Passive skill: Difference between revisions

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Every character in Path of Exile has access to the passive skill tree [http://www.pathofexile.com/passive-skill-tree/]. The choices the player makes in this tree determine the character's stats, as well as giving them bonuses such as extra cold damage, or increased attack speed with a specific weapon. Each class starts near the center of the skill tree but each at its own "circle" position.
Every character in Path of Exile has access to the passive skill tree [http://www.pathofexile.com/passive-skill-tree/]. The choices the player makes in this tree determine the character's stats, as well as giving them bonuses such as extra cold damage, or increased attack speed with a specific weapon. Each class starts near the center of the skill tree but each at its own "circle" position.
[[File:Path-of-exile-skill-tree.jpg|200px|thumb|right|Out of Date Passive Skill Tree]]
[[File:Path-of-exile-skill-tree.jpg|200px|thumb|right|Out of Date Passive Skill Tree]]
'''Keystone Passives'''
*[[Blood Magic]]
*[[Iron Grip]]
*[[Necromantic Aegis]]
*[[Conduit]]
*[[Elemental Equilibrium]]
*[[Hex Master]] and [[Whispers of Doom]]
*[[Eldritch Battery]]
*[[Chaos Inoculation]]
*[[Pain Attunement]]
*[[Acrobatics]] and [[Phase Acrobatics]]
*[[Arrow Dodging]]
*[[Point Blank]]
*[[Iron Reflexes]]
*[[Unwavering Stance]]
*[[Resolute Technique]]
*[[Avatar of Fire]] (currently being tuned)
*[[Minion Instability]]


'''Basic Passives'''
'''Basic Passives'''
*[[Accuracy]]
*[[Accuracy]]
*[[Block Chance]]
*[[Block Chance]]
*[[Cast Speed]]
*[[Critical Strikes]]
*[[Critical Strike Damage Multiplier]]
*[[Critical Strike Chance]]
*[[Dagger Damage]]
*[[Dagger Damage]]
*[[Dagger Damage and Accuracy]]
*[[Dagger Damage and Accuracy]]
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*[[Mana Regeneration]]
*[[Mana Regeneration]]
*[[Minions]]
*[[Minions]]
*[[Spell Damage]]
*[[Spells]]
*[[Strength]]
*[[Strength]]
*[[Stun]]
*[[Stun]]
*[[Wand Damage]]
*[[Wand Damage]]
*[[Wand Damage and Accuracy]]
*[[Wand Damage and Accuracy]]
 
*[[Wands]]
'''Keystone Passives'''
*[[Blood Magic]]
*[[Iron Grip]]
*[[Necromantic Aegis]]
*[[Conduit]]
*[[Elemental Equilibrium]]
*[[Hex Master]] and [[Whispers of Doom]]
*[[Eldritch Battery]]
*[[Chaos Inoculation]]
*[[Pain Attunement]]
*[[Acrobatics]] and [[Phase Acrobatics]]
*[[Arrow Dodging]]
*[[Point Blank]]
*[[Iron Reflexes]]
*[[Unwavering Stance]]
*[[Resolute Technique]]
*[[Avatar of Fire]] (currently being tuned)
*[[Minion Instability]]

Revision as of 00:27, 25 June 2012

Every character in Path of Exile has access to the passive skill tree [1]. The choices the player makes in this tree determine the character's stats, as well as giving them bonuses such as extra cold damage, or increased attack speed with a specific weapon. Each class starts near the center of the skill tree but each at its own "circle" position.

Out of Date Passive Skill Tree

Keystone Passives

Basic Passives