Reservation

From Path of Exile Wiki
Revision as of 02:21, 12 August 2015 by >SponTen (→‎Skills which reserve mana)
Jump to navigation Jump to search
Reserved mana is shown grey on the mana orb.

Mana reservation is an alternative method of using mana to pay for skills which is usually found on skills with an ongoing effect, such as auras and heralds. Rather than paying the mana cost once as with normal skills, a portion of mana is set aside as unusable for as long as the skill is active. Having mana reserved does not reduce the rate of mana regeneration, so it will reduce the time taken for mana to regenerate to its (temporary) maximum.

Reserved mana values are multiplied by support gem mana cost multipliers as usual. The amount reserved will not be reduced by passives which grant "reduced skill cost", but will be reduced by passives which grant "less Mana Reserved". Since Version 2.0.0 Module Error: No skills found with q_where = skill.active_skill_name="Reduced Mana" and it's quality bonus does not reduce the mana reserved, but Module Error: No skills found with q_where = skill.active_skill_name="Enlighten" higher than level 1 does. The Blood Magic passive will cause life to be reserved instead of mana.

Skills which reserve mana

Mana can be reserved in two ways:

  • By a fixed amount, which grows as the gem levels
  • By a percentage of maximum mana, which does not change with gem level
Skill Mana Reserved
Anger 50%
Arctic Armour 25%
Module Error: Too many skills found with q_where = skill.active_skill_name="Clarity". Please choose only one of the following ids:
ClarityRoyale - +(0-0.9) metres to radius, You and nearby Allies Regenerate (3-19.5) Mana per second (page)
Clarity - +(0-1.9) metres to radius, You and nearby Allies Regenerate (2.9-33) Mana per second (page)
60-440
Module Error: Too many skills found with q_where = skill.active_skill_name="Determination". Please choose only one of the following ids:
WbVisualDetermination - N/A (page)
Determination - +(0-1.9) metres to radius, You and nearby allies gain (179-2051) additional Armour, You and nearby allies gain (40-49)% more Armour (page)
35%
Discipline 50%
Grace 50%
Haste 50%
Hatred 50%
Herald of Ash 25%
Herald of Ice 25%
Herald of Thunder 25%
Purity of Elements 35%
Purity of Fire 35%
Purity of Ice 35%
Purity of Lightning 35%
Vitality 35%
Wrath 50%

Passives

Passives which reduce mana reserved: Template:Passive table

Uniques

Uniques which provide reduced mana reservation:

External links