Pierce Support: Difference between revisions

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==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
| align=center|[[Version 2.0|2.0]] ||
| align=center|[[Version 2.0.0|2.0.0]] ||
* Base increased pierce chance starts 10% higher. It now grants 0.5% chance to pierce per 1% quality (was 0.75% per 1% quality).
* Base increased pierce chance starts 10% higher. It now grants 0.5% chance to pierce per 1% quality (was 0.75% per 1% quality).
| -
| -

Revision as of 16:37, 12 July 2015

Template:Gem Infobox

Projectiles created by skills linked to this gem will gain a chance to pierce.

Some projectiles, such as those from Module Error: Too many skills found with q_where = skill.active_skill_name="Freezing Pulse". Please choose only one of the following ids:
MonsterFreezingPulseWhirlwind - Deals (4-736) to (6-1105) Cold Damage, Projectiles Pierce all Targets (page)
WbFreezingPulse - Deals (5-639) to (8-958) Cold Damage, Projectiles Pierce all Targets, (0-60)% increased Cast Speed, (10-40)% increased Projectile Speed (page)
and Module Error: No skills found with q_where = skill.active_skill_name="Flame Totem", already have 100% Chance to Pierce, making this gem pointless for those skills. Module Error: Too many skills found with q_where = skill.active_skill_name="Ice Spear". Please choose only one of the following ids:
MountainGoatmanIceSpear - Deals (134-595) to (201-893) Cold Damage (page)
IceSpearRoyale - Deals (14-124) to (21-186) Cold Damage, Fires +2 Projectiles, Second form has 400% increased Critical Strike Chance, Second form has +(30-39)% to Critical Strike Multiplier, Second form has 150% more Projectile Speed (page)
also has 100% Chance to Pierce in its initial form, but once armed, it loses the pierce chance - this gem will give the projectile's second form a chance to pierce.

The Chance to Pierce from this support gem is additive with the Piercing Shots Chance to Pierce.


Gem level progression

Template:GemLevelTable |- ! 1 | 19 || 34 || 50% || 81,983 |- ! 2 | 23 || 40 || 51% || 63,765 |- ! 3 | 25 || 43 || 52% || 135,415 |- ! 4 | 28 || 48 || 53% || 199,345 |- ! 5 | 31 || 52 || 54% || 285,815 |- ! 6 | 34 || 57 || 55% || 401,344 |- ! 7 | 37 || 61 || 56% || 554,379 |- ! 8 | 40 || 66 || 57% || 755,049 |- ! 9 | 43 || 70 || 58% || 1,016,533 |- ! 10 | 46 || 75 || 59% || 1,355,511 |- ! 11 | 49 || 79 || 60% || 1,791,769 |- ! 12 | 52 || 84 || 61% || 1,498,138 |- ! 13 | 54 || 87 || 62% || 1,790,934 |- ! 14 | 56 || 90 || 63% || 3,351,223 |- ! 15 | 58 || 93 || 64% || 9,922,564 |- ! 16 | 60 || 96 || 65% || 21,318,990 |- ! 17 | 62 || 99 || 66% || 50,639,372 |- ! 18 | 64 || 102 || 67% || 89,968,595 |- ! 19 | 66 || 105 || 68% || 146,938,899 |- ! 20 | 68 || 108 || 69% || class="table-na" style="text-align: center; " | N/A |}

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes 2.0.0
  • Base increased pierce chance starts 10% higher. It now grants 0.5% chance to pierce per 1% quality (was 0.75% per 1% quality).
- 0.9.6
  • Slightly increased the mana cost multiplier.