Shrine: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>94Connor949-gpuser
No edit summary
>94Connor949-gpuser
No edit summary
(No difference)

Revision as of 06:59, 14 March 2017

A shrine
For the map, see Shrine Map.

Shrines can appear randomly in most areas, granting significant bonuses to nearby monsters or casts spells at nearby players, and are often guarded by monsters. Players can steal the shrine to gain its bonuses for 45 seconds or until leaving the area. Players can have any number of different shrine effects at once.

Shrine Types

There are two kinds of shrines: Buff and Spell; Buff shrines grants buffs to affected monsters, players, the player's nearby allies. Spell shrines cast spells around themselves or affected players, but do not originate from the player and thus are unaffected by their mods.

Basic

Shrine Description
Acceleration Shrine
Death doesn't wait
You are faster, and have increased Projectile Speed
  • 50% increased Movement, Cast and Attack Speed
  • 80% increased increased Projectile Speed
Brutal Shrine
Hit hard, hit once
Your hits have Knockback, and increased Damage and Stun Duration
  • 50% increased Damage
  • Knocks Enemies Back on Hit
  • 30% increased Stun Duration on Enemies
  • Extra gore
Diamond Shrine
Deliver pain exquisite
You always deal Critical Strikes
  • All hits are Critical Strikes

Divine Shrine
Become the nightmare
You cannot be Damaged
  • Cannot be Damaged
Echoing Shrine
Let your rage flow freely
Your skills are repeated.
  • Skills Repeat an additional Time
Freezing Shrine
Turn your world to ice
Ice Novas happen around you

  • Casts Module Error: Too many skills found with q_where = skill.active_skill_name="Ice Nova". Please choose only one of the following ids:
    BeyondDemonBlindNova - Blind enemies on hit, Base radius is 2.6 metres (page)
    TormentDaemonBlindNova - Blind enemies on hit, Base radius is 2.6 metres (page)
    and creates chilled ground.
Impenetrable Shrine
None shall stop you
You have increased Armour, Evasion and Energy Shield
  • 100% increased Armour
  • 100% increased Evasion Rating
  • 100% increased maximum Energy Shield
Lightning Shrine
Open the eye of the storm
Shock Novas happen around you

  • Casts Module Error: Too many skills found with q_where = skill.active_skill_name="Shock Nova". Please choose only one of the following ids:
    ShrineShockNovaPlayer - Deals (1-56) to (15-1066) Lightning Damage, Base duration is 4.00 seconds (page)
    NewShockNova - Deals (16-137) to (49-411) Lightning Damage, 15% chance to Shock enemies, Ring deals 50% less Damage (page)
    and creates shocked ground.
Massive Shrine
Courage stands tall
You have increased Life, Area of Effect, and Size
  • 30% increased Character Size
  • 40% increased Area of Effect of Area Skills
  • 40% increased maximum Life
Replenishing Shrine
Restore that which was lost
You are regenerating Life and Mana
  • 10% of Mana Regenerated per second
  • 6.7% of Life Regenerated per second
Resistance Shrine
Fear not the elements
You have additional Resistance to Elemental Damage
  • +50% to all Elemental Resistances
  • +10% to all maximum Resistances
Shrouded Shrine
Shroud your path in the fog of war
Smoke shrouds you

Skeletal Shrine
The past shall serve the present
Skeletons are summoned to you

  • Casts Module Error: Too many skills found with q_where = skill.active_skill_name="Summon Skeletons". Please choose only one of the following ids:
    TempestDaemonSummonSkeletons - +(2-13) to Maximum Summoned Skeletons, Base duration is 20.00 seconds, Minions deal 50% less Elemental Damage, Summons (2-13) Skeleton Warriors (page)
    SummonSkeletonsRoyale - +(3-6) to Maximum Summoned Skeletons, Base duration is 10.00 seconds, Minions have 30% more Maximum Life, Minions deal 30% less Damage, Summons (1-2) Skeleton Warriors (page)
    .

Lesser

These shrines are produced by the Create Lesser Shrine skill, availible from The GullThe Gull
Raven Mask
Evasion: (228-297)
Energy Shield: (114-175)
Requires Level 38, 44 Dex, 44 IntTrigger Level 1 Create Lesser Shrine when you Kill an Enemy
(120-150)% increased Evasion and Energy Shield
+(30-45) to maximum Energy Shield
+(60-80) to maximum Life
+(30-40)% to Cold Resistance
75% increased Effect of Shrine Buffs on you
50% increased Duration of Shrine Effects on you
"It is the Gull that delivers Man unto Ancestor.
The consumer of our flesh. The seeder of our
souls unto the earth. We give the Gull his life.
The Gull gives us our Way."
- Lavianga, Advisor to Kaom
.

