinded by you have Malediction
+(1-2) Maximum Life per Level
+(1-2) Maximum Mana per Level

Mechanics

Item acquisition

The Dark Seer has restrictions on where or how it can drop. It cannot be chanced. Drops from Nightmare of Lycia in Sanctuary MapSanctuary MapMap Level: 84
Map Tier: 17
UnmodifiableVoices. Visions. Violence.
They will haunt these grounds for all of eternity.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
.

Monster restrictions

This item can be acquired from the following monsters:

Prior to its rework in version 3.24.0, The Dark Seer was considered a Beyond league-specific item.

Gallery

Version history

Version Changes
3.24.0
  • The Dark Seer Unique Sceptre now has +2 to Level of All Spell Skill Gems, +1-2 Maximum Mana per Level (previously +1), +1-2 Maximum Energy Shield per Level (previously +1), and It no longer has 40-60% increased Global Damage. A Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. can be used to obtain the updated values on existing items.
  • Enemies Blinded by you have Malediction (previously Enemies Blinded while you are Blinded), this change applies to existing items.
3.11.0
  • Now causes Blind to not affect your chance to hit, rather than preventing Blind.
  • Now grants 40-60% increased Global Damage (from 30-50%), 10% Global chance to Blind enemies on Hit (from 7%), and while you are Blinded, enemies Blinded by you have Malediction.
3.0.0
  • No longer grants Mana or Energy Shield on kill. Now grants two of: 1 Maximum Life per level, 1 Maximum Mana per level or 1 Maximum Energy Shield per level.
2.6.0
  • Base type damage increased to 29-44 (up from 25-37).
  • Base type critical strike chance reduced to 6.5% (down from 6.2%).
2.3.0
  • The implicits on Sceptres and Wands have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.
1.2.0
  • Introduced to the game.

ru:Темный провидец