Life Gain on Hit Support: Difference between revisions
>@DeletedUser40283032 m (Edited Level 1) |
>Ljsilver1129@legacy41643896 (→Gem Leveling: added lvl 7-9) |
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Line 36: | Line 36: | ||
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! 7 | ! 7 | ||
| | | 31 || 52 || 18 || 405,086 | ||
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! 8 | ! 8 | ||
| | | 35 || 58 || 20 || 447,718 | ||
|- | |- | ||
! 9 | ! 9 | ||
| | | 38 || 63 || 22 || 615,318 | ||
|- | |- | ||
! 10 | ! 10 | ||
| | | || || || 1,426,490 | ||
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! 11 | ! 11 | ||
| | | || || || 1,488,645 | ||
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! 12 | ! 12 | ||
| | | || || || 1,964,019 | ||
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! 13 | ! 13 | ||
| | | || || || 2,573,731 | ||
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! 14 | ! 14 | ||
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! 15 | ! 15 | ||
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! 16 | ! 16 | ||
| | | || || || 21,335,597 | ||
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! 17 | ! 17 | ||
| | | || || || 50,672,586 | ||
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! 18 | ! 18 |
Revision as of 20:01, 26 January 2013
Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).
Adds life gain on hit to linked skill(s).
Gem Leveling
Template:GemLevelTable |- ! 1 | 12 || 24 || 6 || 15,249 |- ! 2 | 15 || 28 || 8 || 28,130 |- ! 3 | 18 || 33 || 10 || 47,943 |- ! 4 | 21 || 37 || 12 || 77,012 |- ! 5 | 24 || 42 || 14 || 118,383 |- ! 6 | 27 || 46 || 16 || 250,557 |- ! 7 | 31 || 52 || 18 || 405,086 |- ! 8 | 35 || 58 || 20 || 447,718 |- ! 9 | 38 || 63 || 22 || 615,318 |- ! 10 | || || || 1,426,490 |- ! 11 | || || || 1,488,645 |- ! 12 | || || || 1,964,019 |- ! 13 | || || || 2,573,731 |- ! 14 | || || || |- ! 15 | || || || |- ! 16 | || || || 21,335,597 |- ! 17 | || || || 50,672,586 |- ! 18 | || || || |- ! 19 | || || || |- ! 20 | || || || class="table-na" style="text-align: center; " | N/A |}
Gem Quality
Each percentage of quality adds +0.35 Life gained for each enemy hit.