Shrine Description
Lesser Acceleration Shrine
Death doesn't wait
You are faster, and have increased Projectile Speed
  • 10% increased Movement, Cast and Attack Speed
  • 30% increased increased Projectile Speed
Lesser Brutal Shrine
Hit hard, hit once
Your hits have Knockback, and increased Damage and Stun Duration
  • 20% increased Damage
  • Knocks Enemies Back on Hit
  • 20% increased Stun Duration on Enemies
Lesser Impenetrable Shrine
None shall stop you
You have increased Armour, Evasion and Energy Shield
  • 50% increased Armour
  • 50% increased Evasion Rating
  • 50% increased maximum Energy Shield
Lesser Massive Shrine
Courage stands tall
You have increased Life, Area of Effect, and Size
  • 10% increased Character Size
  • 20% increased Area of Effect of Area Skills
  • 20% increased maximum Life
Lesser Replenishing Shrine
Restore that which was lost
You are regenerating Life and Mana
  • 3.3% of Mana Regenerated per second
  • 3.3% of Life Regenerated per second
Lesser Resistance Shrine
Fear not the elements
You have additional Resistance to Elemental Damage
  • +25% to all Elemental Resistances
  • +2% to all maximum Resistances

Removed

The following shrines have been removed from the game.

Shrine Description
Burning Shrine
The sky falls, the land burns
Fire rains down around you

  • Cast Module Error: Too many skills found with q_where = skill.active_skill_name="Firestorm". Please choose only one of the following ids:
    KaomWarriorFireStorm - Base duration is (1.20-1.50) seconds, Deals (2-243) to (3-365) Fire Damage, 25% chance to Ignite enemies, One impact every (0.15-0.12) seconds, Base radius is 1 metre (page)
    ProphecyFireStorm - Base duration is (1.20-1.50) seconds, Deals (2-84) to (3-126) Fire Damage, 25% chance to Ignite enemies, One impact every (0.12-0.10) seconds, Base radius is 1 metre (page)
    and creates burning ground.
Hexing Shrine
Stay not your vile tongue
Your hits inflict random curses.

Static Shrine
Reach out and touch hate
Lightning arcs from you

  • Casts Module Error: Too many skills found with q_where = skill.active_skill_name="Arc". Please choose only one of the following ids:
    VaalArcBossSideArea - Deals (1-46) to (3-138) Lightning Damage, 50% reduced Skill Range, 10% chance to Shock enemies, Chains +(10-20) Times (page)
    ShrineArcPlayer - Deals (1-83) to (7-1574) Lightning Damage, 10% chance to Shock enemies, Chains +2 Times (page)
    .
Thorned Shrine
---
You Reflect some Physical and Elemental Damage
  • ---
  • ---

Version history

Version Changes
2.6.0
  • Some types of Shrines now affect all nearby allied players when activated.
2.3.0e
  • Exiles in the Deadly Rivalry chain will now have Brutal Shrine instead of Hexing Shrine.
  • Fixed various bad cases of Masters and shrines spawning in the Solaris Temple and the Crematorium.
2.0.5
  • Fixed a bug where the Abandoned Dam corrupted side area spawned too many shrines.
2.0.4
  • Fixed a bug where Shrines couldn't spawn in the Upper Prison.
2.0.2
  • Fixed various cases of new maps not being able to spawn adequate amount of shrines when using the Zana crafted mod.
2.0.0
  • Fire Shrines, Static Shrines and Hexing Shrines will no longer spawn.
  • Shrine effects now last 45 seconds.
  • Many shrine effects have also been rebalanced.
1.3.0
  • Some shrines such as the Acceleration Shrine have been removed from CTF arenas.
1.2.4
  • Fixed a bug where too many Shrines were being generated when the Domination Zana crafted map mod was applied to certain maps.
  • Fixed a bug where not enough shrines were being generated when the Domination Zana crafted map mod was applied to the Temple map.
1.1.3
  • Added a Shrine symbol for the Static Shrine.
1.1.0
  • Several new shrine icons have been added so that the shrines can be more easily distinguished.
  • Shrines can now spawn in all leagues. The Thorned shrine no longer spawns.
  • Fixed a bug where Offering skills would affect some shrine effects on you.
1.0.6
  • Fixed crashes with some skills when they were echoed by the Echoing Shrine.
1.0.1
  • Shrine effects for players that are based on skills have been buffed at higher levels.
1.0.0e
  • At higher levels, spells cast by shrines that you have tagged now do more damage.
1.0.0d
  • Monster packs around shrines are now not spawned if they are too close to an area entrance or waypoint.
1.0.0b
  • Fixed a crash related to Shrines.
1.0.0
  • Added to the game.

See also