Static Strike: Difference between revisions

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'''Static Strike''' is a melee [[attack]] that strikes your enemies and builds up static energy around them, dealing damage around you when the energy expires.
'''Static Strike''' is a melee [[attack]] that strikes your enemies and builds up static energy around them, dealing damage around you when the energy expires.
== Skill Functions and Interactions ==
'''Static charge:''' The initial attack is a single target melee attack with no special properties other than the damage multiplier. After the duration runs out, the static charge deals area of effect damage around you. Unlike e.g. {{sl|Explosive Arrow}}, each charge has its own timer.


==Gem level progression==
==Gem level progression==

Revision as of 06:48, 21 December 2014

Template:Gem Infobox

Static Strike is a melee attack that strikes your enemies and builds up static energy around them, dealing damage around you when the energy expires.

Skill Functions and Interactions

Static charge: The initial attack is a single target melee attack with no special properties other than the damage multiplier. After the duration runs out, the static charge deals area of effect damage around you. Unlike e.g. Module Error: Too many skills found with q_where = skill.active_skill_name="Explosive Arrow". Please choose only one of the following ids:
BanditExplosiveArrow - Base duration is 1.00 seconds, Explosion deals (7-764) to (10-1146) Base Fire Damage per Fuse Charge, +0.2 metres to Explosion Radius per Explosive Arrow on Target (page)
ExplosiveArrow - Base duration is 1.00 seconds, Explosion deals 50% less Base Damage, Explosion will have (47-522) to (71-783) added Fire Damage, +0.2 metres to Explosion Radius per Explosive Arrow on Target, up to a maximum of +1.2 metres, Explosion deals 6% more Damage with Hits per Explosive Arrow on Target, Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target, Maximum 20 Explosive Arrows stuck in an Enemy (page)
, each charge has its own timer.

Gem level progression

Template:GemLevelTable |- ! 1 | 1 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 6 || class="table-na" style="text-align: center; " | N/A || 70 |- ! 2 | 2 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 6 || 4% || 308 |- ! 3 | 4 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 6 || 8% || 2,560 |- ! 4 | 8 || 15 || class="table-na" style="text-align: center; " | N/A || 6 || 12% || 8,813 |- ! 5 | 12 || 21 || 14 || 6 || 16% || 22,895 |- ! 6 | 16 || 26 || 18 || 7 || 20% || 68,427 |- ! 7 | 21 || 33 || 23 || 7 || 24% || 150,439 |- ! 8 | 26 || 39 || 27 || 7 || 28% || 581,328 |- ! 9 | 32 || 47 || 33 || 7 || 32% || 566,989 |- ! 10 | 38 || 55 || 38 || 7 || 36% || 1,143,783 |- ! 11 | 42 || 61 || 42 || 8 || 40% || 1,426,490 |- ! 12 | 46 || 66 || 46 || 8 || 44% || 2,737,323 |- ! 13 | 49 || 70 || 48 || 8 || 48% || 3,289,072 |- ! 14 | 52 || 74 || 51 || 9 || 52% || 3,351,223 |- ! 15 | 55 || 78 || 54 || 8 || 56% || 9,936,267 |- ! 16 | 58 || 82 || 57 || 9 || 60% || 21,346,397 |- ! 17 | 61 || 86 || 60 || 9 || 64% || 50,694,186 |- ! 18 | 64 || 90 || 62 || 9 || 68% || 90,050,815 |- ! 19 | 66 || 92 || 64 || 9 || 72% || 147,034,823 |- ! 20 | 68 || 95 || 66 || 9 || 76% || class="table-na" style="text-align: center; " | N/A |- ! 21 | 70 || 98 || 68 || 10 || 80% || class="table-na" style="text-align: center; " | N/A |- ! 22 | 70 || 98 || 68 || 10 || 84% || class="table-na" style="text-align: center; " | N/A |- ! 23 | 70 || 98 || 68 || 10 || 88% || class="table-na" style="text-align: center; " | N/A |}

Quest reward

This skill can be gained as a reward for finishing quests:

Enemy at the Gate (Act 1 / Normal) by:

Mercy Mission (Act 1 / Normal) by:

Version history

Version Changes
1.3.0
  • Static Strike has been added to the game.