Life Gain on Hit Support: Difference between revisions

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>@DeletedUser40283032
(Added Level 16)
>Vinifera7
(→‎Gem Leveling: Using new templating)
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==Gem Leveling==
==Gem Leveling==
{| class="wikitable" style="width: 40%; text-align: center"
{{GemLevelTable
! Level
| str = yes
! Required Level
| c1 = {{Abbr|Life on Hit|Life Gained for Each Enemy Hit by Your Attacks}}
! Required Strength
}}
! Life Gained on Hit
! Experience to Level
|-
|-
| 1 || 15 || 22 || 6 ||
! 1
| 15 || 22 || 6 ||  
|-
|-
| 2 || 18 || 26 || 8 || 47,943
! 2
| 18 || 26 || 8 || 47,943
|-
|-
| 3 || 21 || 30 || 10 ||  
! 3
| 21 || 30 || 10 ||  
|-
|-
| 4 || 24 || 33 || 12 || 118,383
! 4
| 24 || 33 || 12 || 118,383
|-
|-
| 5 || 27 || 37 || 14 || 175,816  
! 5
| 27 || 37 || 14 || 175,816
|-
|-
| 6 || 30 || 40 || 15 || 254,061  
! 6
| 30 || 40 || 15 || 254,061
|-
|-
| 7 || 33 || 44 || 16 || 359,090
! 7
| 33 || 44 || 16 || 359,090
|-
|-
| 8 || 36 || 48 || 17 || 703,128
! 8
| 36 || 48 || 17 || 703,128
|-
|-
| 9 || 40 || 52 || 18 || 755,049
! 9
| 40 || 52 || 18 || 755,049
|-
|-
| 10 || 43 || 56 || 19 || 1,426,490
! 10
| 43 || 56 || 19 || 1,426,490
|-
|-
| 11 || 47 || 61 || 20 || 1,488,645
! 11
| 47 || 61 || 20 || 1,488,645
|-
|-
| 12 || 49 || 63 || 21 || 1,964,019
! 12
| 49 || 63 || 21 || 1,964,019
|-
|-
| 13 || 52 || 67 || 22 || 2,573,731
! 13
| 52 || 67 || 22 || 2,573,731
|-
|-
| 14 || 54 || 69 || 23 ||  
! 14
| 54 || 69 || 23 ||  
|-
|-
| 15 || || || ||  
! 15
| || || ||  
|-
|-
| 16 || 56 || 72 || 25 || 21,335,597
! 16
| 56 || 72 || 25 || 21,335,597
|-
|-
| 17 || 57 || 73 || 26 || 50,672,586
! 17
| 57 || 73 || 26 || 50,672,586
|-
|-
| 18 || || || ||  
! 18
| || || ||  
|-
|-
| 19 || || || ||  
! 19
| || || ||  
|-
|-
| 20 || || || ||
! 20
| || || || {{n/a}}
|}
|}



Revision as of 04:36, 19 January 2013

Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).

Adds life gain on hit to linked skill(s).

Gem Leveling

Template:GemLevelTable |- ! 1 | 15 || 22 || 6 || |- ! 2 | 18 || 26 || 8 || 47,943 |- ! 3 | 21 || 30 || 10 || |- ! 4 | 24 || 33 || 12 || 118,383 |- ! 5 | 27 || 37 || 14 || 175,816 |- ! 6 | 30 || 40 || 15 || 254,061 |- ! 7 | 33 || 44 || 16 || 359,090 |- ! 8 | 36 || 48 || 17 || 703,128 |- ! 9 | 40 || 52 || 18 || 755,049 |- ! 10 | 43 || 56 || 19 || 1,426,490 |- ! 11 | 47 || 61 || 20 || 1,488,645 |- ! 12 | 49 || 63 || 21 || 1,964,019 |- ! 13 | 52 || 67 || 22 || 2,573,731 |- ! 14 | 54 || 69 || 23 || |- ! 15 | || || || |- ! 16 | 56 || 72 || 25 || 21,335,597 |- ! 17 | 57 || 73 || 26 || 50,672,586 |- ! 18 | || || || |- ! 19 | || || || |- ! 20 | || || || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds +0.35 Life gained for each enemy hit.