Scold's Bridle

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Revision as of 11:19, 4 April 2016 by >Illviljan (Lightning coil is not damage conversion, it's a different, non-iterative, mechanic.)
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Scold's Bridle
Mind Cage
Energy Shield: 91Requires Level 65, 138 Int
(80 to 100)% increased Spell Damage
15% reduced Cast Speed
+(30 to 60) to maximum Mana
Your Skills deal you 400% of Mana Cost as Physical Damage
"The sharper the pain, the sharper the mind.
A curious paradox."
- Shavronne of Umbra

Scold's Bridle is a unique Mind CageMind CageEnergy Shield: (73-84)Requires Level 65, 138 Int.

Drop restrictions

This item was exclusive to the Torment league. It is currently only obtainable by trading, from Jack in the Box divination card set or through Zana's map device.

Item mechanics

Scold's Bridle's unique effect causes the player to take secondary damage, and as such it cannot be evaded, blocked, spell blocked, dodged, or spell dodged. Damage taken due to this item is reduced by physical damage reduction, including armour.

On hit effects: When casting a spell that cost at least 1 mana, the damage taken is considered a hit, which is able to proc on hit effects such as Vaal Molten Shell explosion. Casting a spell that costs 0 mana will not proc the damage from Scold's Bridle due to converting 0% of mana cost to physical damage. Being under the effect of Immortal Call will still allow on hit effects to activate.

Damage conversion: You can't convert the self-damaging physical damage with x% of Physical Damage Converted to effects such as HrimsorrowHrimsorrow
Goathide Gloves
Evasion: (72-92)Requires Level 9, 17 Dex+(20-30) to Strength
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee Attackers
Of ancient giants, none remain,
Their only trace is timeless pain.
. However, the physical damage can be taken as another damage type for example with Module Error: More than one result found for item using search term "item_name = Lightning Coil". Try using the page parameter instead.

Self-crit: You can't crit yourself with the damage taken, even using the Assassin's Mark curse or Reckless Defence jewel.

Version history

Version Changes
1.3.1
  • No longer damages totems, traps or mines.
  • Fixed a bug where Doedre's Elixir and Scold's Bridle could stun the player.
1.3.0
  • Introduced to the game.