Spectral Throw: Difference between revisions
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'''Damage Modifiers''': Spectral Throw is classified as an [[Attack]] and will benefit from {{c|mod|x% increased Attack Speed}} but not from {{c|mod|x% increased Casting Speed}}. It benefits from {{c|mod|x% increased Projectile Damage}} and {{c|mod|x% increased Weapon Physical Damage}} but not {{c|mod|x% increased Melee Damage}}. | '''Damage Modifiers''': Spectral Throw is classified as an [[Attack]] and will benefit from {{c|mod|x% increased Attack Speed}} but not from {{c|mod|x% increased Casting Speed}}. It benefits from {{c|mod|x% increased Projectile Damage}} and {{c|mod|x% increased Weapon Physical Damage}} but not {{c|mod|x% increased Melee Damage}}. | ||
'''Projectile Speed''': Open questions: Does slower projectile speed allow more hits per projectile? | '''Projectile Speed''': Open questions: Does slower projectile speed allow more hits per projectile? Increased projectile speed increases the distance of thrown weapons. | ||
'''Area of Effect''': Open questions: What is the area of effect? Is it affected by the weapon used? | '''Area of Effect''': Open questions: What is the area of effect? Is it affected by the weapon used? |
Revision as of 06:59, 24 October 2013
Throws the current melee weapon at the cursor.
Skill Functions and Interactions
Projectiles created by Spectral Throw follow a "boomerang" path: they start at high speed, slow to a stop, and return to the thrower. If the thrower moves after the throw, the projectiles will home in on the thrower. Enemies can be hit more than once by the same projectile (how often?)
Automatic Piercing: Spectral Throw has a 100% chance to pierce enemies, but cannot travel through terrain obstacles. This means that Module Error: No skills found with q_where = skill.active_skill_name="Pierce" has no effect. Open question: do Module Error: No skills found with q_where = skill.active_skill_name="Chain" and/or Module Error: No skills found with q_where = skill.active_skill_name="Fork" have an effect?
Damage Modifiers: Spectral Throw is classified as an Attack and will benefit from x% increased Attack Speed but not from x% increased Casting Speed. It benefits from x% increased Projectile Damage and x% increased Weapon Physical Damage but not x% increased Melee Damage.
Projectile Speed: Open questions: Does slower projectile speed allow more hits per projectile? Increased projectile speed increases the distance of thrown weapons.
Area of Effect: Open questions: What is the area of effect? Is it affected by the weapon used?
Dual Wielding: Dual Wielding while using Spectral Throw will cause the player to alternate weapons each attack.
Gem Leveling
Gem Leveling
Template:GemLevelTable |- ! 1 | 1 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 8 || 0% || 70 |- ! 2 | 2 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 8 || 3% || 308 |- ! 3 | 4 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 8 || 6% || 2,560 |- ! 4 | 8 || class="table-na" style="text-align: center; " | N/A || 15 || 8 || 9% || 8,813 |- ! 5 | 12 || 14 || 21 || 8 || 12% || 22,895 |- ! 6 | 16 || 18 || 26 || 9 || 15% || 68,427 |- ! 7 | || || || || || |- ! 8 | 26 ||27 ||39 ||9 ||21% |- ! 9 | || || || || || |- ! 10 | || || || || || |- ! 11 | || || || || || |- ! 12 | || || || || || |- ! 13 | || || || || || |- ! 14 | || || || || || |- ! 15 | || || || || || |- ! 16 | || || || || || |- ! 17 | || || || || || |- ! 18 | || || || || || |- ! 19 | || || || || || |- ! 20 | || || || || class="table-na" style="text-align: center; " | N/A |}
Gem Quality
Quest Reward
This skill can be gained as a reward for finishing quest:
- Dying Exile in Act 1 (Normal), by Scion
Version History
Version | Changes |
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1.0.0 |
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