Life Gain on Hit Support

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Revision as of 11:15, 29 January 2013 by >Ljsilver1129@legacy41643896 (→‎Gem Leveling: lvl 11+12)
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Adds life gain on hit to linked skill(s).

Gem Leveling

Template:GemLevelTable |- ! 1 | 12 || 24 || 6 || 15,249 |- ! 2 | 15 || 28 || 8 || 28,130 |- ! 3 | 18 || 33 || 10 || 47,943 |- ! 4 | 21 || 37 || 12 || 77,012 |- ! 5 | 24 || 42 || 14 || 118,383 |- ! 6 | 27 || 46 || 16 || 250,557 |- ! 7 | 31 || 52 || 18 || 405,086 |- ! 8 | 35 || 58 || 20 || 447,718 |- ! 9 | 38 || 63 || 22 || 615,318 |- ! 10 | 41 || 67 || 24 || 1,172,630 |- ! 11 | 45 || 73 || 26 || 1,727,879 |- ! 12 | 48 || 78 || 28 || 2,507,110 |- ! 13 | || || || |- ! 14 | || || || |- ! 15 | || || || |- ! 16 | || || || |- ! 17 | || || || |- ! 18 | || || || |- ! 19 | || || || |- ! 20 | || || || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds +0.35 Life gained for each enemy hit.