Passive skill: Difference between revisions
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Every character in Path of Exile has access to the passive skill tree [http://www.pathofexile.com/passive-skill-tree/]. The choices the player makes in this tree determine the character's stats, as well as giving them bonuses such as extra cold damage, or increased attack speed with a specific weapon. Each class starts near the center of the skill tree but each at its own "circle" position. | Every character in Path of Exile has access to the passive skill tree [http://www.pathofexile.com/passive-skill-tree/]. The choices the player makes in this tree determine the character's stats, as well as giving them bonuses such as extra cold damage, or increased attack speed with a specific weapon. Each class starts near the center of the skill tree but each at its own "circle" position. | ||
[[File:Path-of-exile-skill-tree.jpg|200px|thumb|right|Out of Date Passive Skill Tree]] | [[File:Path-of-exile-skill-tree.jpg|200px|thumb|right|Out of Date Passive Skill Tree]] | ||
'''Keystone Passives''' | |||
*[[Blood Magic]] | |||
*[[Iron Grip]] | |||
*[[Necromantic Aegis]] | |||
*[[Conduit]] | |||
*[[Elemental Equilibrium]] | |||
*[[Hex Master]] and [[Whispers of Doom]] | |||
*[[Eldritch Battery]] | |||
*[[Chaos Inoculation]] | |||
*[[Pain Attunement]] | |||
*[[Acrobatics]] and [[Phase Acrobatics]] | |||
*[[Arrow Dodging]] | |||
*[[Point Blank]] | |||
*[[Iron Reflexes]] | |||
*[[Unwavering Stance]] | |||
*[[Resolute Technique]] | |||
*[[Avatar of Fire]] (currently being tuned) | |||
*[[Minion Instability]] | |||
'''Basic Passives''' | '''Basic Passives''' | ||
*[[Accuracy]] | *[[Accuracy]] | ||
*[[Block Chance]] | *[[Block Chance]] | ||
*[[Critical Strikes]] | |||
*[[Critical | |||
*[[Dagger Damage]] | *[[Dagger Damage]] | ||
*[[Dagger Damage and Accuracy]] | *[[Dagger Damage and Accuracy]] | ||
Line 24: | Line 41: | ||
*[[Mana Regeneration]] | *[[Mana Regeneration]] | ||
*[[Minions]] | *[[Minions]] | ||
*[[ | *[[Spells]] | ||
*[[Strength]] | *[[Strength]] | ||
*[[Stun]] | *[[Stun]] | ||
*[[Wand Damage]] | *[[Wand Damage]] | ||
*[[Wand Damage and Accuracy]] | *[[Wand Damage and Accuracy]] | ||
*[[Wands]] | |||
*[[ | |||
Revision as of 00:27, 25 June 2012
Every character in Path of Exile has access to the passive skill tree [1]. The choices the player makes in this tree determine the character's stats, as well as giving them bonuses such as extra cold damage, or increased attack speed with a specific weapon. Each class starts near the center of the skill tree but each at its own "circle" position.
Keystone Passives
- Blood Magic
- Iron Grip
- Necromantic Aegis
- Conduit
- Elemental Equilibrium
- Hex Master and Whispers of Doom
- Eldritch Battery
- Chaos Inoculation
- Pain Attunement
- Acrobatics and Phase Acrobatics
- Arrow Dodging
- Point Blank
- Iron Reflexes
- Unwavering Stance
- Resolute Technique
- Avatar of Fire (currently being tuned)
- Minion Instability
Basic Passives
- Accuracy
- Block Chance
- Critical Strikes
- Dagger Damage
- Dagger Damage and Accuracy
- Dagger Damage and Critical Strike Chance
- Dexterity
- Dual Wield Accuracy
- Dual Wield Speed
- Elemental Damage
- Energy Shield
- Increased Attack Speed
- Increased Skill Duration
- Intelligence
- Life Leech
- Mana
- Mana Leech
- Mana Regeneration
- Minions
- Spells
- Strength
- Stun
- Wand Damage
- Wand Damage and Accuracy
- Wands