Lightning Strike

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Revision as of 05:53, 10 August 2012 by >UristMcDwarfy (→‎Skill Interactions and Functions)
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Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit further-away enemies. The Projectiles cannot miss if the melee attack hits its target.

Lightning Strike is a melee attack, but one that has the secondary effect of launching projectiles which deal damage based on your weapon damage.

Skill Interactions and Functions

Additional Projectiles: When the attack is made (either against an enemy or in the general direction of enemies), projectiles will shoot out in an ~85 degree arc based on the direction the attack was performed. The projectiles travel in a straight line at fixed angles till they strike an enemy. Unmodified projectiles will do 80% of full weapon damage (which includes both the lightning and physical portions of the attack, as well as any other damage added) against any target struck. Linking a Lesser Multiple Projectiles or Greater Multiple Projectiles will multiplicatively reduce the damage of each projectile and spread further projectiles out within the 85 degree arc.

Cannot Miss: This applies only to the projectiles launched after you successfully strike an enemy in melee range. Swinging in enemies' general direction will result in projectiles with a hit/miss chance equal to that of the skill itself. Projectiles that miss will be dissipated without doing damage.

Converted Damage: Like all converted damage, the lightning portion of Lightning Strike's damage will be modified by both lightning damage and physical damage increases. In addition, it could be argued that Lightning Strike also converts your melee weapon damage into projectile damage, with all bonuses of both being applied to said projectiles.

Dual Wielding: Dual wielding attacks with Lightning Strike will alternate the weapon being swung.

Piercing Projectiles: Lightning Strike projectiles which pierce an enemy and strike another will do the usual projectile damage to all enemies struck.

Gem Leveling

Level Required Level Required Strength Mana Cost % Increased Physical Damage Experience to Level
1 10 25 11 - 9,569
2 13 30 11 3% 18,908
3 16 35 11 6% 33,871
4 19 41 11 9% 56,446
5 22 46 11 12% 89,302
6 11 15%
7 28 57 11 18%
8 32 64 11 21%
9 36 71 11 24%
10 27%
11 44 86 12 30% 1,570,760
12 12 33%
13 50 97 12 36% 3,289,072
14
15 55 106 12 42% 9,935,033
16
17
18
19
20

Gem Quality

Each percentage of quality adds +2% Chance to pierce.